Universal Midnight Star (By Industrial Toys)

Discussion in 'iPhone and iPad Games' started by redribbon, Jul 2, 2014.

  1. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    Yeah, glad you caught that!




    A much-overlooked weapon is The Equalizer. Seems odd, but our guys in the studio that get ridiculously good favor it for Speed Runs.

    And then there's The Watcher-- if you're racking up headshots and maximizing score (or trying to take down the bosses in Saving Grace (which we named after you :D), this one zooms in like no other gun.

    Also, Luck. Don't forget Luck.
     
  2. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    It's interesting that you mention that, because we just redesigned that screen to show off the three modes (Campaign, Hardcore, Psychotic) for that very reason. So good point-- I'll bring that back to the team...
     
  3. amusing Grace

    amusing Grace Well-Known Member

    Dec 23, 2008
    1,685
    8
    38
    Music, Muse, Magick
    Berlin, Germany
    I´ll take a look at The Equalizer.
    No problems with headshot so far, except when one of the baddies jumps into my line of fire while i´m flicking to zoom in on my original target.

    Naming a level after me? How flattering :)
     
  4. amusing Grace

    amusing Grace Well-Known Member

    Dec 23, 2008
    1,685
    8
    38
    Music, Muse, Magick
    Berlin, Germany
    Yup, you´re right. Just saw that tiny, military symbol in the campaign icon.
    Make that consistent with the level select screen then, so one sees there already on which difficulty a level has been beaten.
    And show the according highscore or in your game´s case last score of a mode.
     
  5. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    You mean according score for each of those modes?
     
  6. amusing Grace

    amusing Grace Well-Known Member

    Dec 23, 2008
    1,685
    8
    38
    Music, Muse, Magick
    Berlin, Germany
    Yes, separate scores for campaign (including normal, intense, brutal), hardcore and psychotic.
     
  7. hincy89

    hincy89 Well-Known Member

    May 15, 2011
    135
    0
    0
    Don't shoot yourselves in the foot though there's way for people to get iap for free if you don't host purchases for your own server!
     
  8. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    Isn't that the case regardless of allowing jb or not though?
     
  9. hincy89

    hincy89 Well-Known Member

    May 15, 2011
    135
    0
    0
    #149 hincy89, Feb 6, 2015
    Last edited: Feb 6, 2015
    If someone hard cracks the hex/or whatever you use then it doesn't matter if jb or not, but in terms of apple purchase receipts they can be prevented from server hosting the purchase

    I have no idea to be honest, just a friend works of a developing company and it happened to them
     
  10. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    Gotcha-- appreciate the heads up on that!

    On the other topic we were discussing earlier, I'm going to start our little TA Challenge with you guys in the next hour or two-- let me know your M* username if you want an invitation.
     
  11. Silver Light Storm

    Mar 3, 2014
    23
    0
    0
    Do you get more exp for doing other modes in campaign?
     
  12. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    Yes, you get more of most of the rewards for each of the difficulties and you get even more for succeeding at Hardcore and Psychotic modes.

    You can also see/learn ways to maximize score here.
     
  13. Meridian99

    Meridian99 Well-Known Member

    Nov 20, 2012
    66
    0
    0
    Meridian99, add me to any challenges if you want
     
  14. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
    6,405
    420
    83
    Interesting. I've used that as my second weapon but don't touch it anymore since it seems to have less precision and takes more hits to kill (I guess it's a slow killer for me?). I've been having a lot of success with the APG as a precision weapon but I couldn't win those challenges :( It's not maxed yet however as I don't have a lot of TP.

    I haven't gotten a sniper rifle yet :(
     
  15. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    You've been playing for a while though-- is the APG Kemir your go to right now?

    Have you tried the Rocket Launcher?
     
  16. L.Lawliet

    L.Lawliet Well-Known Member

    Jun 28, 2011
    6,405
    420
    83
    I'm actually only about level 9... -_- I've played a while but not nearly enough. I play a bunch of times every week but even then I haven't even been able to get that far. I'm close to my first armory upgrade at 10 though! Yes I know it's sad. I'm sure the people I've been challenging have the best weapons maxed out.
     
  17. Silver Light Storm

    Mar 3, 2014
    23
    0
    0
    What a level does my armory have to be to get the watcher?
     
  18. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA
    Level 3 for The Watcher (you gotta be Level 15 yourself for that)
     
  19. sean91499

    sean91499 Well-Known Member

    Nov 22, 2014
    94
    0
    0
    #159 sean91499, Feb 7, 2015
    Last edited: Feb 7, 2015
    Hey I'm enjoying this game (add me, username: Preacher) but I have a few questions:

    a) When will Chapter 2 of the campaign come out?
    b) Will it be a free update or do we have to pay for it like the 3rd chapter in Midnight Rises?
    c) Will there be more cutscenes or is it just dialogue reading?
    d) How often are events in the game?
    e) Will there be more guns?
    f) Will there be wallpapers for the game (for the iPhone and/or iPad)?
     
  20. thewzrd

    thewzrd Well-Known Member
    Patreon Indie

    Mar 24, 2012
    307
    12
    18
    Game Design
    Los Angeles, CA

    Great questions-- answers:

    a) We're already part way through that Chapter, but I don't have a timeframe for you just yet. I'll be sure to announce soon as we have one!
    b) It will most likely be free, but we may have a preview/early access, so stay tuned
    c) There will be more of everything eventually as we experiment with storytelling on mobile
    d) If you mean live events like Liftoff (the current sign-up tourney), they will be constant. We'll have 2 or 3 weekly events along with the bigger ones that are monthly or a couple times a month. As we go, there will also be invitationals.
    e) Oh yes. There will be more guns!
    f) Also yes, we just haven't posted them yet.

    And thanks for the feedback-- I just shot you a friend in the game.
     

Share This Page