Idea: bring down Sensei's kill count. Even 500,000 would be a tad bit more reasonable, but I was thinking something along the lines of 200,000. You could also implement a "purchase to use" system where Sensei is available via an in-app purchase as a quick way to get him Why? Because whatever special ability you give him, a lot of people will want to try out. Not everybody can invest days of their time into grinding kills for one character in a videogame. This would make your effort much more accessible to the playerbase as I'd assume less than 1% has even unlocked Sensei.
Been anticipating coop for awhile, too bad it's only local. Anyone have any ideas how it may work? Like all the players on screen or just competing for a better score?
I would assume it would be you both work together to see how long you can last, but you might be right I have no idea
I have a strange feeling that it might simply be comparing top scores gained in a certain time limit, but what you mentioned would probably fit the "survival" aspect of the game too.
My score in minigore is 999999999999999999999999999999999999999999999999999999999999999999999999999999999 (5 hours later...) 999000003. I bet you can't beat that. Nooooobs
Either it's cracked, hacked, or you are the best twin-stick shooter gamer ever! It's funny, I don't see your score on the leader boards......
I was finally able to update minigore, but when I booted it up, all tje new characters were already unlocked. I had bought both dlc, and bought enviro bear, Jerry and evan hsu.
anyone have any problems with mini gore crashing their ipod? ive never had this problem before today.
ur kiddin me. i think MS should instead of characters that you use money for (the DLC) you should just be able to buy kill points. like 1 dollar is 250,000 kills. but then again, no one likes a noob buying himself the leaderbaords