I never said I expected more. You did not read the post correctly. I was simply saying that rootmars is a good unit if there are already other units in front and the unit is balanced. You would be surprised how many people online send rootmars in the middle of a match without support.
Lv armor and Hyakutaro seem to be very strong now. I wouldn't be surprised if more people started using them online. Btw is donkeyslug a competitive unit online? I remember reading how it got nerfed a while ago
the theory applied to patrol bots on how they became useful again on 1.18-1.19 can be applied to monoeyes as well(bot are squishy long ranged support,you could add hyakutaro as well besides his recent buffs).. there are more support units and msa blockers now... but in your defense i actually used monoeyes on 1v1 and 2v2 and it seems usable..heck, i even won SOME matches vs brain bots+rootmars decks.. with the help of iori(msa blocker),mature(pseudo defense barrier) and some other solid early units..because of the defenses, sometimes an msa will not wipe out a stacked monoeye... but i only summon monoeyes in mid game onwards,where my heavies are all on the battle field and needs extra offensive support(never summon them early its free ap for the oponent..only mid late game where ap is not that much important)
IMO, Karn over Shoe, you want the sheer firepower over the missile if you're going to be running one of them. You don't really need the extra missile, as the Brain Robot will easily cover your air with his standard attack. They're already everywhere, it's literally swarming with them. LV Armor is actually one of the best counters to Hyakutaro, his special just snipes him out before someone can shield him. Donkey Slug was nerf a long time ago, it used to be the best cheap wall (Kinda like airborne melty honey), but got nerfed into the ground. Only used in P.F decks.
i think prod rate before is normal and changed to slow special cooldown is been longer and defensive rating(no one knows how to compute it)is been weakened..even thou has the same hp but its more easier to kill.. something like that
Hey so I thought I would let everyone know there is a sears tapjoy ad that pops up almost every 5 minutes. You get 2 medals just for checking the ad. I'm in SoCal and not sure if this offer is given in other regions
about the brainbot vs rootmars pick i did the same, i held of buying one for 3days and see what happens.. both has it perks but i picked brainbot too because his more versatile than rootmars in terms of deployment... lets say what im looking for a unit is its usefulness. brainbot has the things that im looking for. rootmars is a type of unit thats conditional, meaning you may or may not use its full potential on most situations... im gonna list some of their perks brainbot: 380medals? highest hp in the game high splash dmg both melee,long ranged,and special(but needs cover during skill activation) 800ap,(more spammable than rootmars) has decent cooldown prod rate for a big unit can be deployed more easily rootmars: 500medals 2nd highest hp in the game high damage per second,almost a slug flyer special standard attack large hitbox special(lucky to land atleast 2 ingame) 999ap high prod rate conclusion, for a more balanced gameplay pick b.bot for versatility(good on any maps)good both on 1v1 or 2v2 pick rootmars if you intend to play til lategame where he shines the most, needs some good skills on 1v1 and shines on 2v2(where most of the time it leads to late game 90% of the time)
330 medals for brain robot, it's excellent value. Brain Robot is an absolute nightmare to face, that thing refuses to die, even Karn and Shoe has a hard time knocking it down. Speaking of Karn and Shoe, Brain Robot is an good counter to the duo, although it's a two way street, they both counter each well. Rootmars is way too slow for the current meta imo, it will seal the game or either make you lose the game. Too many people just spawn Rootmars thinking, oh look its 999AP it must win all games. It doesn't. Brain Robot is definitely better. If the Keesi is released, I might replace my Karn and Shoe for the Brain and Keesi.
Decided to buy a brain robot. While get only positive emotions from acquisition And also 500 medals not long left to save.
Yah I got both brain bot and rootmars. Brain bot is definitely worth the medals and is more versatile. My kyo, patrol bots, and Hyakutaro stack up so easily now when brain robot is out. I think rootmars is good too, but 500 medals is way too much. I would get other competitive units first before getting Rootmars. What does everyone think about sv-experimental, slugnoid, and drill slug? I've been seeing those 3 frequently.
