IOS is in the same line with Android now. Guess SNK needs to fix that many bugs when new features coming out.
Thank you. I prefer using that other one (sorry I can't think of the proper name now) - it's that stationary tank that gets built and can't move, and fires that colourful bombs? It's got a good range too.
IronISO's damage is way too lower, but it's penetrating. I see people using both to build a very tough bunker. That would depend on your play style I think. In general, Mortar is too all-rounded that there should be a special tier above all other units
Looks like the units of the upcoming update got previewed....Ptolemaic version of the mortar, a special forces truck, and a tank.
IronISO - that's the one. Yes what I like about that unit is that it has incredible range (although it is pretty weak in terms of HP). What I generally like to do is built a little army and get them pushing forward, then the ISO gets built behind them and fires over them helping them eliminate the enemies.
Also, the Ptolemaic Slug is one of the best Patrol Bot killers, its special will take care of it rather quickly. Seems like the rebel mortar is slightly better, thanks to its special. Lastly, Iron Nokana Mk. II's prod got nerfed to Very Slow, although its like only 1~2 seconds difference from the Slow production
Hi guys, Please post some pictures of new units from customization menu. As you know, iOS comes from the back
I'll update my guide regarding that. Ptolemaic Slug special seems to go farther than Protogunner's? I thought the update this time included both iOS and android?
Slugnoids are trending lately, not sure cause of the production rate changing a few patches ago or cause they increased the range a tiny bit. Are those mortar infantry any good?
Does the customization unit crash bug still exist in this update?.. did SNK fix it already?.. Still can't upgrade my unit..
I think someone got confused the last time iOS caught up. Currently the iTunes store is reporting 1.11.0 to be current, whereas Google Play has 1.12.1. Are you answering your own question here, or are you saying you haven't updated yet? Speaking of bugs, I'm curious as to whether the 2v2 production thing is still in effect.
Don't know, Slugnoid is pretty bad.. If you wanted something similar to the Slugnoid, I would pick up the LV Armor.
I'm sick of people nerfing this game with cheats... ie hacking the cooling period between releasing units.
Yeaiyy it has been fixed by SNK in ver 1.12 update.. I guess i'm failed update it before, thats why i can't customize the unit..
Hi guys, greetings to all., i'm a newbie here, although i've been following this thread since page 60 or 70 (i forgot )., and now i just registered bcz i can't hold myself to take part in this discussion., I wanna ask, does snk nerf utan in this 1.12.1? Bcz i feel its fire speed is reduced, not as fast as before, and furthermore it eats banana more frequently., its prodrate is slower too, although it's still written 'fast' ingame., or all this is just me? Another nerf is mordenbot, it is now slow prodrate, even slower than donkey, bcz of this i switched to claw., Another question, for 100 medal, which one do u guys suggest? New ptolemaic slug or sv-001 exp? I'm interested to slugnoid as well, now its normal prodrate with long range, is it good? Right now my deck is : 1. Leona (was utan, wanna switch to slugnoid if it's good enough) 2. Claw 3. Donkey (wanna switch to those 100 mdal tank) 4. Patrolbot 5. Zombie fio 6. Blackhound 7. Nokana mk.II 8. Nokana red 9. Metal rear (was karn) 10. Hi-do