Guys, if SNK does release the Keesi in this update, how much do you think its going to cost medal wise? I'm thinking at least 300+
Ver.1.15 Tier Change Ah, sorry about not remembering the match Hopefully we can another in soon! The Keesi is from 2/X, that gigantic plane that attacks with its engines. Looks so badass. - Invader: B-Tier An unit that resembles Ralf in terms of abilities, although it packs more HP and less spread damage compared to Ralf. What's holding this unit back is the fact the unit takes too long to charge up its normal and close range attacks. UFO Invader: D Seems to do a lot of damage, however the gripe is that it only sticks around for one volley. Its HP is also so whimpy, its easy to shoot down Hunter Walker: S- So much hype behind this unit, and it actually quite well deserved. Its pretty much a devastating anti-air AND anti-mortar unit AND anti-stalemate unit. So why isn't it in S+???? The problem with this unit is the fact it is too slow in the form of tempo and it will only do you good if you're winning the game. Also, it misses a lot of units that aren't huge AND slow. I mean, you missing a Tar Man with the attack? Just a nono. Still an excellent unit for clearing the pesky R-Shobus and Mortars. Units that moved up: -Bradley D to C After testing it for awhile, this unit is actually pretty decent at walling. Units that moved down: -Slug Flyer S+ -> S- What bumped the Slug Flyer from its mighty throne of S+? Hunter Walkers. End of story. -Hyakutaro A to B Wait, wasn't this unit bumped up? Well guess what, as long as Tar Men, Hi-Do, Donald Morden walk the field, Hyakutaro is gonna have a hard time clumping up. -Commander B to F F?? No way you maybe thinking to yourself. But its true, F for the commander. In fact, I would say this unit is actually the WORST unit in MSD as of now. Why worst? At least the other F units can deal damage, unlike the Commander, who's only reliable attack comes from his PISTOL. To make it even worse, this unit gives way too much AP to the opponent, letting them drop whatever they have. This unit is so bad, I actually leave the game in 2v2 if I see my partner have a commander or hover unit. Just ashamed of this unit, waste of 200 medals and another 120 if you picked up the normal hover unit. SNK seriously needs either bump up the HP of the hover units or decrease the AP gained from killing the Hover Units. -Paratroopers (Both) C to D Easily shot down by mortars now, nope nope
agree. you should re evaluate shoe. I thinks its more useful than karn as its missiles shoots down hunter. upper tier player now uses mars mecca more.
Right, thought I missed something to bump up in the tier list. Mar Mecha does needs to be bumped up in the tiers. Guess I can be called this forum's Shoe and Karn expert? As for Shoe and Karn difference, Karn's missiles actually shoot further than Shoe's. I know know, the animation view doesn't look like Karn's shoot further, but in a Karn vs Shoe, Shoe misses all his missiles against Karn, while Karn is able to hit all his missiles against Shoe. Special wise, I would actually like an extra barrage shot over 2 missiles, as I would crack whatever is in fact my tanks rather than spent my time trying to shoot down a specific unit and the results varying each time. I'm gonna stick my guns however, and say you need both Shoe and Karn to make an effective duo, and both of them have qualities one doesn't. I always drop both of them as 700 AP drop, and if you combined their HP (which is always reliable, as there are splash damage), its a massive 25k HP. For a 700 AP, 25k HP is a biggest 700 ap to hp ratio for 2 units. Too long doesn't read? Karn is an assault tank that is used to bust down whatever is in front of it, while Shoe is might as supporting role while Karn takes the punishment for Shoe. Offensively, Karn is better straight-up, with more missile range and damage, although survivability Shoe is much better, as well playing the support role. Also Mar Mecha (C to A)
Also apparently the Keesi is in the game files already, photo credits to a person on Facebook commenting on the Metal Slug official page Also more pictures of its existence. I haven't personally run into a Keesi using user, but judging by its picture, it looks like two Hunter Walkers on steroids with constant laser attacks. Jeez how do you even counter that? And guessing its not officially released, I'm sure right the hackers with Keesis do not have cooldown thing when releasing this monster. I am so hyped for this unit, saving up at least 400 medals for this beast. Fun Fact: Also my favorite metal slug boss right after Shoe and Karn
Saw that too, but thank goodness I can read Korean to translate! 제발 이 유닛들이 다음 업데이트에 나왔으면 좋겠어요 Literally means: It would be really nice if these units came out in the next update. Probably used google translate to get the english meaning, which makes no sense (Typical google translate) That one is probably a good photoshop, however the Keesi is confirmed (Not by SNK yet) as there are files for the Keesi and numerous different photos from different users
woah.. im late on the news about this keesi.. i remembered playing against it on metal slug 2/x where I try to destroy both its wings first(loads of coins!) be4 going for its body... i think something that big( almost a whole screen) will probably be a enemy boss unit on some new stage, for me its op to be a usable unit thou.. if it is, then must be very expensive...
Hopefully you're incorrect, as it would be a huge disappointment if the Keesi isn't usable. I'm gonna guess it is coming though, as if the Keesi was a PvE boss match only, it doesn't explain why they (Hackers) don't have things such as the Big Shiee, Dragon Nosuke, and Giant Hermit if they can pull a PvE boss unit. I could be entirely wrong and blinded by my love of the Keesi, but I'm hoping for the best.
I had one bloody hacker yesterday who released 2 General Mordens in the space of about 5 seconds. How on Earth can we possibly win that? I didn't give him the satisfaction, and stopped sending out units immediately and pressed the home button on my iPad. I wasn't going to take that loss to a bloody idiot.
u should screen capture that spineless twerp and post it here at wall of shame. I met twice. and they had the nerve to cover it up by sending mixed units so its not obvious. when its crunch time they unleashed everything when they are about to lose. then they will ask a rematch acting nothing happened.
to red shobu kinda costly in medals but good enough to earn medals and compete. If you wanna make it speedier throw in another winter mortar exchange of the big units. hi do is more expensive but I think its still competitive for the future expansion. or you can have 2 shobus instead of having hido. just pray ur opponent doesnt have hido or it will have your shobus for snacks
But I have earned all the medals besides WiFi, and I only have cyborg Allen, airborne melty, general morden and elite Arabian in the deck you mentioned
well try the free medals in the buy medals section. u just have to earn for lv red shobu hido and jupiter. I think its around 1000 medals. well u can buy the medals while its still on sale... I think you can make 400 medals in 2 weeks. spend 1000 medals to get 400 medals per 2 weeks. not bad...
yeah youre probably right, its just my humble assumption thou so let Snk playmore just surprise us on the next update i like surprises but if they let it be a usable unit holy cr@p, only units with anti air will hit it..or just make it a one time use only unit like r-shobu or something... (personally havent met a keesi hacker on pvp so i dont know yet what it does) im just concerned about the balance of the game, just like the cheap unit mortars that cost little but wrecks havoc and out valuing some more expensive units than them.. if keesi is balanced (hopefully ) then i'll welcome it with open arms, aliens on the shop is pilling up it needs to add others too!