Universal Metal Slug Defense (by SNK Playmore)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 1, 2014.

  1. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    #1121 12345678, Oct 7, 2014
    Last edited: Oct 7, 2014
    Yea that's what I'm trying to say, in most cases by the time you deploy the protogunner it will already be damaged by a lot since it is mid game.

    The damaged combined will take it out in 1 MSA.

    This is the most reasonable way of thinking this out because, this is how it always will happen.

    You can't just say a unit can withstand like 5 MSA just because that's the amount it's health lets it. Becsuse like 3 seconds of an Utan attacking it will probably reduce that number to 1
     
  2. xmani3k

    xmani3k Well-Known Member

    Jan 21, 2014
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    game starts to bother. :( If previously gained 30 medals per day per game 2v2, now 9, with great reluctance. SNK something completely abandoned iOS version. :confused: Perhaps this is due to the release of new iPhones.
    In the meantime I continue to save for Crab pack :p
     
  3. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    Nice deck, can you add my Game Center?

    Name : big ch0ppas
     
  4. dragon4ever

    dragon4ever Well-Known Member

    Apr 19, 2009
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    Sorry bro, I'm on Android.
     
  5. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    Ok there's this person who beat me 2 times when I was letting him.

    And then I beat him 2 times and after that he wouldn't play me anymore.

    What a loser . I hate those people that just disconnect because he knows he going to lose.

    Sore losers are the worst.
     
  6. uFinKnow

    uFinKnow Well-Known Member

    Feb 5, 2014
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    Is there a date yet for the IOS update? I can't find any info on the IOS update. thanks in advance. cheers
     
  7. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    #1127 12345678, Oct 8, 2014
    Last edited: Oct 8, 2014
    I just beat dabossofu in like 5 seconds...... Not trying to offend anyone but he's his deck really isn't as good as he says it is.
     
  8. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    #1128 12345678, Oct 9, 2014
    Last edited: Oct 10, 2014
    My 1.8 deck is same as 1.7 except with Jupitar king And mk2
     
  9. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    we have the same deck concept,
    just be careful for the special force(rider),its tricky..he could wreck my deck if i left my stack up units undefended for 0.5 to 1 sec. in early games
     
  10. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    #1130 12345678, Oct 9, 2014
    Last edited: Oct 9, 2014
    Information below credit belongs to me

    That's not my final deck though, I need to free all the POWs to truly test my units.

    Just curious. What do you mean by same
    "concept"?

    Also note: because of the AP generates faster in the 1.8 version. It is advisable to try higher AP units than what you are used
     
  11. watashi101

    watashi101 Well-Known Member

    Jun 27, 2014
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    If facing a deck using rider, it is advisable not to use special attacks blindly. Always spawn Utan/equivalent shooting units and make special when rider starts rushing by his special. The bullet fire can always eliminate him before exploding.
     
  12. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    i also use 2-4 spammable/semi spammable units upfront starters with decent back up supporting each other(tank infront,spammable fragiles in between, and heavy firing at the back) if thats acceptable to the concept part..

    and the only units we differ are augensterm and morden bot..

    im also experimenting quite a lot lately and i find iron iso(with fast prod now,again quite fragile if left unprotected..but fun) and iron nokama2(slow prod now) helpful.. special mention also to sam tanks too(knock backs are quite helpful if timed properly)
     
  13. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    Are you on android or IOS
     
  14. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    im on android mate
     
  15. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    Oh ok well that explains it.... you got it before.
     
  16. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    hey, thanks for the advice mate... but sometimes utan becomes unpredictable(suddenly stops to eat).. and some smart players with rider will patiently wait for you to stack up units, if you dont..they will lvl up ap or they will stack up too to force you unto something nasty(the 1st and 2nd riders are the crucial ones)
     
  17. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    #1137 12345678, Oct 9, 2014
    Last edited: Oct 9, 2014
    Oh yea and what do you think of mummy Trevor? I haven't unlocked him yet?

    He seems to be the other useful one besides morden robot?

    Mars people cadre seems rubbish.(im assuming the strategy for him is to use special as back up attack.
     
  18. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    #1138 joseph1234, Oct 9, 2014
    Last edited: Oct 9, 2014
    mummy trevor is an ok unit, not bad but not too good(base on my experience only).. he doesnt get knocked backed(good for semi mid tanking) but he gets onto a slump if damaged enough..
    hes like a robot morden but has stronger special attack(way stronger and longer)

    edit:mars cadre strength is through accumulation and long ranged special(being at the back is always a must)..its a fun gimick unit with decent damage..
     
  19. 12345678

    12345678 Well-Known Member

    Sep 27, 2014
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    Whoa dang..... If he is as good as you say, I may have to add him in my deck.

    Oh yea and he is only good behind other units right? Like hazmat soldier and Utan?
     
  20. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    yeah..if you can find him a good deck/strat..im alternating robo morden and mummy trevor.. lets just say morden is more on survivability and mummy trev is for special damage..
    im not an expert or anything and i usually get beat up by strong players on 1v1..i just grind a lot and try different decks on the limited units that i have :)
     

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