You have to do a "full replay" and not a "quick reply". In quick replay, the insert image button will ask for an http link, such as from an image host, but you need to use the "attach files" button in the "additional options" window under the replay window. I can't believe it's already update time. I don't even have the Slug Copter, yet. Oh well, iOS users have to wait, anyway... I'm glad the snail's getting more expensive. As they are (were), it prevents most rush strategies. And Nokana Mk.II getting 20AP cheaper? I feel like they're trying to make it easier for decks that don't use J.King to get rolling, and that has to be a good thing.
nokana mk II got a slight upgrade too.. I dont know if its just me but he seems to have a faster skill cooldown.. Im gonna use him more often now.. oh btw.. be careful on buying the Metal Rear unit.. I notice it flinches too much(but has more survivability than most heavies), I dont know if my opponent is mis using it or anything but an opponents caterpillar +metal rear vs my own caterpillar +iron nokama mk2= me winning.. I havent encountered the other new units yet so im gonna explore more on pvp.. gona update whats usefull or not later.
So this are all the units that came with the new update. Including the ones that you unlock by completing the 2 new areas. Thanks for Emuchu for showing me how to attatch the Pictures! http://forums.toucharcade.com/attachment.php?attachmentid=75729&stc=1&d=1405607403 Is like a weaker version of Zombie Marco. Has the same special attack as him. http://forums.toucharcade.com/attachment.php?attachmentid=75730&stc=1&d=1405607403 Special is a Flame Shot http://forums.toucharcade.com/attachment.php?attachmentid=75731&stc=1&d=1405607403 Has about the same Special as Trevor. It jumps back while shooting! http://forums.toucharcade.com/attachment.php?attachmentid=75732&stc=1&d=1405607403 Jumps at the enemy to attack him at close range. Special is a powered up hand gun. http://forums.toucharcade.com/attachment.php?attachmentid=75733&stc=1&d=1405607403 Same as Shielded Soldier but shoots at close range. http://forums.toucharcade.com/attachment.php?attachmentid=75734&stc=1&d=1405607403 Same as Bazooka Soldier. But special attack shoots a little bit slower. http://forums.toucharcade.com/attachment.php?attachmentid=75735&stc=1&d=1405607403 Attacks at close range only. Shoots Vulcan in front of him and in the sky as special attack. http://forums.toucharcade.com/attachment.php?attachmentid=75736&stc=1&d=1405607403 Three flying units that shoot missiles at the enemy.
The other three units: http://forums.toucharcade.com/attachment.php?attachmentid=75737&stc=1&d=1405608183 Throws a torch at the enemy. As special it throws a spear. http://forums.toucharcade.com/attachment.php?attachmentid=75738&stc=1&d=1405608183 Stationary unit. Fishes jump out of it. Special of it is even more fishes jumping out. Looks pretty powerful. http://forums.toucharcade.com/attachment.php?attachmentid=75739&stc=1&d=1405608183 Rolls a bomb, which explodes when it hits an enemy. Special attack makes him plant a mine just in front of him. HP: 700 AP: 75 MOV.: Normal PROD.: Fast STAND. ATK: Spread Normal SPEC. ATK: Spread Normal Don´t know why the pictures don´t show in the actual posts but I am sure you will figure out which units I mean.
Glad to help you out Also, does somebody know how to complete Mission 12? I just cant figure out how to complete it :/
I just got hit by two Metal Slug Attacks in the span of two seconds - and there was no "glitch-jumping" of the screen. That was the third rematch with the guy, and after he won this round, he quit.
mission 12? yeah i can help .. focus on upgrading your ap twice as fast as you can... then focus ONLY on releasing shield guy,bazooka guy,and the bowling guy wearing the spy suit in that order... important tips: always activate the shield guys special.. the other 2 will be your offense(bazooka and bowler)...dont forget to activate their skills too... rinse and repeat... MSA as soon as possible and your good to go
thats quite rare... i cant remember the last time it happened to me though(i think way way back on update 1.2.0).. are you sure theres no glitch?
Can't be sure for certain, but there were no screen artifacts (screen-jumping), and that he quit after that makes me wonder.
Thanks a lot. Wasn´t taht hard at all. Now I have completed all the Missions. All the missions and new stages reward you with only 50 medals by completing them all. I think thats not that much. But the daily bonus should give about 60 more i think.
hey man.. I tried to search some hacking tools over the internet and there are quite a few..mostlty are - Infinite Medals - Unlimited MSP - God Mode (maybe this one?) - All Weapons - Infinite AP - Anti-ban Guard ..I cant seem to find that no cooldown hack tool(if there is one),im not experienced in hacking or tinkering smartphones... I know maybe thats a hacker but lets assume for now that its just luck maybe or lag(a common culprit)
hey that good... btw i recently bought that "Native" unit... he redefined the word "rush" for me... he costs only 30 medals(i got a spare of 20left from the bonuses) his ap is only 45... its attack are normal spread, and very long special.. production is very fast too.. sadly i only tested him on sortie missions but with remarkable results... I tried to pvp but i cant seem to find anybody there..
Most of those aren't legitimate hacks. If you attempt to download the hacking tool for most of those sites, it'll forward you to complete surveys and stuff. It's a total scam. Not that hacking doesn't happen. I do know some functional ones exist that give you infinite medals. Also, remember that the game continues to play even when you get disconnect mid-match. I had a total blackout today around noon (lol Typhoon Glenda), and the PVP match I was on just kept going as if I still had internet. Someone suggested several pages back that a lot of the weirder stuff that only happens once in a match could be the transitioning between the human player getting disconnected and replaced with an AI opponent. Who knows?
hmmm... I dont know too, probably youre right... recently i havent experienced opponents to disconnect... remember the first release of Metal slug D? when your opponent is in the verge of defeat he will disconnect?
My current theory is that when your opponent disconnects, the game has to replace them with an AI to continue the game. However, maybe the phone isn't keeping track of your opponent's MSA gauge or cooldowns, so when they leave, the new AI gets a fresh MSA and can spawn stuff right away. Just spinning away ideas until we get some kind of official statement or confirmation of this stuff...
hehe.. im head hurts thinking about that stuff.. so as for now..lets just enjoy the game... btw when the next iOS update comes up, I would like to recomend you the "native unit"... I kinda tried him a couple of matches earlier and he is a beast... I think he is gonna be the premiere rush unit in the game now..hes fast, cheap, normal distance to very long spread attack, has 1400hplvl20.. very fast production.. there like ants (if stacked) chewing on the caterpillar like its nothing, im quite blown away..I havent tried encountering a new unit that can stop it though(maybe a native too perhaps)..
Nice to see the Ptolemaic Army show up. Their units are sort of OP...at least in the amount of HP they have compared to their Rebel counterparts.