No.. The Ufia is the OPS55, the Charbtek is the KT44, except the kt44 was better. This, although I think a little more OP than you give it credit for. As long as you're facing the opponent, he's dead. Nothing needs nerfed though.
Just because we say a weapon is OP doesn't mean we want to go on a nerf-fest with all the game's weapons/perks. I (of course) think our points are valid to some degree; the Charbetek is just a tad on the OP side of the spectrum. It's not a knock to the game or an indication that we want everything toned down, but some things need a little rebalancing. All in all it's a very balanced game, though.
One thing that needs nerfed, is the vect8. I HATE THAT THING, IT IS SOO GOOD!!!! Jk, but honestly the charbtek MUST be nerfed. That is ALL I pretty much I get killed with. I daresay 1/3 of my deaths come from that gun. 1/8 from incendiary grenades. Say, I suck, but why don't other guns pwn me as well?
^^IMO: Charvtek needs to be nerfed Incendiary Grenades have to be nerfed Sniper Rifle should be 1 shot kill from any range iPad 4 should have retina Fix those problems along with other bugs and this game will be truly amazing.
Charbtek could have a slightly less damage, ill admit. wouldn't complain. But I don't think it's that big a deal. YES YES YES YES to the nades. God I hate those things. I have yet to fire a sniper rifle but I need that retina.
You can't really be serious on that one. You want the charbtek nerfed because its overpowered, yet has limited range, crippling mobility and huge recoil. But you want sniper rifles to be a one shot kill from ANY range. Seriously? Any range one shot kill? And that wouldn't be over powered? Picture that paired with the jolt. You'd be unbeatable. Come on, seriously. Recoil, handling or mobility wouldn't even matter to it. All you'd need is eyesight. People would be on here within a few days looking for the sniper to be nerfed because they can't get across a map or move out of cover at all. It would seriously unbalance the game. There would be no run and gunning. There would be no looking around. There would be no movement at all. No strategy. Just find a camping spot, plant a mine or c4, kill a few, get a turret, use it for cover and early warning to switch to jolt if someone gets close, quick-scope from anywhere, snipe some more. It'd be a sniper only game. Yep, I'll definitely be quitting it if that ever happens. And if anything, the other grenades need to be unnerfed. They are essentially useless unless they land in a players lap. The incendiary is the only one that is in any way effective. The rest, you may as well be throwing a firecracker.
Even if sniper rifles one shot all the time, MC4 wouldn't turn to this. There's no way. Honestly the maps are not suited for sniping (except alert). Assault rifles rule the game and there's no way it would turn to this. All your doing is misinterpreting it wrong and over exaggerating everything.
I have to say I agree with Rip here. Even a SOCARS A1 can kill it. I know from my charbtek hating friend LOLavi. If you hate it learn his tactics. On a another note, why do you guys hate incendary? It's not that op. I manage to escape it.
Sorry but misinterpreted what? And over exaggerating what? I can think of four maps where one shot sniping would be a huge advantage and never require even moving. I can think of multiple camping spots on all the maps. I can't think of any map where the strategy I outlined in my post wouldn't be effective and essentially make you unbeatable. Any map that you have to move camping spots, that's what the jolt is for. So, no, I'm neither misinterpreting or exaggerating. I simply know the maps very well.
Well in every modern combat and I think every COD game ever Snipers were ALWAYS a 1 shot kill. Mc3 has one shot snipers, and people would camp on Alert behind the boxcar and snipe. Yet all you had to do is sprint across their field of vision and unless they were really good, you would get out without a scratch. BTW, The Charbtek with Athlete makes you sprint alot faster, and if you shoot their torso the recoil will actually help you by moving up to their head, giving you headshots. And long range is fairly easy, you just have to fire in short bursts. Furthermore, the Incendiary is definitely OP. If someone throws one at you, your done for. Even at full health you will die before you can sprint out of it's ENORMOUS blast radius. I think you are looking at things from a very exaggerated perspective.
I'm about to hit the final prestige so telling me the athlete will make you sprint faster with charbtek is irrelevant, I already know it. Try it with a pistol, its like a speed hack. You're movement and speed is still limited with it in comparison to any other weapon, irrelevant of the perk. And you can mention COD all day long. This is not COD nor is it console. The comparison is pointless. How easy or difficult to use is beyond me at this stage. I mastered it (1000) and moved on a long time ago. I barely use it now. If someone gets a grenade at their feet, you're gonna die. Saying an incendiary grenade needs to be nerfed because it kills you, well I'd imagine the irony and lack of exaggeration should be obvious. Outrunning them isn't a problem unless they land at your feet. And explain to me how it's an exaggerated perspective to say that the charbtek doesn't need to be nerfed? Or that a fire grenade that kills you doesn't need to be nerfed either? To point out that nerfing a powerful, but limited, gun but making another gun become an unlimited range one shot kill is both contradictory and unbalancing is what kind of an exaggeration exactly? There is no exaggeration. I've seen enough of the maps and enough of player styles to know what would happen. If the charbtek is so over powered, how come in the last game I played, the top three had ufia or socar, all the charbtek users finished negative? I'll tell you why. They run around like headless chickens over confident that the guns firepower will carry them through but the clever players with mobile and accurate weapons use strategy, cover and tactics. No exaggerated perspective in that. Edit. And using the alert map from mc3 to support your argument isn't the perfect choice. That map was a sniper and grenade fest that required zero strategy or skill. A sniper rifle and the grenade launcher is all you needed on that map. It was without doubt the most unbalanced spam kill map in the whole game. And that's not an exaggeration or exaggerated perspective either. I spent a lot of time on that map with a sniper rifle or simply a good scope and a grenade launcher and could spam kill there all day long. Any time I got less than 60 kills on that map, I would be disappointed. Running out of ammo was my only problem there. I'd rather not see the same thing in this game.