What do you think guys? https://fbcdn-photos-c-a.akamaihd.net/hphotos-ak-xfp1/t1.0-0/10550858_920736644620191_5489649045596898292_n.jpg https://fbcdn-photos-e-a.akamaihd.net/hphotos-ak-xfp1/t1.0-0/10445977_920736674620188_2983736767651008640_n.jpg
something is wrong. i cant find an opponent. anyone experiencing the same problem? upgraded to new version already . by the way im playing on android . sorry ios guys to hijack your thread.
The unit gunner is kinda good, I've seen it a lot in ranked but I think the giant slug is still the best early meat shield.
My theory that ads don't display for users who have bought medals didn't hold, as I was just served an ad after playing a single player level!
Thanks!!! the problem for the red crab is its price, think is a little overpriced for a rush unit... Leona is very good as a start unit in small maps I seldom have some defense against her in those maps...
i think you are missing something about Leona... She is fast and can kill a lesser unit with one blow with her special.. (several if they are stacked). She is dangerous in the very early game against players with a lot of high AP units.... She is almost useless in the late game...
I am somewhat like Spiel Chow, I do not spend any money on this game... so my deck is not that powerful... but i keep my deck competitive as possible with what i have... My early units are: Trevor (out of necessity) Samuray tank (out of necessity) Di Cokka LV Armor Iron Iso Mid game Sarubia? Shoe large red mecha... i forgot its name elephant slug (only keep it because of his "anti J.King" special) Brown crab (Allen O'Neil was here...) quite useful at opening big metal things... and worms... Late game... All of them I do not know how can I "survive" in this "era" of snails.. clarks and giant worms hahahaha I have a win/loss ratio of 4:1 now... BELIEVE IT or NOT ... but as early player i got my ass kicked A LOT... you just can't win with only the early units PD: I will never buy J.King... I HATE IT with passion...
Please tell me about your experience in pvp using this unit. I am also thinking if i should get it or not. Also I have seen some players using the new Gunner Unit and the Hover Unit. The Gunnter Unit has a lot of HP for 80 AP only and the Hover Unit seems extremely powerful. The enemy was able to destroy my Jupiter King very quickly by using it.
ok lets see... The guerilla trio is decent enough, i had an opponent that used all three of em against me with hover unit.. its quite a rush deck, luckily our arena is on a large area so late game he crumbled ... but the hover unit is quite powerful late game too..(spams easily) the native unit is quite fun to use.. a must for rush decks, he spawns very fast at attacks at a distance.. its offense is kinda weak, but he produces fast and piles up pretty quick... just be careful to MSA attacks and isos.. gunner unit is like an offensive snail with cheaper ap cost.. he knocks back enemies i think, he counters flying units because of its special, metal rear is quite annoying... its like a seminoffensive evasive heavy.. has lots of hp but flinches if been hit hard enough... this are the units that i encountered recently..I had no info about the other new units during combat..
http://www.gamefaqs.com/iphone/792649-metal-slug-defense/faqs/69623 According to this guide Clone Fio (zombie) is a slightly faster, cheaper, and weaker version of Zombie Marco. Clone Eri is just a real tough trooper with a heavy machine gun as default and a flame shot as a special. She's also cheaper than normal Eri.
Any suggestion on my deck? I wanna try the metal rear but I'm short in medals, anyone have tried it yet?
It's like a boss Trevor. Heavy vulcan cannon shreds infantry to bits and flaming cannon in close quarters has large aoe. And if you time it well it can dodge like Trevor's special.