Yeah, from gameloft's twitter: "Modern Combat 4: Zero Hour - Information activation in 7 hours: http://t.co/R51O5ARj #iOS #Android"
Nope it says "information" so either details on the game singleplayer or multiplayer. Maybe a new trailer/release date. It seems to be targeting a late october release anyway.
Yes, I said that and please feel free to use it and even abuse it so long as it helps in any way in eradicating hackers from MC4. I'm also glad to receive your official response from gameloft regarding the tougher security measures being implemented in MC4. I, along with others look forward to fair-play this time around in the modern combat series.
Speaking of realistic stuff like recoil... We need a more realistic character movement! The guy sprints like Usain Bolt with full army stuff
In my option I think they should keep the recoil and sprinting the same. I don't play this game to train for war; I play it to have fun. I haven't played BF3 or COD, but I know form watching videos that this game is modeled after COD and I think they should keep it that way. However, I think in some guns they should ramp up the recoil. For example the OPS55 has very little recoil, but it's real life counterpart, the UMP45 shoots the .45 ACP round which has alot of recoil. My other wish is to possibly add dual wielding, and for the love of god stop making pistols that suck. Granted the Vulture and Revolver were good guns, but the MK45 was a piece of crap.
Even in CoD, you cannot (usually) hipfire across the map. Hipfiring in MC3 is totally ridiculous, more recoil just NEEDS to happen. It isn't just a matter of making things more realistic, it actually makes pulling off that amazing shot across the map a little more satisfying.
Yeah. And how about some SMGs like the MPK or UZI or TMP? Would love to see some of those. Edit: UZU. Wow, just wow.
I think recoils are just annoying. You have to think about the fact that the iOS device is not a precision device when it comes to movement. Think about the unintended gyroscope movements and the not so perfect touch control movements. Add to this noise some recoil and it will become too much and the game will become unenjoyable as far as getting a good aim goes. I think they should remove aim assist from multiplayer.
In my opinion to counter the problem of hip-firing across the map, I think GL should just make the crosshairers alot wider when hip firing. This wouldn't impact ADSing, and it would solve the hipfire problem.
Mouse and keyboard > touch controls > controller. If it works with this cumbersome, impresise controller on a console why not on iOS? @Paul yes that too plus some recoil.
Exactly recoil, as much as I would like some, doesn't have much effect on hip fire. Crosshairs and accuracy do.
I want the hipfiring to be like MC2. Theres not a big recoil, but it still has wider crosshairs which makes hip firing slightly harder. And c'mon, sprint is too fast! Like I'm not asking to remove it, it wa awesome, just maybe slower it down or tweak the athlete