Universal Meltdown© - (by Bulkypix)

Discussion in 'iPhone and iPad Games' started by Sanuku, Nov 6, 2013.

  1. SumoSplash

    SumoSplash Well-Known Member

    Sep 27, 2011
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    Playing iOS games, duh.
    Pennsylvania, U.S.
    Yeah, the co-op should branch out from the single player, not be the mode that defines the game. It definitely makes sense though how a person playing single player will look at the experience differently than the person who only plays multiplayer. In single player, things feel stagnant when there are no enemies spawning, which makes one notice the repetitive environments more (at least with me). In co-op, as I can only imagine, there is naturally more going on, which will naturally distract the player away from being as analytical as, well, myself.
     
  2. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Well I think the fact that the multiplayer is so seamless in this game that it kinda makes an exception.
     
  3. sdiggbot

    sdiggbot Well-Known Member

    Feb 23, 2012
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    Canada
    Lol this statement is hilarious given how many people cant experience multiplayer without crashes
     
  4. ahmeni

    ahmeni New Member

    May 30, 2012
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    This game needs a period of invulnerability after taking damage or being stunned, it's really quite jarring to get a whole life bar knocked out by successive unavoidable hits.
     
  5. bloodchoke

    bloodchoke Member

    Nov 13, 2013
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    Hey, can you sync this game between devices? I played this game on my iPhone first and when I tried playing on my iPad (same game enter account) it started from the begining and I can't seem to find how to sync them.
     
  6. repapermunky

    repapermunky Well-Known Member

    Aug 29, 2012
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    #546 repapermunky, Nov 13, 2013
    Last edited: Nov 13, 2013
    I don't think that's possible as of right now. I believe someone said, in an earlier post, that iCloud support is being looked into.

    Yeah that sucks, and it does happen; however, if you level up your character the right way, and save lives, that is no longer an issue. I have about 25 lives at almost any given time, and I'm level 54, so it's really not a problem for me at all.
     
  7. adamphetamine

    adamphetamine Well-Known Member

    Jan 4, 2011
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    Programmer/3D Modeling
    Bethlehem, Pa
    Totally agree I've died many times to being stun locked by grenades, which sucks. His game is fun but it needs new environments and an endless level for multiplayer to see how far u can get, it should get progressively harder and change environments as u go. The game now, while fun, will be dropped when max level and no new areas and stages, endless level would easily keep me coming back, new weapons too.
     
  8. SumoSplash

    SumoSplash Well-Known Member

    Sep 27, 2011
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    Playing iOS games, duh.
    Pennsylvania, U.S.
    I actually think this adds realism, getting hit when you're down. It's also equalled out by the fact that you can do the same to the enemies. Recently I've been using the grenades to knock back the enemies while they're stunned, then rush up and do a melee attack right after.

    The main thing is, if you're knocked down, you're going to pay for it.
     
  9. I dunno why the mp can't shine. I agree that the mp is funner than the sp, but really good mp will almost always be better than sp if done well.

    Just in this game, the mp is done marvelously.
     
  10. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Yeah it's like judging Borderlands without putting the multiplayer into account
     
  11. SumoSplash

    SumoSplash Well-Known Member

    Sep 27, 2011
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    Playing iOS games, duh.
    Pennsylvania, U.S.
    Look at it this way... What if there was no mp available?
     
  12. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Clever (;

    Still 5 stars from me
     
  13. But the game does have great mp. In fact, that's one of the best things about it. How can you judge a book with no cover?
     
  14. PresidentZer0

    PresidentZer0 Well-Known Member

    Dec 7, 2012
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    Still no update??
     
  15. SumoSplash

    SumoSplash Well-Known Member

    Sep 27, 2011
    2,123
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    36
    Playing iOS games, duh.
    Pennsylvania, U.S.
    Hehe. You mean judge a book by it's cover?

    My point is that co-op is meaningless to me. If anything it's just a bonus feature. Of course it strengthens the game overall having it, but it shouldn't be the most noteworthy aspect of the game. All of my comments in particular have been related to single player mode, a lot of which might be pointless to a person who only plays mp. To a person playing mp, you might not notice the boring environment as much, or the fact that there is not enough action in between spawning enemies, since mp provides you with a totally different feel.
     
  16. I think it's going to take a couple more days, he didn't submit it all that long ago.
     
  17. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    I personally prefer this game single player as it's a much more challenging experience and makes it feel different from the other dual sticks out there.

    The multiplayer is more run and fun mayhem which is also very enjoyable, and unique for its own reasons
     
  18. #558 Connector, Nov 14, 2013
    Last edited: Nov 14, 2013
    I like both, single player and mp, though I would probably prefer mp.
     
  19. kioshi

    kioshi Well-Known Member

    Apr 9, 2011
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    Brazil
    Why shouldn't it be the main feature? It is the main thing in games like call of duty which cost 60 bucks, have tons of sequels and allow them have short boring single player campaigns.
     
  20. sdiggbot

    sdiggbot Well-Known Member

    Feb 23, 2012
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    Canada
    I would have enjoyed the game a lot more if MP wasnt broken from day one. Now interest has died and unless this new update brings more than just MP stability, meh.

    Is it me or is this update taking forever to go through?
     

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