Universal Missile Cards (By Nathan Meunier)

Discussion in 'iPhone and iPad Games' started by Boardumb, Jun 28, 2017.

  1. JackDerp

    JackDerp Well-Known Member

    Dec 15, 2015
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    My reading comprehension is fine, it seems like your the one with entitlement issues.

    Also, landscape on a PC monitor =/= landscape on a phone. Just because a game was previously on PC does not mean the devs don't have to tweak any of the UI or art assets for landscape on the phone. It's called aspect ratios.
     
  2. NathanMeunier

    NathanMeunier Well-Known Member

    Apr 27, 2017
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    Freelance Writer / Indie Dev
    :D The score multiplier grid is a very subtle, but very vital aspect of the gameplay, especially if you're gunning to hit those score-based missions. It also ramps up the tension slightly, because holding off to let hazards fall into the highest scoring grid row puts them dangerously close to your bases. It's all about risk vs reward.
     
  3. J.R. Jalapeno

    J.R. Jalapeno Well-Known Member

    Oct 6, 2008
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    Any chance for a portrait mode?
     
  4. klink

    klink 👮 Spam Police 🚓

    Jul 22, 2013
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    Great game and I'm totally happy I bought it. I would put my vote in for portrait mode but I know your a one man developer so I wouldn't hold it against you if it's not implemented. It's just that I like to game on my iPad and it's cumbersome to hold in portrait mode for log periods of time.
     
  5. houseofg

    houseofg Well-Known Member
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    Oct 1, 2013
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    I think this exchange just made your point about the heated nature of these debates, vectorarchitekt!

    Just to get my vote in, I am quite firmly in the portrait camp for card games but fully understand if it isn't feasible for the proper layout and execution of a given game. If the game is good enough, I'll just suffer through it...haha! It's just not nearly as easy to get a quick, casual game in.
     
  6. houseofg

    houseofg Well-Known Member
    Patreon Bronze

    Oct 1, 2013
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    Had completely missed this. Thanks RHess!
     
  7. L0ck

    L0ck Well-Known Member

    Jan 29, 2015
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    Hopefully Apple will realize this game deserves some feature time, but in the meantime surely this has to be a top contender for Game of the Week here?
     
  8. shfrost

    shfrost Well-Known Member

    Apr 9, 2010
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    Easily game of the week. :D
     
  9. NathanMeunier

    NathanMeunier Well-Known Member

    Apr 27, 2017
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    Freelance Writer / Indie Dev
    Not sure if it's of interest to folks here, but I posted an in-depth article about how Missile Cards is coming along, launch-wise, plus some backstory about it and some (hopefully motivational) bits about overcoming failure, etc. Also talks about goals for the launch.

    Worth a read even if you're not necessarily interested in gamedev per se.

    Why Failure Is No Excuse To Give Up

    Also, thanks again for your support everyone! Cheers!
    -Nathan
     
  10. slewis7

    slewis7 Well-Known Member

    Apr 6, 2011
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    Nice write up of your struggles. I can relate somewhat as I quit a good job and struggled for years as a business software entrepreneur before finding success. I hope it works out for you and I will support you by buying your game.
     
  11. drmad

    drmad Well-Known Member

    Jun 2, 2013
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    Any paid dlc or expansion in the works?this card game is totally addictive and super fun....
    Been playing this since yesterday
     
  12. Witlogic

    Witlogic Well-Known Member

    Jun 25, 2010
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    Who's the jerk

    Nathan, who was the AAA dev that slagged your game?
     
  13. BazookaTime

    BazookaTime Well-Known Member

    Now Featured, Congrats!
     
  14. NathanMeunier

    NathanMeunier Well-Known Member

    Apr 27, 2017
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    Freelance Writer / Indie Dev
    holy %$#%#%@%$#%#@
     
  15. metalcasket

    metalcasket Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    May 24, 2010
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    I'd like to know too. If mentioning the actual developer isn't something viable, perhaps mention one of the games...you know...you played as a kid? ;)
     
  16. Kotovsky

    Kotovsky Well-Known Member

    Aug 22, 2012
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    Thanks for the read!

    Have you managed to improve your game comparing to steam version?
     
  17. LordShad0wz

    LordShad0wz Well-Known Member

    Nov 19, 2014
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    I don't know how I missed this game. It could be all the wonderful drugs in on post surgery hehe. I'm in.

    It's paid for. It's installed. Going in deep. Let's do this!!!

    Billy
     
  18. cih

    cih Member

    May 12, 2017
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    I dropped my full-time office job to pursue my dreams about eight months ago (I'd rather not mention industries but let's just say my past and future careers are in the creative field). Whilst I've come a long way, I am nowhere near where I'd like to be. Freelance gigs are too far in-between, which led me to burn a lot of savings. There are times I question if it's even worth it. I could easily just get back to my previous career, but just last week I rejected another offer. It's almost madness, considering I'm fairly broke but also extremely lucky to have a partner that supports me and shares my dreams. But I know that I can't go back to office, I need to be doing what I'm doing for myself, under my own name. I'm terrible at networking, although I know a lot about digital marketing, I can't put my knowledge into my own stuff... But I can't stop. There are still so many ideas to realise, so many projects to complete, so many stories I want to tell. Your article felt so familiar I felt the need to write these down. Raising my cup of coffee to your tired and ambitious soul, Nathan. You already know this but you also need to hear it, again and again (just like I do): The game is great. You've done a fantastic job. I hope to purchase your next mobile hit, too. Let's keep doing what we love doing. Cheers.
     
  19. LordShad0wz

    LordShad0wz Well-Known Member

    Nov 19, 2014
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    Holy shit!

    I love this game!!!! This game gets Billy's seal of approval. I got my ass handed to me on my first game lol. It's fun!!! You wouldn't think that this game could work but it actually does. I also really really love the entire debri collection/upgrade system. It's freaken awesome. Even though I lost I feel a sense of accomplishment because you earn some debri.

    The art style of this game is absolutely awesome!!! I really love it. Whoever did the artwork did a great job.

    The entire game just comes together so well. The entire risk/reward system is awesome. It's not easy but not so hard that you want to throw the phone. The strategy is great!

    Seriously everyone should get this game. You cannot beat this premium experience. I've also not experienced any gameplay or crashing issues and I noticed there's cloud game saves. This dev got things right!

    Now I'm off to leave my 5 star review on the AppStore.

    Billy
     
  20. RHess00

    RHess00 Well-Known Member
    Patreon Bronze

    Apr 28, 2012
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    Congrats Nathan! It's well deserved.
     

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