Universal Metal Slug Defense (by SNK Playmore)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 1, 2014.

  1. Fio

    Fio Well-Known Member

    Ok I have a coupel of questiosn about Hi-Do:

    Does Hi-Di disappear after it uses its special?

    How many medals does he cost?

    What's his price? Eg 900 AP etc?

    Thanks :D
     
  2. Don Thrash

    Don Thrash Member

    Feb 2, 2015
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    I would avoid getting Leona and Benimaru, their method of rushing can be completely countered by an early Iori, who has about the same production time and 50-60 more AP. Both Leona and Benimaru fall off really hard late game, all their attacks require them to get into melee range yet their low HP pool will just make them fodder.

    On the other hand, Airborne Melty Honey is absolutely fantastic, and is worth the medals that it costs many times over.

    As for your deck, I would suggest replacing W Rocket, Sandbag, and W Rifle first, get some 150 - 300 AP units for the mid-game (mid-game starts after the initial MSA clears up some smaller units). Some suggestions would be:

    Ptolemaic Slug - Has deceptively good splash damage as well as being able to attack air units. Fairly good early and mid game, falls off a bit in late game.

    Girida O. Ver. PM - Personally never used it, although I've seen a lot of them online

    Di Cokka Ver. PM - Great mid-game unit, does an amazing amount of damage.

    Sarubia Ver. PM - An amazing rush counter, sturdy, can't be knocked back, works well in tandem with Airborne melty honey

    Black Hound - Used to be a great unit, he seems to have fallen off a bit though, and Ptolemaic Slug/Shoe can fill his role.

    Mars Mecha - Great wall, works a bit like Giant Caterpillar, but is more sturdy, less production cost/time, at the cost of not having a charge.
     
  3. Don Thrash

    Don Thrash Member

    Feb 2, 2015
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    After it's special it returns to your base.

    Hi-Do costs 400 medals

    700 AP

    HP at level 30 = 17,500
     
  4. Fio

    Fio Well-Known Member

    Ok thanks Don. Regarding the HP though, how does it take hits if it's an air unit?
     
  5. Hyun

    Hyun Well-Known Member

    Oct 18, 2014
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    It's not, its classified as a ground unit.
     
  6. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    hey bros, what do you think of mature? shes definitely good on a defensive style deck... has a large shield special thats crucial on clashes
     
  7. Ronaltjeng

    Ronaltjeng Well-Known Member

    Dec 1, 2014
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    Android
    Jakarta
    shes good. I like using her. can stop rider on his track. lots of ppl using rider to stop iori. so combo irori with mature is good.

    why kyo cannot stop msa? its so not fair
     
  8. Hyun

    Hyun Well-Known Member

    Oct 18, 2014
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    New Unit Tiers​

    Ver.1.18 shook up the metagame, many nerfs and buffs and my god Iori. Ver.1.18 just gave us 3 melee units, but it's fine.

    Iori Yagami: S+ Rank
    I want to give him a S- at first, but I do not want to undermine his achievements as an unit. Personally, he's not hard to counter once you know how to do it, but the fact he forces the meta change to include a spammy squishy to counter is pretty huge. His main strength comes from the fact his attack is incredibly fast. Like, the fastest melee hitter. His normal attack is literally Elite Arabian Soldier's special with increased distance and less start up time. But wait, there's more! He has an amazing special, and its amazing since his normal attack brings Iori instantly in range of his damaging special. To put the cherry on top, he's not MSA vulnerable and his normal attack lets him get in front of one pretty quickly. Time his special precisely and the MSA is gone, with Iori not even damaged, practically making Iori the first unit to negate a MSA with no damage. Also he's a Rebel affiliation unit, great for any rebel deck. Definitely a pick up if you want a good fast damaging melee unit.

    Reason:
    Fastest normal attack melee fighter
    Large distance covered by normal attack
    Amazing damaging special
    High HP
    Actually one of the few melee users that can reliably get to the target
    Able to completely nullify with a MSA with good timing with his special
    Rebel affiliation

    Mature: S- Rank
    Mature herself is a good melee unit, but nothing like Iori. She closes in distance extremely quickly as well, but that might be a disadvantage, as her special is made to nullify damage. If she had some sort of long range attack, not a melee unit, I would even say she would be S+ material. Alas, it's not, and would belong in A or even B, but thanks to her special, puts her in S-.

