Haven't got the time to do this @.@, too much work @ college, I wish I'd had seen the beta testers thing when it came out, I'd love to have been chosen as one of them, unfortunately I didnt >.< . So any more theory-crafting on how will be the next updates? Now that I'm a bit better at the game, i feel that John's dash would be a better addition than the grenade, being how it, depending on how it was implemented, could potentially solve the 0 point furry aiming problem.
There might still be spots open I cant remember but not to long ago Timo said he had like 40 spots open or something
We betas don't like to theorize as we might give too much away but I would love to know what kinda map you would like I.e the moon military base ect.
On Minigore blog's headline stated ">>> UPDATE FREEZE/FLIP SCREEN BUG FIX! Delete Minigore and re-install it." But after doing so, nothing was fixed ! and I have to re-unlock my Insane Mode argh...
Well, some weeks ago, when I noticed the thing, I sent an application to the mail thingy, but no answer yet, so I guess that's a no for me , I was 118 i think @ the time, guess it wasnt good enough. IM TOP 50 NOW CHOOSE ME!! (lol) And yeah, I know betas shouldn't give stuff away, just asking normal player for theories because the topic is dead
Game got boring for me again. Partly because I cant beat me high score of 14.5k, partly because playing 6-14.5k takes a fairly long while and is kind of monotonous. I dont use shotgun or clovers (cloves I tend to use only if near high score or sometimes if on final life) which makes it even more boring.
This game was so close to being rejected for the third time i think apple just showed mercy this time!
MiniGore 1.11 update is out -flip screen bug fixed -added clovers and ammo to Furry Sense -extended battle music (its EPIC!) -OpenFeint 2.2!
Update 1.11 is out. Use this new thread: http://forums.toucharcade.com/showthread.php?t=30087&highlight=minigore
Great, this was indeed 10 days from submitting the fix; and roughly 12 days from discovering the problem in the first place. As usual, all feedback is welcome. Jouni
Cool, where's the emergency update checkbox on the submission page, I can't see it! ;( I would have used that as well for my games...
This is an excellent update. The extended music is indeed awesome! A suggestion/question for Mountain Sheep: Would it be possible for the banjo rage music to start earlier (like immediately after you hit the 3rd clover) so we can hear more of it? I'm not sure if this has been discussed before, sorry if it has. A fantastic game, thanks for all your hard work that you put into it.