1) It looks like you run Iori and Hakyuroto to take some space and than one between tar-man and/or Goro as backup for the first MSA and to shield next Hakyuroto... Isn't it? If (IF!) this is your strategy probably your weackness is tar-man. Iori Hakyutoro combination need to be runned after the second (or third) AP update so probably at the time of your opponent first MSA you have Yori and Goro already died and tar-man is not fast enough to be in the front, so your Hayakutoro stack is hitted. So you gain space quickly and are normally pushed back at first MSA attack (or shortly later). Than you can recover again position or lose the match. Play some match and say me if I´m right... If I´m right you can solve the problem adding one mid-range (not melee) shield in the range of 150-300 AP to avoid Hakyutoro is hitten by MSA and a fast damage dealer to recover quickly position in case he is accidentally hitted. 2) No players: today is ok again, luckily 3) human deck: I have no medals to spend so before start build it let's ask some opinion... What you think about? Strategy is a pure idealization as I have few of these unit and I don't know 100% how they works... 1 Leona 2 Hyakutaro 3 Goro 4 Drill slug 5 Kyo 6 Protogunner 7 8 Slug Flyer 9 Elephant slug 0 Rootmars The idea is to play a super-early Leona (after first AP update) and a Hyakutaro to take some space. Update again AP times and release another Hyakutaro Third and forth update and release Goro to block the first MSA and a Drill slug as backup solution. Kyo is meanwhile a support Than enter in mid game with Hyakutaro huge stack shielded by Protogunner. At that point you should be able to play (unit 7, high attack unit to supoprt Hyakutaro) and slug flyer protected by Elephant slug and try to survive up to rootmars... Probably this deck don't work! Who use these unit can confirm some of my assumptions? Next week I will start to work on it (estimated time to catch all medals needed: 1 month)
The weirdest thing that happened to me in the last 24 hours is that I versed the world #5... twice. So out of 20,000,000 users, I took on the guy in that entire bracket ranked 5th. Let's just say it didn't go down too well. If there's one thing that was good about it... he wasn't a noob hacker.
No, its relatively easy to get the same person in Wi-Fi battling. First off, SNK combined their download count from Android and Apple. I believe Android is coming off 15 Million downloads and this is counting uninstalling and reinstalling. So that's a lot of people to match up with gone, particularly on the Apple side. Second, it was out of 24 hours. I would say it would be rare in 5 minutes, but 24 hours? That's nothing, I've ran into the same person like 5~6 times in a span of 24 hours and since they play when I usually play, I continually see them. In fact, I've gotten to know some users pretty well and even though there is no chat system, we get along nicely (Meaning they don't d.c on you, continuously ask for rematches no matter the outcome) Thirdly, remove whatever millions of people that don't play Wi-Fi. Trust me, when I got into Wi-Fi battling, the only reason to get more medals to buy more units I can enjoy.
This game exists for player vs player I wish they can introduce different costume for medals for kof units. Or maybe special limited units available for limited time.
Am doing so. Got a lot of trivia and mission tips to type up... Thanks Hyun. Good to see you going strong. Facebook Annnnd looks like SNK is going on the mini versions of bosses trend. Maybe we'll see a Mini Shiee.
Just like the baby J. King, this thing is going to be a massive fail. Even the big one is pretty pathetic... I can beat it with a human deck!
Quick thoughts on the update: Cloud Save, thank SNK finally Cloud Save is here! (Sadly, only for android it seems) The Mini Hermit is actually not that bad, 7.5k HP at level 30, seems like a free version of the Bear. Athena Asamiya, the Iori counter. Guess SNK is now using the idea don't nerf the units, just put new ones to counter that one. I believe her standard attack has infinite range, but she doesn't have anything like the Winter Bazooka to prock the infinite range. Girida-O Ver.F, well looks like Rebels are finally getting some decent mid-game. So, its standard attack is attacking three times. Say what now? Di-Cokka Ver.F, ditto, it doubles as an awesome mid and late game unit for the rebels. I predict rebel decks to be more popular than it is now. Edit: Mini Hermit is actually reallllly awesome, it's damage when steamrolling things is absolutely massive. The only weakness is that it gets flinched a lot, although the Hermit possess the smallest flinch range, literally a pixel. I would highly recommend to new users that need to release POWs, this unit will release them with ease. Also gave up on my quest for Keesi, its been already 3 months, think SNK would have released him if they wanted to.
Android is already up, Android always gets the update first. And no, no free medals. They were already generous enough last time.
The ads pop ups in this game are the most intrusive, most obnoxious of any game I've ever played. I guess Im resigned to Airplane mode. I normally don't gripe much here, but its gotten ridiculous. Especially since I have made a purchase. Well, no more until these ads get resolved.
what the hell i do?! i tried save data on server i mean cloud and all my game benn started from 0... i dont know what is happened...