    Reason:
    Awesome special, gets rid of a lot of potential damage.

    Vice: C Rank
    Just horrid compared to Mature and Iori, they do what she can just as well and with extra abilities. Just horrid for 300 medals.

    Reason:
    Read above.

    Units that moved up (↑)​

    Summary: Whoop A promotions to S-~ Of btw, most of these promotions were due to being Iori counters.

    Winter Bazooka (A to S-)
    Spammy unit that has infinite range attacks (Feel like sniper should allow get this ability, but whatever), and in any form of maps are able to stop melee units. (Yes even very short maps, even though they struggle a bit more there). This makes them one of the best counters against Iori, and he doesn't even kill that many bazooka soldiers, usually just enough to replace his value. Just don't use outside of early game.

    Special Force (Rider) (A to S-)
    Rider has risen up in ranks as he is one of the few Iori counters, he's hard to hit with Iori, like with all melee units.

    Drill Slug (A to S-)
    Another good Iori counter, although he can be wrecked by the special if he doesn't kill him fast enough. Even then, he can stop a wide variety of

    Sarubia Ver.P.M (B to S-)
    A good meaty shield with no knockback, the Airborne Melty Honey of the ground. It also helps that his attacks are able to flinch Iori.

    Units that moved down (↓)​

    Summary: N/A

    Tar Man (S+ to A)
    LV armor is so much better now, he's faster, his special's explosion hits air, offensively better than Tar Man. Only reason people used Tar Man was due to his spammability, but now that he lost that with the equal same production LV armor, he's not much.

    W.Mortar (S- to A)
    5.5 second cooldown is long, not being about to be spammed as quickly as before.
     
  9. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    #2189 joseph1234, Feb 23, 2015
    Last edited: Feb 23, 2015
    hey nice review hyun!
    btw i would like to add/share rebel(zombie) to iori counters, 4 or 5 of these could kill any KOF unit.. including Goro! (depends on kof skill usage too btw)

    havent tested yet with a mature special clashing if its stop or will go though while my rebel zombie jumps, but in theory rebel zombie is invincible while airborne so it might work

    edit:rebel zombie gets sliced by mature:(
     
  10. SRaven

    SRaven Active Member

    Feb 20, 2015
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    #2190 SRaven, Feb 23, 2015
    Last edited: Feb 23, 2015
    Step 1) some answer:
    Hi-Do is a boss unit, he will stay with zou up to the end... He is AMAZING

    Leona and Benimaru are good units against noobs, but they can be easily counteracted. If one must be chosen, better Leona (is faster and can easily kill Benimaru if whell used)

    @Tizona: maybe you have too many rush units... I don' tink you can play at the same time all of them faster than their cool down, so at the end you unit production rate is the same as the one you would have with less unit... maybe zou can save some slot for late game

    Step 2) hacking:
    @dabossofu, I don't think nobody would buy such a big amount of medals at once (1 year salary in medals????? in one time?), EDIT: Hyun already answered the same, sorry I didn't saw it... copied answer that could be deleted! /EDIT
    but ok, I accept that it could be. You could have said "I earn medals while sleeping with 2v2" (that is possible...), but they are too much for that

    Step 3) should I leave the game?
    I was absolutely unable to find a solution against my favorite unit, Iori (Joking, I hope the guy created that unit burn in hell quickly).

    I don't want to buy him as is a kof unit but I cannot beat him... should I disinstall the game as it make no sense to follow or someone found a f*****g solution for this incredible b*****d???

    I tried:
    bazooka span unprotected (only bazooka) (it works on extremely long maps but not in short or medium, he come inside the bazooka line as hot knife in butter)

    bazooka spam protected by lv armor or by elite arabian soldier (it works in medium maps but in long maps you will have a too big AP disadvantage at the end and it do not work in short maps)

    bikers spam (it works extremely good in long map but in other maps it is useless

    suicide units spam (hopper mecha, ...) (similar but worst than bike spam)

    others melee units spam (2-3 at same time) (leona-elite arabian soldier, ...), it do not works nowhere as this bastard is insensible on how many enemies he face. He will kill them with 1 special)

    Shabou rush (id do not work as this bastard strike air units)

    Cheap air rush (Mh and other) - same as shabou

    To slow down him with sandbag, paratrooper, dropping mummy or similar up to MSD attack and then counterattack (It do not work as this bastard can 100% nullify MSD attack with his special... and even if you hit him he will survive)

    And in 2v2 mode is even worst because this bastard doesn't care if he have 2x units in front of him, he will kill them and get more AP to rush other units!

