yeah but with like 4 guns and no custom class n perks, there was really nobalancing issue. ofc it counts as an mc game.
Ah, okay, I get it now. I thought you meant it didn't count as an MC game when what you meant was the balancing thing with the limited weaponry. Yeah, balancing definitely wasn't an issue there.
in mc2 and mc3, yes. but never shall i lower myself down to using an rpg. excpt when trolling in custom matches. ooh! now iwanna buy it!
I'm trying to decide what is more satisfying: high leaderboard rank, or k/d. If I started with a new account, I'm sure my kd would be between 3 and 4, but since it took me so long to figure out the setup I like, I'm at 1.7 and it is taking so long to get it higher.
I don't know about that. NOVA 3 has a very different, slower pace but it is also very balanced. Like this game, the starting gun can dominate in the hands of a good player, and it really comes down to preferred playstyle.
Shadabam! Kaboom! Oh the joys of bazookas everywhere. I took back what I said about KR 200. The players i am against just suck ass.
The charbtek is the real deal. I seem to have almost no problems with its recoil, just slap in a tactical muzzle brake, a grip, and a red dot sight. Good to go!
More balanced than NOVA 2 and MC3 by far. The only unbalanced weapon would be the lightning gun (again). The rocket launcher is fine. The shotgun, flamethrower and nade launcher need to be buffed.
The rocket launcher is usually always used by level 58+, and flying in jetpacks with the thing is deadly, for the newbies at least. We're going off topic.
Okay, clearly my comment derailed the thread pretty considerably. Yes, the lightning gun is overwhelming and needs a range nerf. Yes, rocket launchers dominate at close range. But you can still take them out easily from a distance with the railgun, especially if you use ammo and fire rate attachments. Back to MC4, I am really loving a surprising combination of Frontline class and the grenade launcher with sticky rounds (when I get better at aiming, I'll probably switch to normal rounds). The blast radius is huge and works well against people who don't like to move, and my favored Charbtek really benefits from it. People become scared to crouch behind walls and corners, which makes killing them much easier.