Universal Mines of Mars - (by Crescent Moon Games)

Discussion in 'iPhone and iPad Games' started by Sanuku, Mar 5, 2014.

  1. Rohal

    Rohal Member

    May 11, 2012
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    I like The artwork and The athmosphere... But i hate these controls! :-(

    Any chance to offer an alternative? Maybe something like Junk Jack?
     
  2. jameslavis

    jameslavis Well-Known Member

    Mar 15, 2011
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    I agree the controls are a little wacky. Partial to terraria controls myself
     
  3. baldeagle86

    baldeagle86 Well-Known Member

    Dec 21, 2013
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    Played 10 minutes and it ran GREAT on iPhone 4! Once there is iCloud support this will be very fun to pick up and play across devices. My question though is; randomly generated worlds, does this mean your mars is set for that game file? Anyway to randomize everything underground? I was a big fan of terraria simply because you could load up a randomly generated world, mine and destroy everything and head back to the main base. I completely understand the side of building and excavating and wanting to keep things permanent, I'm just wondering if there's a way to reset your underground back to square 1. Also loving the game! If you are hesitant, I would say take the chance. Easily worth $5, just skip Starbucks tomorrow and you can afford it :)
     
  4. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    I love the controls actually, took a minute to get used to them but now I love them.
     
  5. ednan

    ednan Well-Known Member

    I do love the control scheme as well. Much better than JJ IMO.
     
  6. Pipipitchu

    Pipipitchu Well-Known Member

    May 4, 2013
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    Civil Servant
    Rio de Janeiro, Brazil
    Running out of fuel shouldn't cut me immediately and take me back to the surface. What it I'm out of fuel, but I'm right next to the teleporter? I could reach it just walking. Besides that, I could kill some monsters to gain some fuel. The best thing would be a panic button to "call the rescue" if I give up.

    By the way, I killed that little robot on the surface and now I'm feeling remorse. Is there a way I can bring it back to life? I thought it was immortal :(
     
  7. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Game Designer
    Upstate NY
    panic button is an interesting concept.
     
  8. dancefirst

    dancefirst Well-Known Member

    Mar 15, 2013
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    I shot my robot once accidentally and cringed when I saw 20 life deducted from it. Haven't done it since. But I remember the first time I killed a creature, I felt really terrible about it. I've never played a game that set the mood so well that it made me question a game act like that. Well done, dev!
     
  9. WickeyWare

    WickeyWare Well-Known Member

    Mar 22, 2011
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    iPhone Game Developer
    Coldwater
    That makes me cry a little and laugh both. I experience the exact same emotions! Even feeling protective of the critters, and wanting to shoot for a possible harvest of fuel. :(
     
  10. WickeyWare

    WickeyWare Well-Known Member

    Mar 22, 2011
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    iPhone Game Developer
    Coldwater
    I really like that idea actually. Hmm.
     
  11. fearlesskk

    fearlesskk Well-Known Member

    Jan 30, 2014
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    Uhm i started the game, went down in town for the portal then out but no more tutorial?
     
  12. Avatre

    Avatre Well-Known Member

    Apr 30, 2013
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    Really enjoying the game so far, though I agree a map would be very useful. The only other thing is... It seems really weird to 'upgrade' my Iron Pickaxe to a Bronze one.
     
  13. WickeyWare

    WickeyWare Well-Known Member

    Mar 22, 2011
    96
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    iPhone Game Developer
    Coldwater
    There's very little tutorial, basically movement, tells you to mine and tells you to refined your mined material on the surface. The story kicks in throughout with tid-bits, and you can also go read your journal for basic direction.

    :)
     
  14. lll Anubis lll

    lll Anubis lll Well-Known Member

    Jun 27, 2013
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    You murderer! Killing creatures and animals wasnt enough so you had to massacre an innocent bot? Repent! Repent!
     
  15. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
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    Those robots are weird.. they say they'll help you but they don't do anything. The first was going to tell me enemy distance but his sentence always says <enemy> <distance> like a bugged placeholder. Then the other bot was going to tell me the location of minerals and every time I talk to him he gives me random conversation and nothing about minerals. I don't get it.

    And I love the game but I'm afraid to go down further and further because my memory isn't the best and I've often lost everything I made because I couldn't figure out how to get to the portal... grr.
     
  16. Nshager

    Nshager Well-Known Member

    Mar 30, 2012
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    Zija Distributor
    Kentucky, USA
    Looks very similar to Mars Miner.
     
  17. geno11233

    geno11233 Well-Known Member

    Nov 29, 2013
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    Ok is there like no story in this game or what...
     
  18. darksol77

    darksol77 New Member

    Mar 7, 2014
    3
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    iPhone 4 iOS 7.06
    11% played
     

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  19. kaibosh

    kaibosh Well-Known Member

    Jun 14, 2012
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    I bought this game because I am a sucker for cool art and atmosphere - which this certainly has in spades. A few thoughts, which I have already seen mentioned in part:

    - The tutorial sucks, it is both nonexistent and bothersome at the same time. I suggest getting rid of it completely.

    - Having iOS popups 'in game' is a bad I idea. Just... No.

    - I don't have a problem with the ultra fine font but most people will. It makes the game feel like a PC port, which isn't a bad thing but the font is just crazy small.

    - Tutorial concerns aside, the way the game opens is just terrible. You are standing on the edge of a drop off with ZERO direction. Even when you drop down where the various buildings are, the UI style is haphazard and totally non intuitive. I walked past the teleported a dozen times before thinking of tapping on the spot, it should pulse as you get near it - other things do.

    This may all sound like negative complaining, but I am just giving the Dev my 'first impressions'. When an app carries a premium price tag it is worrisome to encounter clunky introduction to game mechanics from the opening shot.
     
  20. WickeyWare

    WickeyWare Well-Known Member

    Mar 22, 2011
    96
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    iPhone Game Developer
    Coldwater
    They will mix it up with conversation. Keep asking him until you get him talking about what you want to hear. The enemy thing is part of the first update.

    One strategy is to dig straight tunnels down, with offshoots every 10 to 15 blocks. Then always wander back to the tunnel and go straight up or down.
     

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