Karn/Shoe Combo provides non-stop normal attack which I think Brain Robot is lacking of. Though Brain Robot have 15k more HP which is good to shield other big guns. But I don't think it works well with other Boss units like Morden, Kessi or JKing. It's a total steel wall so you need more guns like Hakutaro or Patrol Bot. Even Brain Robot+Karn+Shoe is good. You just don't need another unit which has a lot of HP but attacking slowly. I came across many fights when people use Brain Bot and JKing together and get punched together by my Iori because they both can't push him back... And speaking of Kessi, I don't think it will be released in the very soon future. As it's an air unit with a lot of HP (I assume) and having a decent spread attack, it will greatly change the meta environment, and at least turning some of the good units into rubbish. If it comes out, either we will see an nerfed version (so it don't even fry mortar instantly?), or I will expect it to go beyond 1000AP.
With all due respect, I think Keesi would change the meta but not in a horrible manner. It's awfully slow, and with a boss unit you want it to be constantly hitting the front lines. With such slow movement, it won't get to the fight in its most crucial time. Does it do a butt ton of damage? Hell ya, it kills Rootmars in 2 attacks, that's impressive. But it needs to get to the fight first. Also, if you manage to someone to survive one jet engine sweep, the Keesi will be reset back to the base, to make its trip back. Good thing for short maps, awful for long maps. Simply put, it's just a melee unit that's in the air. What will it punish in our current meta? It would definitely punish walls and support decks, such as the now pretty popular brain robot stack all your Hyakutaro and Patrol bot deck. It would also punish decks that run too much melee. Tbh, sometimes I'm just sick of looking at the same decks and an unit like Keesi will force users to create decks, create some variety into them. Keesi is great, but I don't think its 1k AP great. Heck, why would it be 1k AP? It's HP isn't that bulky, it gets shot down 3~4 Iori specials (A lot of bosses can take more than 3~4 Iori specials) and that should be easy to pull off with Iori being a common melee user now, I even in late game use Iori to snipe off Hi-Dos. Should be easier with a slow snail plane like Keesi. A good AP range would be probably 800AP~900AP. As I see it personally, Keesi already balanced itself out with the awful movement speed, huge body even though it's air, a lot of things common in the meta hit air, and the Bikers absolutely punishes them, as they just zip past Keesi and force it back to the beginning. It's really a shame Keesi isn't on sale even as of now, it's not like it's Big Shiee, Huge Hermit, or Dragon Nosuke level on destruction. I just want an unit that's able to shake the meta to force us to use units that's not same. Instead of nerfs to units, I would rather want units that are able to counter those "op" units. Think Keesi would cover a lot of ground for that problem. Again, just my opinion on it, Keesi wouldn't kill us all if it did appear. Hyakutaro on the other hand will.
Sorry... What ELSE, not what MORE you expected... I just said it is a simply understandable unit (but extremely good). Regarding keesi, I think we should not speculate on how it will influence our game, let's wait for the release (if released, I think it will be something similar to big shiee, only for offline game). Than I ask a suggestion. I feel I miss a boss unit in my deck as in 2v2 late game I normally lose 1) W. Bazooka 2) Iori 2) LV armor or Girida-O (I cycle swap them, in general I run Girida) 4) Patrol bot 5) Airburne melty honet 6) R.R. Shobu (to be replaced with Mature?) 7) Karn(to be replaced by a real boss unit?) 8) Shoe 9) Hi do 0) Morden The problem is that the only rebel boss unit missing is J.King and I don't think he match in my deck (Hi do and SHoe are not walls and Morden is not enough to shield him)... I think I will try with the Mature pseudo-wall... Between the Karn/Shoe, I think I will keep shoe due o the better anti-air capability... Karn seems to be a kind of land-wall opener unit while shoe more a support and antiair unit...
It's not speculations, I genuinely believe Keesi has a high probability of coming. Like my last comment reads, as a PvE boss, it is incredibly lack luster and even as a normal boss unit, maybe lackluster. I don't get what you're trying to say, please explain.
I say that there are some boss units (big shie, dragon nosuke, ...) that are only your opponent in off-line match... One of them maybe keesi But I may be wrong... let's see what SNK will do! Edit: probbly you are right as some hacker used keesi... but let's see
i think hackers can access those units too(big shie, train etc) i saw a vid of a hacker using those units on an fb msd group page.. i think its on youtube also( update 1.18).. so the possibilities are endless(and depends also to the skill of the hacker)
Man, joseph looks like you have an updated deck. Too bad I wasn't able to compete with you with my main deck and I was using the Scum Deck (Was trying to rank up through ladder and beat poorly constructed decks.) Only won like twice and you won like five, gosh darn. Hopefully we can run into each other again when I'm running my normal deck! That gosh darn Mature was a great help to ya, blocking a lot of my shots. Anyhow, good games!