beta testers arnt allowed to leak anything really, saying bug fixes have happened and all that stuff is alright, tho giving out screenshots/videos or any unreleased info isnt.. as far as im aware
most of the stuff is well known like the fact that wormwolf and an improved radar is going to be in episode 3
thats true, if we have permission then we can. but i'd rather not leak anything thats not been already announced by MS incase they didnt want that to happen or they were planning on announcing it at a later time
Yeah, that's a good way to go about it. We have enough history of creating unrealistic expectations quite by ourselves, so we try to stay in sync even with each other and post major releases through the blog and twitter first. That said, it's pretty cool being able to work on this stuff without requiring nondisclosure agreements and whatnot, and being able to speak our minds freely as a developer. This kind of conversation has been largely missing in the industry; when big developers talk their products move too slowly for the feedback to have much visible effect, and smaller developers just don't have the bandwidth. We hope we get to show something cool for you guys very soon.
That's a good question. The short answer is that I look for clever solutions to interesting problems. I'm a meddler, I do things ranging from coding to tweaking to design to marketing. I'm part of the company together with Kimmo and Timo, even though I'm often hiding in the background. I enjoy being a catalyst, the go-to -guy for new ideas and a creative problem solver. I've programmed 3D engines commercially since '94 and as previous project before Minigore I was involved on making the Versus Mode (competitive multiplayer) for Super Stardust HD. On Minigore I'm titled the Executive Producer, I just help out where I can. I've got a few too many things going on to take full development responsibilities; Kimmo and Timo do most of the heavy lifting and deserve most of the credit.
You sound like you have the perfect job what you are doing is one of my dream jobs (hey I'm 15 I can still dream
So little discussion of the actual game as it stands...my high is 13.8k, yet I very often fail to crack 10k. Shotgun still gets me killed quite often. Not as often as before, I only take it now when I think its safe, but I have seriously mixed feelings about it. I dont think its that big of a help at its best. Beast mode is a great way to get a few hundred points, and no longer gets me killed very often, I seem to have gotten better at re-picking up the route. Still, it can throw off ones rythm sometimes.
Yeah, I am not a shotgun user either. As a matter of fact I get upset when I pick it up on accident. I will usually use it as a bomb to blow up a few furries. The shotgun as is, just doesnt fire fast enough to keep of the flock.
everytime i goto pick up the shotgun around 8k+ i always get hit by a little flaming furry from behind!
i think the new shotgun didn't make it to this version of ep. 2 but will come in an update that fixes the filp screen bug.
i think it's how you use it. i pick up the shotgun almost everytime i see it and my high score is 14,070. i think it does fire much faster and is alot more useful. episode 1 i never used it, always shot the box.