Mission Europa: A futuristic RPG by the maker of Necromancer Rising (3D,FPS,RPG)

Discussion in 'Upcoming iOS Games' started by Somerandomdude, Dec 10, 2009.

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  1. Jongjungbu

    Jongjungbu Well-Known Member

    Jan 24, 2011
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    Really hoping you manage to wing out a native iPad version or universal. That's all I have iOS-wise, but I would play it in 2x if I had to. :)
     
  2. SouL_DragooN

    SouL_DragooN Well-Known Member

    Jan 12, 2010
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    It already supports Retina =). It automatically detects and uses Retina if you have it. Most textures work really well also, as they were over-sized on purpose just in case this happened =).. If there is enough demand after ship I will look at a universal binary. =)..

    I plan on shipping a 3.1.2 version for the old devices if Apple lets me with not to much trouble.... My engine is such a screamer it runs great on my oldest of devices =)..
     
  3. ipodrocks123

    ipodrocks123 Well-Known Member

    Jul 19, 2009
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    When's release for this epic game?
     
  4. Hitch

    Hitch Well-Known Member

    Jun 29, 2009
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    The Lonely Island
    Whenever it's ready, which will probably be in the next 2 weeks. Pretty soon though.
     
  5. Jongjungbu

    Jongjungbu Well-Known Member

    Jan 24, 2011
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    I think the iPhone Retina resolution is 960x640, while the iPad is 1024x768. I dont know how that will reflect in your code, but that probably means without being jailbroken it will be a 2x display of the 480x320 display when played on an iPad. I could be wrong about this though...
     
  6. SouL_DragooN

    SouL_DragooN Well-Known Member

    Jan 12, 2010
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    Man I need to get one of those ipads ;)

    Hitch is right on release date soon as the testers say go ;)

    I will ask
    Doom if I can remember he is testing on iPad and says it looks great ;)
     
  7. Jongjungbu

    Jongjungbu Well-Known Member

    Jan 24, 2011
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    That's good to hear. Like I said, I will buy it anyway, so I will find out eventually one way or another for myself. :)
     
  8. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    #488 drelbs, Jan 25, 2011
    Last edited: Jan 25, 2011
    Does the screen flip for iPhones? That's probably the one thing I could wish for in NR...

    EDIT: Actually, I'd prefer a screen flip toggle - don't use the accelerometer just to detect orientation, as it'll use more power.
     
  9. SouL_DragooN

    SouL_DragooN Well-Known Member

    Jan 12, 2010
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    #489 SouL_DragooN, Jan 26, 2011
    Last edited: Jan 26, 2011
    I do not flip for now.. but that could be an easy addition either post or pre launch depending on what the testers say =)

    well I say easy.. it might mess with the touch and menu systems.. not sure never tried =)
     
  10. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
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    Toggle, shouldnt be hard to implement.
    So we should be expecting this in 3 weeks, or a month maybe. Probably somewhere around there.
     
  11. SouL_DragooN

    SouL_DragooN Well-Known Member

    Jan 12, 2010
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    We will see on the flip.. =)

    Delivery is up to people like Mr Spud =)

    It is close I am shipping Beta V 19 right now... =) no more features...

    Feature creep is death and this game has more then I can count.. =)
     
  12. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
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    Beta V 19?!?!?

    How much hours have your testers put into the game?! Must be a crazy amount.
    So how is the screen toggles right now? The home button is on the left or right side?
     
  13. SouL_DragooN

    SouL_DragooN Well-Known Member

    Jan 12, 2010
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    Yes they have put in a ton Mr.Spud and Doom have put in a ton of time... Pan has also.. yet they still love it.. that makes me very happy and proud of this bad boy!...

    Right now I have the home on the right.. I have always done this so you can cup the action hand over the speaker to aim in towards you...

    V19 is just beta BTW we had a TON of alphas also... ;)..

    Seriously probably the most playable hours out there that are fun and filled with cut scenes... 350+ game cut scenes with full audio (not to mention the bazillion weapons,armors, and enemies)... this was no easy task... over a year and a half of work... ;)
     
  14. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
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    You just love bragging about this don't you :)
    Not that there isnt anything to brag about, you have every right to.
     
  15. MrSpud

    MrSpud Well-Known Member

    Sep 1, 2009
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    Custom finishing carpenter
    Wasaga beach, Ontario, Canada
    Things are looking good, the only part left pretty much is making sure all the quests are working. The actual gameplay, menus, interface, items and skills are all working almost 100%, there's also going to be an option to skip/restart a quest in case something goes wrong like trashing a quest item or something like that.

    As soon as we all feel the quests are working properly and a few minor things are taking cared of, the game is good to go. Even if a few things here and there get by us we can always count on Ryan's dedication to have it patched.
     
  16. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
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    Yay, that means not long to go :)
    Now I have Dead Space and all the games I'm beta testing to keep me occupied till this is released ;)
     
  17. SouL_DragooN

    SouL_DragooN Well-Known Member

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    #497 SouL_DragooN, Jan 26, 2011
    Last edited: Jan 26, 2011
    Its a pretty baby with bright blue eyes and a cannon to part your hair ;).. of course.. =P

    I missed the early post as always MrSpud is on the ball..that man could shoot 3 pointers from half court!...
     
  18. SouL_DragooN

    SouL_DragooN Well-Known Member

    Jan 12, 2010
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  19. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    Alright, spent way too much on apps over the past two months. I am going on app strike until this game is released so I know I have enough for it. Sooo...how long do I have to wait? :-/
     
  20. SouL_DragooN

    SouL_DragooN Well-Known Member

    Jan 12, 2010
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    Testers are saying 2-4 weeks =).. I think that is accurate =)
     

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