Modern Combat 4

Discussion in 'Upcoming iOS Games' started by elisha11230, Sep 4, 2012.

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  1. handintoaster

    handintoaster Well-Known Member

    Dec 2, 2010
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    Im pissed they have an update without iphone 5 support...
     
  2. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    I'm still excited that they actually even updated it.
     
  3. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    Still downloading...

    And yo idk if it is, but if this is off topic, use the mc3 thread cuz I don't wanna get in trouble again -_____-
     
  4. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Using it too but this is more active
     
  5. handintoaster

    handintoaster Well-Known Member

    Dec 2, 2010
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    On topic in the sense that it means there probably wont be speed hacks in mc4.
     
  6. elisha11230

    elisha11230 Well-Known Member

    Oct 23, 2011
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    Ya im pretty surprised as well, maybe they are testing out the new security before they release mc4, but this isnt the first time they updated to implement better security, so im not convinced just yet.
     
  7. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    True. But if it can actually kick them that'll work better the previous attempts
     
  8. beefycow

    beefycow Member

    Oct 13, 2012
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    But how can you detect the hackers in the first place?
     
  9. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Running faster than possible legitely.
     
  10. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    Man, that annoys me about Gameloft games. I always buy these games on release for 6.99 and then they continually go on sale for .99 cents.

    6.99 is well worth it for this type of premium game but Gameloft is killing the small developer or indie developer with this practice because most iOS gamers ( not all ) are extremely cheap and don't want to spend 5 bucks on a triple AAA title. So they wait for these type of sales.
     
  11. handintoaster

    handintoaster Well-Known Member

    Dec 2, 2010
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    Lag can make people appear to be moving quicker than usual so keep that in mind. In nova 3 everyone was complaining about a knifing hack from people far away but it was just a lag problem.
     
  12. handintoaster

    handintoaster Well-Known Member

    Dec 2, 2010
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    How does a sale hurt indie developers?
     
  13. Es_

    Es_ Well-Known Member

    Sep 26, 2012
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    Community Manager and PR for Gamerizon
    Montréal, QB
    That's a tough one... humm.. GE!
     
  14. Es_

    Es_ Well-Known Member

    Sep 26, 2012
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    Montréal, QB
    I think we'd have more people upset if we DIDN'T have these sales.
     
  15. Es_

    Es_ Well-Known Member

    Sep 26, 2012
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    Community Manager and PR for Gamerizon
    Montréal, QB
    New content

    Also, new article up on the website, with a video at the end of it! (not the dev diary, but something to hold you over until then)
     
  16. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    #2476 k1lljoy_89, Oct 22, 2012
    Last edited: Oct 22, 2012
    Sales = noobs so I'm good


    Sweet, videos is good. Very good indeed.
     
  17. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    #2477 JBRUU, Oct 22, 2012
    Last edited: Oct 22, 2012
    Looks like we'll be seeing a good deal of MC4 in the next podcast.

    Edit: we have a ways to go until release, guys. Quite a ways. This was, according to the article, the "last day of shooting". That was a recent clip, probably from a few days ago. They just now finished with the motion capture. No way we'll see the game this month, probably late next month. That's my dynamic, ever changing prediction and it will stay that way until new info leaks out.
     
  18. Bathplug

    Bathplug Well-Known Member

    Oct 13, 2010
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    Link to new article with video?
     
  19. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    How about just going on the website for yourself?
     
  20. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    #2480 Johnny101, Oct 22, 2012
    Last edited: Oct 22, 2012


    .... because even if they have a premium game, they won't be able to release the game at a fair price like 6.99. By Gameloft having all these .99 cent sales. There is no way an indie developer can compete with that pricing. Therefore they have to lower their price, thus reducing profits and the need to implement IAP's.

    Unfortunately that is the trend, nowadays. Generally iOS gamers are waiting for all these games to go on sale, instead of paying the original release price. That's why all the top paid apps are usually .99 cents and in the case of top grossing apps. Mostly freemium or .99 cents.

    Games like Horn, Trigger Fist comes to mind. Excellent games that couldn't even crack the top 25 in paid apps because they were supposedly priced to high. No one would buy them or download them until they went on sale and in Trigger Fist's case it became a Free game for a couple weeks.
     

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