Yeah only after 6 months its finally out now we just have to wait another 6 and another 350 page thread to read oh and this update is buggy
Yeah, the "flip screen" bug has already been addressed, it was caught after they had already submitted the update. The future updates to come should make up for it .
Or maybe some hit the bottle after suffering hype withdrawal and can't risk falling off the Minigore wagon again? Better yet, maybe we need another thread for those explanations...I'm joking so please for the love of TA, don't do it.
timo said wolfworm will be ready either friday saturday or sunday for betas...so expect episode 3 to be submitted soon after betas get it and report any major bugs
Normal was made ever so *slightly* harder. So slightly its barely noticeable. If you cant get 2,000 points, you have significantly below average gaming skills and cant really complain that a game isnt designed to accomodate your limits.
the expert and insane modes were put in for people that can reach that score to keep them from having to grind their way up everytime. if you cannot reach that score, practice instead of complaining about how the game sucks.
It'd be nice if when you let go of the "joysticks" the game paused by itself, similar to Meteor Blitz and some other games. Maybe that'll be the big feature in the next update Decent game.
Wait is co-op going to be in two updates or the next. I know the blog says 2 but I thought Timo said it would be the next a while back. I'm so confused
a few people in the beta thread disscussed it and it seemed to be a very popular idea, but the conscensious was that we would need an option to turn it on/off in the game...i do believe we will see that next episode, but i cannot be certain
Minigore - developer's perspective, part IV Dude, if you really don't like the game, please tell us how you feel it would be better worth the $0.99 and PM me with your contact info and I'll send you your dollar back. We're not trying to steal your hard earned cash, we *want* to make Minigore worth that dollar for those who buy it. See, we can only really make a game that we think is fun, with the resources that we have. Sure, we had a streak of problems in getting the first update to the store but luckily we're past that now and can focus on the next versions. Comparisons to Alive 4 Ever are a bit moot, though, because we like that game too. We think they deserve your money also, and they've got few dozen people hard at work. There are limits to what you can do with a team of three, and with Minigore we wanted to make a *small* game but make it a good one. Some people would say we succeeded, but we're not expecting everyone to love it unconditionally. Jouni
That would be great if they did. The game can only get better, but I already feel like I got my dollars worth and this was before the update.
the game was good before the update but needed depth or at least some depth. we only waited a few months and u call this an episode no depth hardly a change pointless still ok for 59p tho