Isn't the only new grenade the EMP grenade? Also, I think it's pretty stupid that UAV's onl last for 10 seconds. That is hardly useful. By the looks of the amount of killstreaks, it seems like we will only be able to pick a couple to use.
I don't mind the fact they brought back a map and improved it, only thing is, I didn't like alert on mc3, any other map would have been better lol
I hated alert map... Soooo much campers, hope they made under tunnel or something And Uav only last for 10 sec? Wow, I really hope they change that :\
"Very much in development". So it obviously hasn't been submitted yet. Once it is submitted, the approval process is currently 2 weeks. Nope, November release unlikely.
Lol I feel the same way, I think Alert was the least popular map, I'm not sure why I didn't like it, I used to avoid it constantly. The rooftop was my favorite.
"Definitely unfinished." MC4 is not coming out in November, we will be lucky to get a release within the next month.
I'm sure gameloft is just finishing up with the game and polishing it this month so it could be out next month.
Wow, just wow, everything is an improvement, every single thing, it's just beautiful, It's safe to say Gameloft's an ACE at making FPS for the iOS, an absolute game breaker. I just hope it's perfectly optimised to run on my iPod, don't care if it's means major visual downgrades.
I've seen some videos of Black ops declassified for the vita, and from what I've seen BOD doesn't looks as smooth or as fun as this.
Wow...didn't think we'd get actual gameplay. Ok, so what can we deduce from this? 1) Don't know what device it's running on (or maybe a PC, in which case this point is irrelevant) but that was a rock solid framerate. I wasn't to concerned about performance issues since I recently upgraded to an iPad 4, but it's nice to see everything running smoothly. Edit: except for Slidetoplay. They said they were using an iPad 2, and the framerate is bad, bad bad. So glad I upgraded. 2) No/little music, wimpy blood effects, terrible water, obviously this is still very much in development. Oh it still looks fantastic, but there is quite a bit of polishing that needs to be done, which leads me to the conclusion that the game has not been submitted to Apple yet, and won't be for well over a week (and likely much more) If the approval process is still around 2 weeks, we'll be seeing this early December at the soonest. Worth the wait if the game lives up to the hype. 3) AI seems greatly improved (not hard considering MC3's) though I couldn't really get a good feel for their movements. The map was very large and the game seems much less linear than the uber-extreme-epitome-of-linear MC3. Notice the ingame lipsync (when the guy is talking before you take control of the robot/tank), a first for Gameloft. Animations are top notch. Realtime shadows finally make an appearance and look great. Particle effects are excellent save for the explosions which I'm sure will be improved. Everything points to an extremely high budget and production values game (for mobile, at least).