Mikey Jumps by BeaverTap Games

Discussion in 'Upcoming iOS Games' started by BeaverTap Games, Sep 20, 2016.

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  1. BeaverTap Games

    BeaverTap Games Developer

    Apr 5, 2012
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    #1 BeaverTap Games, Sep 20, 2016
    Last edited: Nov 2, 2016
    Mikey is back in a new game from TouchArcade forum members [member=21231]qpawn[/member] and [member=26436]mikeg123[/member]! :cool:



    Coming November 10th to iPhone, iPad, and Apple TV!

    We've combined elements from our classic Mikey Trilogy into a brand new platformer! With simple one-touch controls, Mikey and friends can jump, hook, and rocket through challenging levels.
     
  2. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Signed up. Huge fan of your work.
     
  3. Nice! Played through all the other Mikey games and enjoyed them.
     
  4. turakm

    turakm Well-Known Member

    Jan 15, 2009
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    Signed up!
     
  5. Rivalsan

    Rivalsan Well-Known Member
    Patreon Bronze

    Feb 26, 2011
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    Totally looking forward to the beta

    I just heard about the beta from the latest TA podcast and signed up. I have the Mikey Trilogy and hope I am not too late to test out Mikey Jumps. Theses games rock! :)
     
  6. turakm

    turakm Well-Known Member

    Jan 15, 2009
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    Anyone get an invite yet??
     
  7. Jayg2015

    Jayg2015 Well-Known Member

    Jan 5, 2015
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    Very interested
     
  8. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
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    Signed up!
    Loved the Mikey Trilogy. Just like with Hitchhikers Guide to the Galaxy, more of the good stuff can't be a bad thing :)
     
  9. vicsark

    vicsark Well-Known Member

    Aug 22, 2011
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    Just listened to the podcast and signed up. Long time No Mikey :)
     
  10. ramon31

    ramon31 Well-Known Member

    Sep 4, 2011
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    Hortacultrist
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    When do we start testing #
    Can't wait!
     
  11. vicsark

    vicsark Well-Known Member

    Aug 22, 2011
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    #11 vicsark, Sep 26, 2016
    Last edited: Sep 26, 2016
    Mikey Jumps by BeaverTap Games

    How does it work if one of my kids is sick?
    Do I have to send both Mikes a doctor's certificate by fax?
    :?
    Oh, wait, it ain't a 24/7 job in their basement ;)

    [​IMG]

    I was afraid of the commute time, being like in Europe and all :p
     
  12. ramon31

    ramon31 Well-Known Member

    Sep 4, 2011
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    When does the beta kick off #
     
  13. BeaverTap Games

    BeaverTap Games Developer

    Apr 5, 2012
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    iOS Game Developer
    United States
    We finally posted a Mikey Jumps beta version for you folks to try! :eek:

    Leave feedback/comments/bugs/issues using this form: Beta Feedback Form

    You can also leave feedback in this thread. We'll be around. :cool:

    Thanks! :)
     
  14. Werebite870

    Werebite870 Well-Known Member

    Feb 7, 2011
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    First glance: will there be a timed element to the game? Speedrunning is what made me fall in love with these games
     
  15. mikeg123

    mikeg123 Well-Known Member

    Sep 23, 2009
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    Yeah, I know! The whole time-based speed running is what brought the two of us together in the first place to create the Mikey Trilogy. :) Unfortunately, there is no timed element in Mikey Jumps. Due to the auto-running component, a timed component didn't really make sense. But definitely give it a try if you are in the beta group. It's different, but the people that have played it so far really enjoy it.
     
  16. coolpepper43

    coolpepper43 👮 Spam Police 🚓

    Aug 31, 2012
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    This game is super fun. Don't worry about it being an auto runner because it's done very well. Of course the controls are spot on. Addictive and sure to be a hit! It looks like they are going to release this as a free game. I am surprised by the main iap being having 6 hearts instead of 3 because that is sort of p2w right? If you are trying to do better on the leader boards getting the iap would give you an advantage.
     
  17. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Need to play more, but definitely not what I was expecting. Not sure yes if this is a good or bad thing. Levels are much shorter and zoomed out. This almost looks like something that could have been a precursor to original Mikey Shorts.

    This is stil a "Mikey" game so it's fun and the controls are obviously spot on.

    Will try and play more today and give additional impressions, but on first glance it's good just a little different than the others.
     
  18. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
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    I'm now through to Level 18 and ready to guve some feedback:

    * I don't really miss the timed leaderboards. In the originals, I'd typically just hold right the entire time except when passing through one of those vertical chicanes, so it makes very little difference to how I play.

    * The game feels a lot like Mikey crossed with Mr. Jump. I'm happy with this.

    * I would like to see something on the level select screen to indicate which levels have been completed with no deaths.

    * Hearts - you get three per run, you can watch an ad to start your next run with six hearts, or there's a $2 IAP to always start with 6 hearts. I don't really mind this (it's basically the same as the "video ad for a continue" model that a lot of games have) but I don't want to make the purchase as I feel it will make the game easier/shorter. If there was an option to watch a video when you run out of hearts for a continue, instead of doing it up front, I might be more tempted. As it is, I've avoided the IAP and not watched any ads.

    * Ads for coins/coin doubler IAP. Again, haven't gone near this.
     
  19. Werebite870

    Werebite870 Well-Known Member

    Feb 7, 2011
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    In terms of how you unlock hats and other accesories, it might be nice to allow you to buy the item of your choice from the shop, but for like 500-1000 coins rather than 100 for a random item
     
  20. vicsark

    vicsark Well-Known Member

    Aug 22, 2011
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    I'm enjoying the game so far, level 5, I haven't had a lot of time to play.
    I'm not that great at platformers so I took the 6 hearts IAP lol
    I find some levels pretty challenging already :D
    I'll gather my impressions and remarks for later.

    One quick question: the GC leaderboard is the different coins you have found in the levels right? Any way to see if and where you have missed some while still completing the level ?
    Thanks guys
     

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