Thanks for clearing things up for me! Btw, are any future rebel units worth getting? They look cool, but I've already bought enough useless units.
Is the augensterm >, <, or = to metal rear? I have metal rear and shoe, but I'm not sure which one is more worth its ap. Ik that the metal rear costs more. If I get a new unit, I don't know which should be replaced. Is the mooneye a good support unit? The stone turtle is quite popular nowadays. It may be a great wall, but its cooldown time is quite slow. Does the brain robot outdo it as a wall? Is the Jupiter King obsolete with the stone turtle, rootmars slug, and brain robot around?
Ver.1.21 Tier List New Unit TiersVer.1.21, meta changing update, all because of the Stone Turtle. Sorry I wasn't able to get to posting lately, I've been studying. Now let's get to tiering! Also, welcome to the new users!. Sie Kensou: C Rank A Hyakutaro wannabe unit. It may seem more bulky than Hyakutaro, and that is true, but doesn't offer the amount of sheer burst damage of Hyakutaro. His special also offers faster shooting speed, but doesn't stay forever. Finally, he doesn't have a melee attack to keep melee units off him. Even Hyakutaro has his roundhouse kick to keep melees away. Stone Turtle: S+ Rank My goodness. I don't think we ever had a such a meta shifting unit before. You can argue Trevor, Patrol Bot, etc etc., but I personally believe it doesn't stand up to the change the Stone Turtle has brought. The sheer coverage and bodying skills of this turtle makes it so good, it doesn't need an attack to be good. But SNK decided to bless it with its devastating normal attack, so good, it could even repel the Huge Hermit from ever advancing. However, it is not without weaknesses. It's special is extremely lackluster, almost to the point it is the main weakness of Stone Turtle, as it fires the missiles, it's not able to do it's job of walling and if your opponent has a Turtle up also, they will likely to get 2~4 free stomps on yours. Another weakness is that it has the second slowest production speed, so don't make this unit your sole wall unit and have a bunch supporting squishies. Chin Gentsai: C Rank Only thing that's special is his special and that still doesn't one shot a Girida-O. Just an overall meh unit for 300 medals. Huge Locust: C Rank* Situational early flying unit. It pairs extremely well with fast melee units like Iori and Leona, allowing for a quick victory. Another victim of the Winter Bazooka Syndrome Units that moved up (↑)Commander (F to B*) Commander, you have been forgiven... Only if you belong in a Ptolemaic Deck with the Stone Turtle. Outside of that, you still belong in the F-Tier, so don't use Commander unless you're running Stone Turtle. Also, only use the Commander in the late stage where AP doesn't matter as much. Rootmars (S- to S+)Rootmars is the ultimate unit that benefits from the Stone Turtle, and his special also allows you to hit the opponent's squishy support units that might hide behind the Stone Turtle. Ring Laser Mecha (B to A) The Stone Turtle made it an important aspect in getting units that able to pierce units and the Ring Laser Mecha is a good unit that's able to pierce the Stone Turtle and hit units possibility hiding behind him. Elephant Slug (A to S-) Once again, the pierce mechanic is more than useful now, and the Elephant's special is that good piercing damage. Units that moved down (↓)Winter Bazooka (S- to A) Long time coming, the Winter Bazooka doesn't deserve the spot of S-, since Iori, the main reason it got moved to S-, has a lot of counters. Still a great mortar and Hyakutaro sniper in the early game. Airborne Melty Honey (S+ to S-) Stone Turtle, too good. Airborne Melty Honey is still a top tier relatively cheap AP wall. Combines well with the Stone Turtle.
The best thing about the Elephant is its special - it goes through anything and spreads across, THEN it raises meaning if a helicopter or air unit is in the way, it'll lose HP. I find the elephant (the only unit I've kept in my deck since day 1) is also a very handy way to defeat Keesi.
An user was asking for the vanguard.. Sincerely.. I own it and I'm not satisfied with it.. Seems like a cool unit.. But It's really not worth itCost to much ap and it's regular attack sucks.. And by the time you deployed it gets killed fast.. I think even the ring laser mecha (100ap ) is better, I noticed that the mecha got buffed... Play the special mission of the aliens in the purple world.. You'll see how much two laser mecha can do towards your units.. Vanguard's regular attack doesn't penetrate as the ring laser..
Your posts are always informative, Hyun. Do you have a file or page of compiled info somewhere? Insta-bookmark if so.
I actually do not, I was actually planning to make a separate webpage/blog, using wordpress or blogspot to archive my tier lists and findings. I'll let you know once I do. Best option for now is going to my user profile, click Show all statistics, and click all posts by Hyun. From there my Tier lists should be easy to find. Also thanks for the compliments!
Nice tier list! I'm not too sure about the commander though. I think my hate for that unit will never go away until it stops giving free ap. Most players just spam him and give the match away. I recently got the protogunner and upgraded him to Max level for my pf deck , but I have yet to see why he is popular now. The unit doesn't seem too strong. Can anyone explain more about the protogunner and it's role?
I guess it's anti air ability.. I have him as well but I take him out of my deck every now and then.. I think the Ptolemaic slug is better at the anti air job.. Due to the regular attack cannon with splash damage that hits air units as well Protogunner is good.. But not so great.. Its Vulcan is weak.. And it's close range attack will leave him vulnerable to lori and other melee characters.. Ralf popping out of the slug is a cool thing tho.. They should make the same feature with other slugs in the future maybe.. But Ralf alone out of the protogunner dies kind of fast.. It helps if you manage to activate his special tho.. (Without getting killed first) I only got him in the first place to have him next to the slug gunner.. Lol twins and also to pair him with Ptolemaic slug .. Although together they can take out air units Decent unit.. Bit not really that that great
in my opinion using Commander is a suicide, they are easy to destroy thanks that whatever u shoot to them u have many free ap, thier attack is too weak and if anyone want forcing something with this unit, must use many of Commander support and even u cant be sure to take enough damage.
Guys, I need to know what is it about the POW that makes everyone pick him... What happened to him? Did he get buffed in an update or something? No one picked him before now everyone has him?
It's suicide if you don't build the deck around him and you send him out early where AP advantage matters. If you release the Commander with the Stone Turtle in the late game, it's actually pretty good. In other scenarios, he's horrible, yes. Get 100k Exp
Another unit that has gotten buffed is the Bradley. It now attacks faster and its special recharges super quick. It's even faster then the slugnoid and LV Armor's! The only downside to it is that its production rate is slow.
Judging by the latest updates, all factions except neutrals got boss. I think in the next update they get it. Apparently it will be Sol Dae Rokker or Evil Spirit Incarnate.