Universal Militia (by BrainGoodGames)

Discussion in 'iPhone and iPad Games' started by Boardumb, Mar 23, 2017.

  1. Jamesrooney27

    Jamesrooney27 Well-Known Member

    May 13, 2014
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    Uk
    Perfect time to buy, not notice this, but people say Hoplite I say buy :D
     
  2. vectorarchitekt

    vectorarchitekt Well-Known Member

    Dec 29, 2013
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    Awesome update. Thanks!!
     
  3. Misguided

    Misguided Well-Known Member

    Jan 27, 2009
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    Ditto
     
  4. J.R. Jalapeno

    J.R. Jalapeno Well-Known Member

    Oct 6, 2008
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    Really liking the game but the teleporting is way more complicated than it should be.
     
  5. Ijipop

    Ijipop Well-Known Member

    Jul 25, 2012
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    Yeah! Nice update! Thanks!
     
  6. Ijipop

    Ijipop Well-Known Member

    Jul 25, 2012
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    I really don't understand why this game don't get any attention.... because it's f*****ng genius.
     
  7. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    It is a fun game and I like it a lot. However, I was very much looking forward to portrait mode but it's suboptimal.

    The main menu is still landscape, so it only rotates in the actual game, and you need to disable the rotation lock on the phone for that to work, which makes it kind of cumbersome.

    Any chance we can just get rotation as an option that's remembered, and also make the main menu portrait?

    Anyway, great game!


    Sent from my iPhone using Tapatalk
     
  8. Discostallion

    Discostallion Member

    Sep 13, 2016
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    Thanks for quickly adding portrait mode. It wasn't a deal breaker for me, but it's turned out to be a bigger bonus than I thought it'd be. It combines with the quick game play to make Militia my go to game for morning coffee & breaktimes at work.

    I had a hard time wrapping my melon around the teleportation mechanics at first too. Once I discovered that tapping on any square will highlight it's mirror it started to gel nicely and the Wizard came into his own.

    This highlights an aspect of Militia that I really dig: the joy of discovering all the little nooks and crannies for yourself, instead of having them spoon fed to you.
     
  9. Cyl

    Cyl Active Member

    Nov 15, 2013
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    #49 Cyl, Apr 1, 2017
    Last edited: Apr 1, 2017
    I should have bought this game sooner, it's really great. I'm level 5 after a few games and things are starting to get a little tense...
    How many levels are they btw ?
    I wish the best to the devs and hope they will bring their others games to ios :)
     
  10. Guise

    Guise Well-Known Member

    Jul 10, 2009
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    Just got this and am looking forward to playing soon. That is all.
     
  11. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
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    Software QA Engineer
    Saratoga, CA, USA
    I'm loving it so far, and while maybe it's only me, but I had the hardest time finally completing Tutorial 9 (swapping spaces after the warrior attacks), compared to all other tutorials for both base and expansion modes of play.

    Any chance we'd ever see an Endless mode that combines both Light and Dark Worlds? Ideally both sets of heroes and creatures combined each level, but also a mode where the game just randomly flits back and forth would be interesting (Levels 1-2 Light World, 3 Dark World, 4 Light World, etc.).
     
  12. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    I seem to run into a bug, or I just don't understand the rules, but when I hit a shielded enemy with the paladin (the hammer that restores others), the shield doesn't go away?

    Also, any explanation on why sometimes enemies that start out without shield end up getting a shield after some moves? Just out of curiosity.

    I'm liking it a lot.


    Sent from my iPhone using Tapatalk
     
  13. Cyl

    Cyl Active Member

    Nov 15, 2013
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    #53 Cyl, Apr 1, 2017
    Last edited: Apr 1, 2017
    If I understand well, this is not a bug : to remove the shield you have to kill the "chief" (the enemy with an helmet) who gives protection to adjacent units. While shielded a unit is indestructible.
     
  14. Shkrbby

    Shkrbby Well-Known Member

    Jun 28, 2015
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    This.
     
  15. BrainGoodGames

    BrainGoodGames Active Member

    Mar 24, 2017
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    Possibly. I considered this but wanted to get the patch out ASAP. Will consider for a future update.
     
  16. BrainGoodGames

    BrainGoodGames Active Member

    Mar 24, 2017
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    Maybe not a combination of worlds, but I do have some plans for the future for Militia/worlds :).
     
  17. BrainGoodGames

    BrainGoodGames Active Member

    Mar 24, 2017
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    Cyl nailed it! The Dwarf is providing the shield and has to be dealt with first!
     
  18. BrainGoodGames

    BrainGoodGames Active Member

    Mar 24, 2017
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    @Everybody thanks so much for the kind words! Glad you're enjoying it. This has definitely got me interested in exploring iOS more as a platform in the future :).
     
  19. esty8nine

    esty8nine Well-Known Member

    Dec 21, 2013
    1,044
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  20. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    Axes and Acres iOS for the win? ;)
     

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