This game is great but it is in desperate need of more achievements, leaderboards, and the iap doubler won't work. It charged me but won't download. As it is the game feels unfinished.
Haha me getting bashed on TA for having an unpopular opinion is becoming a regular thing. Ok fanboys even you can't defend the constant crashing. The whole game just feels so rushed and unfinished.
+1000000 It's not that iPod 4 is not supported because if it wasn't it work AT ALL,but its the fact that somehow they just dabbed here and a little there and voila minigore 2 after 2 years oh saying it was gonna be a update. But love that it has more enemies
Fantastic game so far! I am having so much fun playing it! I was wondering, however, if there could be a simple option added in to turn off the cussing? I'm a Christian, and hearing mr. Gore say "God damn" constantly is pretty offensive to me. Other than that, I'm loving evening so far!
Ok right now I can't even play Mingore because after having crashed for the 100th time or so it now crashes at the title screen. Great!
Hello! Developer here. I just tested IAP with Timo and I can confirm that IAP does actually work. The bug is just that user does not get proper feedback. You can test the double experience IAP by killing normal zombie. Normally you get only one gold and now you should get two. Also unlocking weapons and characters work like charm. We are currently fixing this and other bugs(including the annoying crashing bugs that some have encountered) iPod4 is not officially supported because of low memory(256MB). It might work currently but once we add more content it might stop working. Kalle Hämäläinen Mountain Sheep
Aww crap. You haveto unlock weapons in this one? Pass. And I've had it up to here with coins. I am officially not going to buy another game wherein you have to play through repetitively to earn loot to unlock weapons and such from the main menu. Too many damn casual ios (ehem, mobile phone) games require you to spend excessive amounts of time playing (or purchase motherloving iaps) to unlock crap. No more 15 minutes of play here and there type games which take hours to unlock crap for me.
I actually like the unlocking weapons here, it's going to give some life to what would other wise be a five minute game. It gives you some kind of Sense of progression.
Ugh. Another game without original iPad support. I get that it's outdated at this point, but my iPad can run IB2 fairly well. If this piece of junk can handle graphics from IB2, what is so special about minigore 2 that makes it unable to run?? I love minigore, but I can't imagine that the scope of the game comes close to some of the more intense titles that my device can run well. It just seems like unnecessary obsolescence.
My guess is it's just the sheer amount of physical memory required for the game to run, since its engine is built to have a lot of detailed stuff going on simultaneously. I agree with you that it's more than a little incongruous for a 3rd-gen device (or an iPad 1) to be able to run something like IB 2 and not Minigore 2, but I'd imagine Chair optimized the engine to be able to run on lower-end devices, Blizzard style, while Mountain Sheep didn't see the point of devoting development time into doing so. Sucks, but them's the breaks.
Hello. Graphics are not the problem with old iPad but the memory issues. 256Mb memory is just too little to handle all the various textures, models, animations, voices and sounds. Kalle Hämäläinen, Mountain Sheep.
The first level is almost too easy (on purpose, since most people aren't that good at this), how did you do on Domovoi and beyond?