GameClub Mikey Shorts (by BeaverTap Games)

Discussion in 'iPhone and iPad Games' started by Sanuku, Aug 22, 2012.

  1. Shaun glitch

    Shaun glitch Well-Known Member

    Aug 26, 2010
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    Uk yeah baby yeah
    #641 Shaun glitch, Sep 25, 2012
    Last edited: Sep 25, 2012
    Ah mr wlxv good work on no.1 spot and glad your keeping it warm for me :D

    And also welcome too TA :)
     
  2. qpawn

    qpawn Well-Known Member

    Jul 28, 2009
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    California, USA
    Thanks for the support! I like seeing forum members compete against each other! Let the battle continue! :D
     
  3. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    We submitted the iPhone5 update for Mikey Shorts. Basically just adds widescreen support to the full and lite versions.
     
  4. rebecca1986618

    Jul 3, 2012
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    it is worthy of money

    cool app~ it is worthy of money!
     
  5. xzamplezz

    xzamplezz Well-Known Member

    Jan 3, 2012
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    Is there a way you make the line only appear at the top of the screen?
     
  6. qpawn

    qpawn Well-Known Member

    Jul 28, 2009
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    Are you talking about the ghost line? Can you elaborate?
     
  7. proof21

    proof21 Well-Known Member

    May 25, 2012
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    Question to the developers: for the music in the desert levels it sounds like a riff from lithium by NIrvana, or at least inspired by it. Am i hearing things or was NIrvana an inspiration for the music on that level?
     
  8. qpawn

    qpawn Well-Known Member

    Jul 28, 2009
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    No inspiration from Nirvana for that level, unless you count listening to their music in the 90s. ;)

    Most of their tracks in MIDI form would make for some great video game level music. :D
     
  9. iJay

    iJay Well-Known Member

    Jan 11, 2011
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    #649 iJay, Sep 26, 2012
    Last edited: Sep 26, 2012
    Edit: Nevermind.
     
  10. qpawn

    qpawn Well-Known Member

    Jul 28, 2009
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    "Nevermind" is the Nirvana album that Lithium is on. ;)
     
  11. iJay

    iJay Well-Known Member

    Jan 11, 2011
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    Hahaha... that's ironic.
     
  12. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    #652 mikeg123, Sep 26, 2012
    Last edited: Sep 26, 2012
    Let us know how Mikey Shorts feels and plays on the new iPhone5!
     
  13. BeaverTap Games

    BeaverTap Games Developer

    Apr 5, 2012
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    #653 BeaverTap Games, Sep 26, 2012
    Last edited: Sep 26, 2012
    Mikey Shorts UPDATED - Widescreen

    Mikey Shorts (1.2)

    • Added widescreen support for iPhone 5

    Note: In order to support the latest Apple devices, we were required to drop support for older devices such as the iPod 2nd Gen and iPhone 3G. We apologize and did the best we could to support older devices as long as possible! :eek:

    Our ratings for this version have been reset, so help us out and leave a new rating and/or review! Thanks, everybody! :)

    [​IMG]
     
  14. Scorpion008

    Scorpion008 Well-Known Member

    Jun 18, 2011
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    4th gen iPod touch, whew.
     
  15. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    #655 mikeg123, Sep 26, 2012
    Last edited: Sep 26, 2012
    Not my day today......
     
  16. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    #656 mikeg123, Sep 26, 2012
    Last edited: Sep 27, 2012
    Well, a silly issue managed to slip through. If you upgrade from version 1.1 to 1.2 then the controller opacity will be set to 0 (invisible). To fix go into the Edit Controls menu and adjust the transparency slider.

    Issue only occurs during that specific upgrade path. At least it is easy for everyone to fix, though not having this issue would be ideal.
     
  17. Mrs Eyrezy

    Mrs Eyrezy Well-Known Member

    Aug 17, 2010
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    UK, Cheshire
    Yup that happened to me, but I managed to fix it easily :)
     
  18. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    #658 mikeg123, Sep 26, 2012
    Last edited: Sep 27, 2012
    Yeah, sorry about that. Lame issue! But at least it doesn't require an immediate fix from us for everyone to fix.

    Sorry!!
     
  19. xzamplezz

    xzamplezz Well-Known Member

    Jan 3, 2012
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    @qpawn: Yeah, I was referring to the ghost line. It isn't necessary, but I'm sure some users may find the line distracting. But with no indicator, you have no way of knowing how good your run is on challenge mode.
     
  20. mkaen

    mkaen Well-Known Member

    Dec 9, 2011
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    #660 mkaen, Sep 27, 2012
    Last edited: Feb 1, 2013
    delete
     

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