    So I have thanks to your suggestion:
    - some solution I don't fully like for long map (I don't like spam) and do not always work
    - no solution for short map
    - no solution for 2v2

    I want to kill the creator of that unit
     
  11. SRaven

    SRaven Active Member

    Feb 20, 2015
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    1 note I forgot:

    I read that new unit must be strong otherwise nobody would buy it and SNK would not earn money... That is NOT true!

    SNK earn more if all units are balanced, so
    1) you will buy all units at the end to try them
    2) you can buy most of unit and your deck will still work (if 3 units are better tha the others, than everyone will buy them but NOBODY will buy the rest)
    3) you can try different strategy (buying different units to try something)

    As you could try different strategies (before Iori and somehow without Hi-Do, but he is not so dominant) I liked MSD!

    now there is only 1 strategy that works (rebel deck with yori)
     
  12. Dppr8896

    Dppr8896 Member

    Feb 3, 2015
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    So, I did some changes and made an almost-finished loadout:

    1) Clone Eri (flame shot)
    2) LV Armor
    3) Airborne Melty Honey
    4) Ptolemaic Slug
    5) Karn
    6) Shoe
    7) Slug Flier
    8) Hi-Do
    9) Donald Morden
    10) <pending>

    But then I realized that I'm using mostly rebel units, so I made another, Rebel-only version:

    1) Girida-O
    2) LV Armor
    3) Iori Yagami
    4) Airborne Melty Honey
    5) Karn
    6) Shoe
    7) Hi-Do
    8) Donald Morden
    9) <pending>
    10) <pending>

    Do I need to change up my units? What can I use to fill in the remaining slots? I am looking for strong burst damage, piercing attacks and reliable anti-air.
     
  13. SRaven

    SRaven Active Member

    Feb 20, 2015
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    #2193 SRaven, Feb 23, 2015
    Last edited: Feb 23, 2015
    I'm not the maximum expert but I would add patrol bot 2 of the following:

    R.R. Shabou (if you need air supprt and small anti air capability)
    Patrol bot (if you see that you can earn field but cannot defend it later on)
    W. Mortar (if you like more defensive deckwith short anti air)
    Juppiter king (do not 100% match with Hi-Do but a good late game finalizer)
    W. Bazooka (if you like long map spamming)
    Paratrooper (a mix between sandbag and bazooka, but at the end is weak)
    I forgot Mature (if you want some aditional shield)

    try some match and check your vulnerability
     
  14. dubsman

    dubsman Member

    Dec 19, 2014
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    So many ppl have Iori now, what are your favorite counters that can be useful towards late game?.
    Mine is wall units like A.Melty Sarubia, M.Mecha

    Iori + Leona is soooo op, but whatever :) I'm not mad
     
  15. Hyun

    Hyun Well-Known Member

    Oct 18, 2014
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    #2195 Hyun, Feb 24, 2015
    Last edited: Feb 24, 2015
    He’s banned, as you can see, all posts has been erased. He won’t be coming back (If he does, he’s gonna face a ban again)

    If you’re just fully spamming more 5+ bazookas at at time, you’re doing it wrong. Seriously, I haven’t lost a single game so far with an Iori in it (Both 1v1, 2v2, any form of map). Its probably you’re doing it wrong, but I don’t blame you, winter bazooka requires some time, skill, and adjustment to do. You can’t just shove the winter bazooka in your deck and expect it to work. I use my winter bazooka to stop melee rushers (which it does fantastically, I’m sure people that played me can vouch for it) and early game. Yeah, it gets cleared in the first MSA, but by then, the Girida-O Ver.P.M and Di-Cokka Ver.P.M is more than enough to stop Iori. Once you get it though with the correct deck, it pays off big. In fact, my deck has been doing so much better, since Tar Man aren’t around as much. The only reason I lose in 2v2 is due to my teammate being bad or a MSA mistake. Never has it been due to Iori. If you even think about disinstalling a game over a single unit that is strong, but not op, I don’t know what to tell ya.

