Can't wait!! And congratulations too!! Hopefully that year and a half all payed off for the best, the game looks killer, hope you're going to be raking in the profits!
This will be the first big purchase I have ever made on the app store. /instabuy collector's edition. PS: Is there Game Center achievements and stuff like that? GC somehow magically makes me enjoy the game ALOT more.
This is the starter video designed to get you in and playing Mission Europa.Cool Subscribe to the TouchArcade YouTube channel
Actually, after the last build I think I have actually played ALL 177? quests..at least twice...it has taken countless late nights and many weekends....the interesting part is every time there is a new one to test it is still fun....how many games have we all downloaded, played once and forgot about, thinking wow that was a waste...this is not one of those.. In my opinion this game definitely is not a grinder.....you want to keep going to see what happens next..what cool weapon is just around the corner? What skill should I use for this battle? The replay factor is great..I quit keeping track but bet I have over 2000 minutes of play invested..probably more...oh yeah...I have not defeated the end-game boss yet......I have heard a rumor that if one was to beat this game there could be a super secret hidden level....with a boss that you have definitely never seen before. Give it a try....you will be blown away....no freaking rails in this one.....!
Been testing this on iPad the whole way.....plays great! Actually makes it much easier to play around with all the skills and such with the bigger play area....
Here is a data post for you all.. it has been so spread out I wanted to get it all in one post Trailer: Weapons (BASE items all items have 5 randomizations that change appearance and function): http://www.missioneuropagame.com/itemsData.php Beasts (not bosses): http://www.missioneuropagame.com/beast.php Track testers in the final run: http://www.MissionEuropaGame.com/ And the blog: http://RyanMitchellGames.WordPress.com Have a great day! Back to playing... -Ryan BTW Just found another speed increase that.. well embarrassingly enough doubled the frame rate.. (was a bug introduced with a new late feature) And not yet thin ice.. the testers wanted one more build so I am getting them one tonight =)
Not yet.. Testers want one more build.. I agree. So maybe tomorrow!.. When I submit I will defiantly post here and my blog! -RC2 out to testers.. most probably 72 hours.. again not till done.. but testers issues have been fixed...so this should be it.. a control issue was the last item.. I revamped it and really like it now
Saw the icon for the game, and I must say, it looks pretty cluttered :/. Too many words, imho. But still, can't wait for the game!
Thanks Henry and undead =) Here are the models to support the game. Standard = 3.99 + 2.99 whole game. Standard + each episode separately (ep.2-5)= 3.99 + 0.99 per episode you want. up to 4. Collectors = 9.99 Whole game, enemy skins ( you get 2x the armor sets and can wear them in multiplayer and single etc), starting with cash,potions,ammo, firework skills (can be used in multiplayer),epic sword. All have multiplayer. Again experimental on launch as we get a load on the server.. tested works just need players.. Lots of options Have a great day .. time for bed its past 1:00am again... just got the build to the testers and 3 previews out... zzzzzzzzzzzzzzz...
Thanks! Collector's Edition it is then... although you might consider publishing a lite (or if Necromancer Rising does go temporarily free) to give people a taste.