Thanks. I got Leona, since she's been recommended several times, but Shoe doesn't seem worth the price and I don't have access to Cyborg Allan yet. Replacing the Shielded Soldier would be idiotic because his active is amazing against bosses and natives are great for rushing. The 3 tonne truck is also good to keep an influx of units for cannon fodder as I build AP. Thanks for the tips, I've been using Black Hound to farm POW and it's formidable, as well as having good attack and defense. I'll check up on YT as well.
Sorry, but Fio is right, your deck is extremely weak. This deck is easily crushed with any strong units. It spells disaster when one unit, Tar Man can easily crush your deck with ease. Literally, Tar Men will crush this deck. You're making the newbie mistake of thinking the Shielded Rebel is amazing, its not, you have to get a solid wall to soak the damage, not a flimsy rebel. Also, spawner buildings are all useless, the only one I would use if I had to, would be the Special Forces APC and I would do it only as a roadblock. If you post whatever units you have bought so far, that will be extremely helpful to create a better deck.
I know, but like I mentioned, it isn't a PVP deck, and it serves it's purpose well, but I'm the scrub here, so whatever help for PVP is good. I've bought Arabian Pack, Rebel Pack, Black Hound, Leona, Ralf and Native. I've also unlocked for free - Hopper Mecha, Flying Tara, SV-001, NOP-03 Sarubia, SV-Camel, Abul Abbas and other obvious ones. Also one question - Will the level cap from 20 eventually unlock itself or do I actually need to pay the 500k? I have 600k now and I'm pretty sure I need it.
Well, when I was new in this game I bought the rebel pack too. I tought they were useful at the time, we all have made mistakes.
Its no problem, everyone here were noobs here before. I remember using rebel soldiers in my PvP deck before learning that wasn't a good strategy. You said you have 343 medals correct? Here's the list of good PvP units I would pick up Airborne Melty Honey (70 Medals) A much better wall than the shield rebel Drill Slug (60 Medals) Solid unit with a solid special Tar Man (100 Medals) Almost a 100% pick in decks Ptolemaic Slug (100 Medals) Shoots the SV-001's special as a normal move. Winter Bazooka (10 Medals) For 10 medals, have the ultimate sniper unit, his attacks have infinite range.
lv is great in all rebel deck for the extra 10% life. see my attachment in previous posts I made a table comparing tarman and lv ap to live ratio, producing speed and movement speed. tarman is spammable and if tarmans get through they are pretty scary. lvs range is long so if you like to play initiative its useful.
Depends on your timing and deck composition. I like to clear out before sending drill or bear or hound to finish the job by rushing in. The mortars are great but they are vulnerable to patbot riders and pto slug. So depends on your wave composition. If your game style consists of tanking and bring out the bad boys later combinations of red shobu (the clearing unit) and hound (tanking and rushing unit ) and jupiter (finishing mortars) might work... Don't forget melty, it can provide shade from opponents mortar...
Noticed a funny tactic feature in the game associated with the MSA. I would divide the players into two main types, one who immediately launches a MSA by cooldown and those who are waiting for the right moment, or even forget about it. So, if a player of the second type, it usually runs its MSA as soon as his opponent also used MSA. At such moments, I'll, after use my MSA, almost immediately use a special of elite arabian soldier and his MSA destroys only my elite.
for fun sake its all good. I lvl 30 trevor mummy, zombie marcofor all army deck for fun. then I tried hard not to rage when I met serious deck hahahha
I like to play an all tank deck occasionally; sometimes an all aerial deck.... just for fun... I lose obviously but I don't care about the win/loss ratio thing.....