Hey, I've beat the game and wondering if there is anything else to do, in trying to train my micromon at the ice place but the monsters are low, are there any better places to train ? What's the system to get the npc character to want to battle again. Devs should add a tournament where you battle maybe 20 people your with similar levels and winner gets diamonds, thanks
Anyone have screenshots or know where I can find screenshots for finding the fire/air starters? I've come across the evolved forms of both but never the first forms.
Why do higher stamina moves miss so often? The first 0 stamina skill rarely misses for me, and never twice in a row. Yet all the 50+ stamina moves are missing, and id say 25% of the time it misses, it misses twice in a row. EDIT: Meteor (75) just missed 3 times in a row.. i dont know what to say lol. There has to be a higher miss rate built in because this wouldnt be happening so frequently without it. Not even exaggerating, i think a total of around 30-40% of my attacks with avalanche or laser beam have missed now (been using primetoise to level lately and thats what im noticing)
I need to go somewhere with wifi to update... I must know... "Files"? Is there more than one now? [Edit: No.] Is there going to be more than one? We can't have one file and play through the game again while being able to have our monsters to play multiplayer. Or just keep a complete game file and play again.
Cheapskate. How the f*ck can people complain about speaking for even wasting $1, are you honestly poor!?? If you think the amount of time spent making and designing the game isn't worth half a cup of coffee... You have serious issues.
Lots of people don't like buying a game and then having to pay more... and that thing mentioned was for random chance at getting things. They would probably prefer to just buy the game at a reasonable price and not pay more later. So are there unlimited amounts of whatever currencies available to get, from in single player mode? I'd like to know that.
The constant missing is really starting to bug me now.. Its completely unreasonable to have such a high chance to miss. I didnt have this problem before level 40 or so but now it seems im missing a lot more at higher levels (50+)
Not that it helps much but I have noticed lately with capturing that with an easy capture rating I am missing on average 2 out of 3 times (In my books this is far from easy). So maybe its not specific to abilities but something is up with the calculations as a whole
I honestly think it's just your luck on this one. Like Pokemon, more powerful moves comes with high chance of missing, it's completely normal. Or else, what's the point when you battling someone else and you are equally powerful? Luck and thinking on your feet become the decider, which I think adds to the fun. If you are just grinding your level, then at one point all you need is just a normal attack to wipe out each micromon.
I'm wondering why moves are so mixed, my legendary water has worse moves than my common water! My legendary is actually in the den! Also the stamina they have seems to be random or is it so much set on each micromon type? All in all I do still like the game and still playing, combat could do with with but it's still good. No idea what beta testers actually tested...
First post since joining this forums! Hi guys Anyway wanted to check, does anybody find Drarble ridiculously overpowered? At level 21 I can deal 147 damage after using excessive force followed by earthquake (reduces monster def to 0 at 60% chance) then tackle. Isn't that kind of overpowered..? /:
Congrats on your first post! 147 dmg at level 21 is high, no doubt. But considering that you need 2 rounds to prepare it (with earthquake on a 60% chance which could even miss) doesn't make it op, imo. Or did I miss something? Is excessive Force an active or permanent skill?
Thanks Nekku It's an active! Doesn't help that it's passive gives it an extra 15% damage tho. Add that all together it's one hell of a hard hitter
This's the game I thought Zenform Protectors was gonna be. AKA actually finished and complete! Anyways! What exactly does your micromon's DR determine? Higher the DR the more exp per battle it gains, or does it mean a micromon needs less levels between evolutions?
I second that. I hate to complain, but considering I paid more for zenform then for this game, but it's still years away from finishing, it's quite a shame. We don't know for sure, but it seems DR 10 give you up to 15% better stats then DR1. Nothing else it seems.
Anyone else seeing a platypus looking icon in the App Store update but still seeing the original for the app itself? Not a big deal of course but I've never seen them differ like that.