Modern Combat 4

Discussion in 'Upcoming iOS Games' started by elisha11230, Sep 4, 2012.

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  1. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Remember that the iPhone 4 has 512 MB of RAM and the iPad 1 only 256.
     
  2. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    Fill rate
     

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  3. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #2043 Rip73, Oct 15, 2012
    Last edited: Oct 15, 2012
    Dunno really, the affect of the gpu and ram kicks in more on the larger screen so its hard to guess at this stage.
    iPad 1 ram will be a major issue to running game well on it though unfortunately for those that have it.
    My iPad 2 is even starting to concern me a bit in relation to upcoming games.
     
  4. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #2044 Rip73, Oct 15, 2012
    Last edited: Oct 15, 2012
    Isn't the 5 (a6 chip) more than double the 4s there? I'm sure that qualifies as more than marginal.
    Here's hoping the a5 is the target optimisation for mc4.
     
  5. JBRUU

    JBRUU Well-Known Member

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    And finally 4s vs 5.

    So it is a big step up, my mistake.
     

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  6. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Wow, really? I don't have any iPad, so I can't test it. I hope that that's due to the game and not to the hardware...
     
  7. JBRUU

    JBRUU Well-Known Member

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    #2047 JBRUU, Oct 15, 2012
    Last edited: Oct 15, 2012
    Triangle texture and poly tests (sorry for all these posts)

    And a framerate test at native res. not surprising the iPad drops a ton here.

    Edit: the app is driving me crazy. Can't even post multiple pics at once so I have to spam all this stuff in like 5 posts.

    Edit: and of course two of the benchmarks don't pop up.


    Yes. I shall never hear the end of this.
     

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  8. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Thanks JBRUU, now I know that my 4S sucks... Dear God, why did you punish me like this?
     
  9. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    Naw you will. It's done with already.
    Not to worry. Opinions and all that.
     
  10. JBRUU

    JBRUU Well-Known Member

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    #2050 JBRUU, Oct 15, 2012
    Last edited: Oct 15, 2012
    Hey...my iPad can't even push 3D games at native resolution without reducing effects and dropping 20fps, so welcome to the club.
     
  11. JBRUU

    JBRUU Well-Known Member

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    #2051 JBRUU, Oct 15, 2012
    Last edited: Oct 15, 2012
    Here's iPad 3 in the benchmarks with native resolution. Watch my ego drop 20%

    And the terrible thing is that the gpu is already ridiculously powerful...along with the a6 it's the best for mobiles by a mile but it still cannot push 1536p...so how again will apple have the iPad 4 push the resolution well without overheating the device even more? I can't wait to see what they come up with.


    Oh, wait...if you want to put your iPad 4 into "gaming mode", you can use the brand new Apple iPad Gaming Apparatus Cooldown accessory! At only $149.99 it's a steal and will prevent your iPad from melting in your hands.
     

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  12. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Without the native resolution your iPad still kicks my 4S's shiny metal ass, as long as every devs give you the option to change between different resolutions.
    Anyway, it's a pleasure to be welcomed to the club!
     
  13. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #2053 Rip73, Oct 15, 2012
    Last edited: Oct 15, 2012
    I don't think you'd notice it normally. I mean mc3 for the most part played well. It's just having the iPad 2 showed the differences to me.
    I wouldn't say the 4s is bad either, the iPad 2 was just a beast when it launched.

    I'm thinking, though I could be wrong, that while mc4 was in development, the iPad 2 and the 4s were the benchmark devices for the best visuals (minus retina on ipad 2 of course) and performance.

    The lower devices will have depth of field and ragdoll turned off I reckon to improve performance.
    I would guess 4s and iPad 2 will have the best overall game package though.
    With iPad 3 (at half resolution) and iPhone 5 just plain smoother fps.
     
  14. AlexsIpad

    AlexsIpad Well-Known Member

    Jun 23, 2012
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    Very true, god it's so annoying not knowing if your device can run a game, I've never had this before really, at least about a game I care abou anyway. When I can afford to buy the next iPad whatever it will be, I MUST get it. Even if mc4 runs on iPad 1, hardly any other new games will
     
  15. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Or iPhone. Or none. We'll see.
     
  16. JBRUU

    JBRUU Well-Known Member

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    Hell will freeze over before a major dev like Gameloft launches a game without being able to brag about full retina support. And I highly doubt it will launch with a toggle like N3 did. No, I think the i5 is the best device to play on, shame I can't stand small screens.
     
  17. Jinathin_x_X

    Jinathin_x_X Well-Known Member

    May 15, 2012
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    Or iPhone 4S
     
  18. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    The 4S doesn't suck, still a very good mobile gaming device. Compared to the ipod4G, it is night and day.
     
  19. Paul202

    Paul202 Well-Known Member

    Dec 2, 2011
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    Just got home after cross country, and HOLY CRAP that trailer is awesome. Along with some others, I think a multiplayer diary will be released Thusday, and the game with release either 1 or 2 weeks after that, on the 25th or on the 1st.
     
  20. JBRUU

    JBRUU Well-Known Member

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    Look at the benchmarks a few pages back. I was of the same opinion until I looked them up and posted them...
     

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