i'm having a hard time trying to kill the last boss. he seems to take damage when i shoot him in the head but he just won't die, i just run out of ammo. any hints?
The bosses seem to be bugged, they need tweaking. Just keep trying; the rhino boss gets killed by running into the spikes on the left. Eventually he'll run into the spikes 2-3 times and die. If your on the last boss I just basically kept going inside him to the point where I was taking damage every 1-2 seconds, just unloaded grenades on him and got lucky. Your right though, bosses don't seem to take damage when they glitch.
I like how this is basically that Dig game where you mine then go unload and upgrade and mine again, but with a plot One criticism: on my iPad 3 the text in radio chats is eyeball-strainingly *tiny*. Can/will that be fixed?
Never had an issue with the bosses. The last boss I hid in the top on an L shaped ledge and popped up and shot him in the head. I had all weapons and killed him with rockets and sniper. No issues.
Oh wow! There more I play this one the more impressed I am! Game of the Week for me right now, I love the atmosphere and how its evolving. I like it so much that I will drill everything, every inch possible. Is this possible or I am attempting something impossible?
Help needed Hi guys I've beaten two areas now (1st and 3rd?), but I'm having trouble with the 2nd one. Large green thing, rolls around a lot, had to get past a load of spikes and some dripping acid to get to him Any tips on defeating this one? Got shotgun, MP5 and 1st launcher, but it's difficult to tell if any of those are hitting him.. I saw someone mention the 'rhino boss' (this one?) you want to run into the spikes, but there didn't seem to be any at either end.. (3rd one I think was the one which had all the lava tiles in it) Thanks!
Do you have antigravity boots? Those could help. Stay on the ceiling and shoot. Almost done with my dungeon/boss guide. Maybe it'll help you: http://www.appunwrapper.com/2014/03/07/mines-of-mars-dungeons-and-bosses-walkthrough-guide/
Crashes about 1/4 of the time. Even after clean cold re-boot of new updated ipad. Other games with huge graphics play great. No crash. This one however is crash bound. Very frustrating. UPDATE - i posted crash issue on their website & within minutes got an email back that they were working on crash issue. I have to say I'm very impressed. Knowing the quality of the developer it'll get fixed & all will be resolved. I appreciate them getting on the issue & making things right. So many developers don't listen soon enough. Way to go Crescent Moon & Wickeyware!!!
I've never crashed playing on my ipad retina. Although I've tested it on multiple devices, if your flying around or digging and use two fingers it will glitch and crash. Let's say your swiping up, if you swipe up with two fingers it has a tendency to crash. Don't think it's coincidence because I kept doing it on the ipad mini retina & 5s and it has caused the devices to crash. So avoid placing two fingers on the screen.
Thanks!!! We had some ideas on the source, but your post nailed it! The crash is fixed and will be hurried to the App Store ASAP, along with a bunch of other tweaks and fixes.
We do have some ideas for a map. We want to strike a happy medium between knowing where you are/were to having to take memorable routes and landmarks to find your way out. We're considering limited radar, and also portal maps. What would guys like to see?
Yeah, don't make it too easy. I kind of wished for a map early on, but as you get better gear, you realize the world isn't as big as it seemed. You start to memorize where things are after a while. On that same note...any chance the mines will get bigger?