The game is still cool and polished, I am just disappointes because multi was adding a lot of replay value And it's a very funny game
I'm trying to figure out the a game on iOS or any other mobile platform that does this, but can't... can you elaborate?
We are aware of a crash bug that sometimes causes this to happen. We have submitted a fix and are hoping for a fast approval. In the meantime, if you don't want to wait for the new version, your choices are to either delete the game and start your progress from the scratch or to ask for a refund from the App Store. We apologize for the inconvenience. We didn't find this bug during excessive QA we had. -Jussi
RTS games get away with a trick behind the scenes - they only need to share information about unit commands and destinations and both server and all clients can iterate along the route on their own. With a real-time action game like Minigore the sitution changes every 30th of a second because the movements of all players are largely unpredictable, and the enemies are all programmed to react to player positions. So keeping a game like this in sync on multiple devices is truly no simple task, and there's also a reason why even most of the big RTS games have multi-million dollar budgets and we get by with just a handful of people.
This game is ridiculously fun and has the potential to be the best dual stick zombie shooter on ios. The problem is, without leaderboards or even a freaking local hi score board, there seems to be no point in playing it beyond getting all the upgrades. It would have zero replay value without these features. Please for the love of god add SOMETHING to that effect because this game is ridiculously addicting and these types of features would make the game an instant App Store classic.
Forget what i said. I don't want to enter in the details and it doesn't prevent you to get your 5* rating for this well done game. Cheers
I wonder what's the point of lvling up ? Does it make the game harder ,give more skill ? Also what's the difference between replay and play ?
It has always been our goal to dominate dual-stick zombie shooters on iOS, we know it's a crowded domain.
Yeah, we can all play Minigore 2 while waiting for Planetary Annihilation. http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts
Apparently there was numeric feedback at some point that's magically disappeared somewhere during the development process. I'd personally like to get that back in there.
Not officially supported, but we did successfully run it on iPod Touch 3rd gen a while back but we really can't guarantee that. Maybe someone here can comment if they've tried it out. There's still time to add devices to Christmas wishlists...
Sadly, the game does not work on 3rd gens (iphones, pods). Time to update! Christmas coming and all, wishes to Santa (if you have been good)! From App Store: REQUIREMENTS: Compatible with iPhone 4, iPhone 4S, iPhone 5, iPod touch (4th generation), iPod touch (5th generation), iPad 2 Wi-Fi, iPad 3 Wi-Fi + 3G, iPad (3rd generation), iPad Wi-Fi + 4G, iPad (4th generation), iPad Wi-Fi + Cellular ( 4th generation), iPad mini and iPad mini Wi-Fi + Cellular. Requires iOS 4.3 or later. This app is optimized for iphone 5.
Levels give you more stuff to unlock and pick from the store. Later game stages are harder, later weapons more powerful. Replay starts from the beginning of the level, play continues from where you left off.