When you start in normal mode all your weapons start at level 1 when you start in expert all your weapons start at level 3 and when you start on insane mode all your weapons start at level five. If you want to know what level ten guns/beast mode are like here is a way I found out (note you must have insane mode unlocked): Start on normal or expert and choose what gun you would like to upgrade ahead of time (like if you wanted a level ten shotgun only pick up shotguns). Say youre starting on normal, just before you pick up a gun box or third clover switch to insane mode, pick up the item, then switch back to normal and you should have a level five gun/beast and keep switching to insane mode just before you pick up youre next item and viola you will have a level ten gun/beast in no time. I recomend only doing this though to see what they are like.
more casual-gamers-oriented to be precise (oh! look! I finally unlocked it playing 10 kills at a time) unlocking muted character is not fun at all "new" map is identical to "old" but white here and there, sorry for spoilers
what I meant is that if you don't get quite good at the game you take really a lot of time to unlock everything...
I don't know about other players, but I think the amount of kills you have to make to unlock the other characters is a bit steep. 1 million kills, really? What person who doesn't play Minigore 24/7 is ever going to reach that? At this rate I might be able to unlock christmas John Gore just in time for christmas next year if I'm lucky. I do like how you can "buy" characters with kills, but isn't something like 10.000 kills per character a little more realistic? Or at least let us keep the kills to unlock the next character since some of us have other things to do besides playing Minigore all day
That's what I mean. I'm going out on a limb here and and say this kid probably played Minigore day and night without any sleep. What fun is it if it takes that long to unlock something? Does it make you feel hardcore or something? By then there might be a new update with even more characters to unlock. That's just insane.
Minigore's Soundtrack is on the iTunes store, including a track called "Predator" I've never heard. Here's the link: http://itunes.apple.com/us/album/minigore-game-music-pack/id337141254
as long as there will be no obstacles on map (which you can traverse but they obstruct your sight - like bushes/trees, or not but they obstruct furries too - like stones or something) there is no way any minigore map can be different than another... there can be more bushes so you can't see little non-flaming furries and this is end of possible differences... ... but furries are coming after you by the means of "dog curve" (straight ahead on you), so there can be no "hard" obstacles because furries will be unable to "go around" them
it can make someone feel sorry for you, and you will be happy someone cares for you... AND you have hsu-sensei (at least until minigore lasts on your phone) [edit] after playing 3 weeks straight I wouldn't care at all about unlocked character... apart from new model, he has no new voiceover, or has he...
Apple picks best games of 2009 http://toucharcade.com/2009/12/08/apple-picks-best-games-of-2009-on-itunes/ where is minigore? I only see Alive4Ever... HO HO HO Merry Xmas
the points are a bit steep but most games I play, I just play until I unlock everything and then I never play it again, so a character who needs a riculous amount of points would give me more reason to play even if there were no more updates if you see my point
I bought Kid Gore instead of Santa sadly... I think they need to make kid gore cooler. It's basically a big headed version that wears sunglasses. I think make his voice and comments more... Juvenile and make him look cooler. I kinda hate the blue hat. Please improve Kid Gore though so I'm not bummed about buying him... :S