Currently I am going for 50 again and if it is successful we will have updates to extend levels and the cap =)
Yes and very much new and improved =).. I now have the power of a cutting edge engine =)... Love it! As always I am open to ideas and improvements =).. I am kicking around a web unity player testing phase.. Not sure of the download size though.
Thanks! I already have realtime shadows in the scene =).. Easy switch in unity =).. I have not light mapped or anything yet. I am about 5 work weeks in with after hours work only there is a long road ahead but it really is moving fast in Unity =)..
Hey Dash! Thanks! No release date yet I think in a 6-8 weeks I could be closer to a date. Things are rolling really quick in Unity of which I am really happy with.
Here is another item. The items are built from pieces in the database. The stories for the items from there also. This is one piece no extra mods thus not many stats or much story. Here is what I think is the final item window at least for now with proper naming of the items from their sub parts
Ryan,please do me a favor-don't forget to release your epic second part in Azerbaijan appstore.Mission Europa 1 is already here just like your other game.It's just some games are not getting released here like bioshock and i have no idea why.Btw,is it gonna be like a mix of bioshock+borderlands?
I will sir!! System Shock , Bio-Shock, Boderlands, Hellraiser the movie, Event Horizon the movie I think is a good combo to describe Mission Europa 2. Here are som unfinished shots of the first room that should be done tonight! More on the blog =)...Thanks for the support!
Please stop developing this game; Mission Europa 2 is the game I always wanted to make and never had the skills too... Soul Dragon needs to save some riches for the rest of us!
LOL .. nice! Hey undead long time =) Here is a shot I just posted of a wall blowing out as you walk by and a blood zombie coming for some flesh =)
The games looks good if you want some beta testers i would love to play it and check for any bugs in game
when it gets there I sure will need testers. I may look into web based testing with unity. I am just worried about the file sizes.