Downloading. Can't play until tomorrow, probably not until evening though. Gotta get really freakin early, so I'm out --
Download finished. Now to wait for it to install, which will probably take twice the time the download took >.<
I'm suprised no one has mentioned the new hud capacity option. It will be really great if you make online videos to remove visibility of the buttons.
Playing on iphone 4s boy SAE Pr5dator and FSzero sure is already pretty good at this game. The Congress map confuses me Getting few kills so far with the initial weapon. Disappointed in the initial weapon. Doesnt bode well for being able to keep up with the marathon players. Being able to hop objects and over railings to lower levels really helps open the maps up. Like that there is a slight stun effect if you jump from too high Great music and kill animations.
Anyone having issues with gyro controlled aiming? With gyro aiming ON my screen constantly "drifts" right no matter if I'm moving my device or have it stationary. It drifts to my right and if I try to center my sights on something to my left it takes a lot longer of a left turning motion than if I aim to my right. I haven't seen a way to calibrate gyro controls, yet. Anyone else use gyro having an issue? iPhone 4S.
Didn't experience the drifting issue you've described on either my iPhone 5 or iPad 3, although I noticed that gyro aiming wasn't nearly as good with the iPad vice the iPhone.
Speaking of iCloud, can us 8gb users download games directly to cloud and play from there to save space?
Is there a way to calibrate the gyro? This is the first game that I've played which allows gyro aim without a calibrate feature. Btw, thanks for the reply.
There isn't a way to calibrate, but I guess I'm kind of confused. I just use the look/camera swipe center the screen however I want so that way the gyroscope works best for me. I'm not entirely sure what a calibrate option would do. There is a sensitivity meter for looking around, but I don't think that's what you mean?
LOL....are you kidding me? If ever the option was there, you wouldn't need to d/l it to the cloud...it would have been stored on the cloud and streamed to your device (like OnLive). There's nothing like playing games natively, but within 3 years I reckon all games will be played from the cloud.