    First off, why do you keep switching from Iori to Yori? Sorry it just bothers me along with the Shobu being called the Shabou.

    Now that statement of a rebel deck with an Iori being the only good deck is not true at all. I’ve been cracking and busting in heads with my deck and my deck is not even close to a rebel deck. Sorry, to say this man, but stop whining(Don't know how to make sound little harsh, I know it sounds harsh, but don't take it too hard). It’s only like 3 days and you’re already saying you want to disinstall the game? I guess you weren’t around during the Trevor Era, Samurai Tank Era, Snail Era, Leona Era, Patrol Bot Era, cause some of these eras, particularly the Trevor and Patrol Bot Era were WAY worse than what will now become the Iori Era.
     
  16. Hyun

    Hyun Well-Known Member

    Oct 18, 2014
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    A good unit I forgot to tier up was the Gunner Unit, misspelt in the game as Gunnner Unit. When the gunnner unit attacks, it auto-knockbacks, not sure if you want to give a single unit space just to deal with Iori though.
     
  17. Fio

    Fio Well-Known Member

    I've noticed a lot of online players are using patrol bot again. Has this unit been buffed in an update since it was introduced?
     
  18. joseph1234

    joseph1234 Well-Known Member

    Jun 27, 2014
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    sorry for being a broken record(for my repetitivenes) but i find mature more(erm.. more useful, O.P is kind of thrown alot lately) than iori now.. iori is a burst damager who kill fast BUT he needs to get close, if the match gets late game his gameplay weakens... mature is different, if the game gets deeper and deeper she becomes more and more useful, i could literary stack 2pairs of shoe and karn with her around because of her special.. thats 4 wall destroying tanks! sometimes 3 pairs on very long maps, with pbots and hyakutaros! thats right stacked hyakutaros late game..

    her stats btw if you are interested
    prod speed:7 secs
    1st skill usage:+1.2-1.5secs
    2nd skill usage:2.5(3full secs if you add her attack animation)
    walks slowly
    weakest stand attack for the new kof units(but not by much)
    special is spread very long,although weak, its strength lies on bullet decimation
    ..

    she can defends from almost all kinds of bullets even laser vomits from fio and sf rider... but for now ,the shots she cant cancel are shots from iron isos and pbots so far
     
  19. Hyun

    Hyun Well-Known Member

    Oct 18, 2014
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    I agree, Iori is just a bulkier, MSA resistant, anti-air hitting special. Mature gets so much better, i wish she only stood behind the line, but guess it would be too op.
     
  20. Tizona

    Tizona Active Member

    Jan 26, 2013
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    #2200 Tizona, Feb 25, 2015
    Last edited: Feb 25, 2015
    Okay, I am starting to hate Iori now. Sarubia PM is just a tissue paper to him and that's the only thing I got to remotely FLINCH him. Max LV Iori rush down is ... I don't know what to post anymore.

    What am I suppose to do with that monster with 18 medals left?

    By the way, rank match 1v1 with close rank today keep match me against top 50 player? Really SNK. I am >15000th player you know.

    Or maybe most low level player just stop playing 1vs1 and go 2vs2 non stop?

    Or maybe this is my trial of fire where I am suppose to get beated to jelly until I got enough medal for Iori or Mature or Patrol Bot.

    Let's see, I got around 400-600 point on average per match. So I have to lose 20000x3x(300/3)/500=1200 match to get enough medals to purchase Iori.

    Where can I buy cheap anti-depressant drug?

    My current deck
    - Tar man
    - Elite Arabian Soldier
    - Airborne Melty Honey (Everybody I met on 1v1 has this one, so no comment)
    - Sarubia PM (In a match with no Iori, it shines very well)
    - Iron Iso (May swap with Sarubia normal version when I upgrade that one to lv30)
    - Slug Flyer
    - Cyborg Allen
    - Metal Rear
    - Donald Morden
    - Hi-Do

    Eyes on
    NONE (I gonna get migraine If I look at the shop too much, so for the sake of my head. I will stop looking and observe the trend online first.)

    Edited:
    Okay, I went to 2v2 and I finally got paired with high level player. Damn, I am such a leech. But I got 6 medal in an hour. So thank you very much.
     

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