Yeah I could be wrong of course, I'm usually wrong about all kinds of things -- just ask my friends I wouldn't have made it perfectly real-time either though, there's no need, it's just fine the way it is now. (and actually, at least when I'm playing, the other player's pitcher throw the ball about 1 s later) Anyway, lets get back to awesome Minigore!
i play like this : i stand on 1 area as long as i can and try to get as many "leaves" as possible at about 2000 or sth like that i take the leaves and kill then when all are used i run around and kill ( and die)
heh, this time you were right I was looking at the starting animation of the players, but the actual throws are not synched... it makes much more sense. Back to the games, best luck for the cross-over, it's an amazing idea!
That's a bad score? Wow I'm doing plain pathectic then. Anyway, I heard hardgore was coming out in Q3 2009. If I can find the link I will post it.
I just want to say one thing, devs listen to ta11on. Some really good ideas that i wpuld love to see in minigore. Oh, and while we are on the subject minigore is #3 in the UK app store and will probably go to like 2nd or 1st with co-op update.
Here is where I found it. http://forums.toucharcade.com/showthread.php?t=8099 This thread is somewhat old so I don't know how accurate this really is. Also minigore is #8 in the US app store
Some posters for our visiting guests "Who is shooting that shotgun? Oh my God, a bear is shooting!! How can that be?!" Lizzy from Sway, there's also another character from Sway coming for a visit - can you guess which one it is? darchnist: Flaming furries and giant furries will be worth a lot more points than non-flaming so you can get to higher scores so much faster with the insane mode! Will090: I had exactly that death animation in mind for the Giant Furry! It will be so epic that the beast slowly falls over like a tree and there's huge hole in the body and smaller furries climb out of the carcass ta110n: our older PS3 prototype was more along those lines, it was more of a wargame and less fantasy setting: DISCLAIMER: THIS PROJECT IS NOT IN DEVELOPMENT
Just one thing I want in mini-gore, and it is such an understandable request........More GORE please!!!!!!!
Hey it's too bad you guys can't use these but they'd be awesome for Minigore. http://cubeecraft.com/ I mean come on. Stewie Griffin in Minigore?
What I do is I gather up 2 clovers and leave the rest on the ground. Then after I get hit once, I run and gather them up for as long of a transformation as possible. Then I go back to my normal shooting. So far high score of 9k about =P
i hope the characters used in co-op (bear and the sway character) are unlockable and can be used instead of john gore. If not, that would suck for people running 1G ipod touches and would be a waste of money to get this game. also it said 2010 for the enviro bear? wow
le'deuche123: Gore is my middle name We're in process of getting more programming muscle to help in stuff like this. Budget reasons have been keeping the time devoted to blood in check but it's about to change. dannys95: Some great characters there, very inspiring stuff! Thanks for posting. violatizzle: Due to popular demand I've went in and asked all our character suppliers if we can use them in single player. The answer was yes! Every visiting character can be unlocked through tricky achievements for single-player use!
Here's some downright dreamy nonsense...any chance we'll ever get to play co-op with a bot player? I know I'd last a lot longer with Enviro Bear 2010 covering my back!