GameClub Minigore (by Mountain Sheep)

Discussion in 'iPhone and iPad Games' started by vicente.ramirezch, Jul 30, 2009.

  1. Rocketman919

    Rocketman919 Well-Known Member

    Aug 8, 2008
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    Please, for the love of god, no pygmies. Pocket god is such a terrible app, I don't get why so many people like it. I guess it shows the stupidity of America; this app is like a fart app, and I just can't stand them.
     
  2. STP_Tim

    STP_Tim Well-Known Member

    Apr 7, 2009
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    Its not horrible and definitely above the quality of any fart app, but I think pygmies showing up everywhere is getting old.
     
  3. MikaMobile

    MikaMobile Well-Known Member

    Feb 14, 2009
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    Love the style in this game, looking forward to seeing more content!

    My only big gripe is that even on expert mode, it takes an eternity to get to the difficult part of the game. Right now my best score is a little over 10k, and while I think I could probably do a little better, the fact that it'll take me nearly 10 minutes to get into striking range of a new record is a bit of a deterrent for me. Flight Control had a similar issue, which they solved with a fast forward button (probably not an option for this game), as well as a new map that starts off extremely fast-paced (the aircraft carrier).

    I also find that the shotgun is barely more effective than the normal machine gun, and when the game gets really intense I don't even bother picking it up! The lower rate of fire of the shotgun makes picking off little flaming guys who ambush you from behind a little riskier - if you miss the first shot, he'll be right on top of you before its ready to fire again. The machine gun on the other hand is a nice even, predictable bullet hose that you can wave around behind you very quickly. Since the only dangerous enemies are the flaming tiny guys, being able to rapidly and precisely zap them as they come from different directions outweighs the benefit of the slightly more powerful shotgun. I'd make it a little more powerful (bigger spread or faster RoF) to make it clearly worth picking up.

    Looking forward to what you guys come up with next. :)
     
  4. Rocketman919

    Rocketman919 Well-Known Member

    Aug 8, 2008
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    great seeing a dev of another awesome game enjoying this one and giving feedback. Most devs only post about their games

     
  5. Wegmans

    Wegmans Well-Known Member

    Oct 31, 2008
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    Yes, please no pygmies... unless we get to mow them down!!
     
  6. mebeswordguy

    mebeswordguy Well-Known Member

    Jul 5, 2009
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    One out of a million thinks every one is insane. who's right? But i do agree that i dont want pygmies in this game :)
     
  7. jasonsmith

    jasonsmith Well-Known Member

    Jul 18, 2009
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    Ditto, no pygmies pls.
     
  8. Slapshot

    Slapshot Well-Known Member

    Jun 12, 2009
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    Thank You God. I'm so glad I'm not the only one who has a passion for hating pygmies. As other people are saying. NO PYGMIES! :mad:
     
  9. DaveMc99

    DaveMc99 Well-Known Member

    Mar 1, 2009
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    Seattle, WA USA
    How about Zombies? :p
    [​IMG]
     
  10. Slapshot

    Slapshot Well-Known Member

    Jun 12, 2009
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    I'm cool with that. :cool:
     
  11. ROCKST4R

    ROCKST4R Active Member

    Jul 14, 2009
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    I completely agree with the comment about the pace of the game. I would love for it to get more and more difficult at a much faster pace. (depending on the settings the player decides.) And I also agree that the shotgun is almost a negative weapon, because the primary weapon seems to be more effective. I do very much enjoy the art style, gameplay, and controls though. I can't wait for more updates, hoping for new maps, enemies, weapons, or other things to spice up the gameplay. Maybe even achievements!
     
  12. mebeswordguy

    mebeswordguy Well-Known Member

    Jul 5, 2009
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    Thats a good idea actually :)
     
  13. Slapshot

    Slapshot Well-Known Member

    Jun 12, 2009
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    Yeah, it actually would be a good mode. Zombies are different than furries, they walk faster and deal twice the damage. Sounds good, if it's a real mode...:p
     
  14. o.o

    o.o Well-Known Member

    Jun 14, 2009
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    I wouldn't mind the pygmies as long as they were nice and boxy :p
     
  15. GlassJoe

    GlassJoe Member

    Apr 25, 2009
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    Georgia, the state.
    I also agree with the point about the shotgun being a downgrade. I don't want to make a superfluous post, but I also want the devs to make a change.
     
  16. efp1

    efp1 Well-Known Member

    Feb 7, 2009
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    I agree... Last time I played I got killed because I accidentally got the shotgun and it wasn't quick enough to kill the furries.
     
  17. Hobbes

    Hobbes Well-Known Member

    Feb 8, 2009
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    I agree... I just think a bunch of unlockable charcaters (not just for co op) would be totally awesome...
     
  18. diabolus

    diabolus Well-Known Member

    May 18, 2009
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    Switzerland
    I only killed 3440 of them...

    But I will try more and more...

    [​IMG]
     
  19. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
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    Software QA Engineer
    Saratoga, CA, USA
    If you guys even wanted to be cheapass I'd accept some different colored furries as long as they had different abilities/stats. :)
     
  20. AwakenOsiris

    AwakenOsiris Well-Known Member

    Apr 11, 2009
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    i think the hype actually worked for this game. good job.
     

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