Universal Meganoid 2017 (by Orangepixel)

Discussion in 'iPhone and iPad Games' started by Boardumb, Mar 30, 2017.

  1. nkx

    nkx Well-Known Member

    May 9, 2015
    672
    0
    16
    #101 nkx, Apr 2, 2017
    Last edited: Apr 2, 2017
    The highest I made it was 2-1 love the game but very hard! Like almost like ghouls and goblins frustration of one hit death.
     
  2. Snooptalian

    Snooptalian Well-Known Member

    Sep 12, 2009
    1,936
    8
    38
    I haven't downloaded this yet, just missed the sale by 30 minutes apparently, but several of the other OrangePixel games aren't loading Game Center on my iPhone 6 + on 9.3os. I'm assuming this wouldn't load either...
     
  3. Mrwubbs

    Mrwubbs Well-Known Member

    Feb 19, 2012
    498
    0
    16
    Yea this too. It's also happening on google play with the same particular games: Heroes of loot 1 and 2 Gunslugs 1 and 2 and space grunts. The weird thing is, it's working for some people. It sucks the worst in space grunts and Gunslugs 2, because I can't upload a daily run high score now :/
     
  4. JackDerp

    JackDerp Well-Known Member

    Dec 15, 2015
    318
    33
    28
    Is there a boss at the end of this like spelunky?
     
  5. PoloBaquerizoH

    PoloBaquerizoH Well-Known Member

    Dec 30, 2013
    636
    0
    0
    Please fix xbox 360 controller support on iMac Steam
     
  6. BillyOceansBlues

    BillyOceansBlues Well-Known Member

    Mar 1, 2013
    188
    7
    18
    Agh got over the hump and the game feels so good now. Really tough and fun!
     
  7. orangepascal

    orangepascal Well-Known Member

    some more info on what the problem is could help.. also might be better asking about steam version on www.orangepixel.net/forum since this is mostly for the iOS/mobile version :)
     
  8. childermass

    childermass Member

    Oct 8, 2016
    12
    0
    1
    Does anyone else have a major problem with the D-Pad? Is it part of the difficulty?
     
  9. Mrwubbs

    Mrwubbs Well-Known Member

    Feb 19, 2012
    498
    0
    16
    Are you being touched by one of the critters? If so they reverse the dpad
     
  10. VoodooVyper

    VoodooVyper Well-Known Member

    Jan 25, 2009
    2,244
    15
    36
    Man I was going to pick this up yesterday but it looks like the sale didn't last through the whole day.
     
  11. RenTin850

    RenTin850 Well-Known Member

    Dec 10, 2013
    155
    0
    0
    Reading the game's description alone, makes this a definte buy for me. I'm excited to start this thang up!
     
  12. orangepascal

    orangepascal Well-Known Member

    good news, found the cause of Gamecenter bugging out (yay!)
    will push an update soon (1.4 got some changes,fixes and improvements, also rebalancing difficulty in world 3)

    I'll also push updates to my other games for the Gamecenter thing ;)
     
  13. Mrwubbs

    Mrwubbs Well-Known Member

    Feb 19, 2012
    498
    0
    16
    Yyyyyyyeeeeeesssss Thanks alot!
     
  14. rslowe

    rslowe Well-Known Member

    Apr 22, 2016
    74
    61
    18
    I think I like Space Grunts better than Meganoid -- this game is more fast-paced but also feels like it punishes you for moving quickly. I feel like 1/2 of my deaths/HP losses come from spikes offscreen or lasers/turrets that I only see midjump just as they fire.

    I know that I just need to be more careful. =P I like the Metroidvania quality to it, though. I've gotten as far as 3-3, but the electricity and rockets are *fierce* when they start adding up.
     
  15. orangepascal

    orangepascal Well-Known Member

    Space Grunts is a totally different beast tho :p

    as for the world 3 difficulty, the incoming update (1.4) makes a few changes. Electricity (crawlers) will move slower by default (and even slower if you have the Hack activated) and there are a few less of them moving around. Think it changes the balance for the better, but we'll see :)
     
  16. Mrwubbs

    Mrwubbs Well-Known Member

    Feb 19, 2012
    498
    0
    16
    The jetpack damn near breaks the game lol.
     
  17. yearoftherat

    yearoftherat Well-Known Member

    Jan 16, 2013
    89
    0
    6
    Was really looking forward to buying this game and supporting the developers but wondering why a price increase already?
     
  18. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
    1,818
    56
    48
    Online Ad Sales - Pandora
    New York, NY
    The original price was an "early bird" sale price. Always planned on going up.
     
  19. yearoftherat

    yearoftherat Well-Known Member

    Jan 16, 2013
    89
    0
    6
    Ahh ok thx..my loss as I missed the early bird sale.
     
  20. yankeeblue000

    yankeeblue000 Well-Known Member

    Aug 29, 2016
    644
    36
    28
    I think the touch controls are pretty bad. Almost unplayable because of the precise movement needed to avoid death. Mfi controls are better but the button mapping is a little weird. I also don't agree with certain design choices of the placement of certain traps that lead to unseen & unfair deaths. I like the aesthetic, but most of the dev's games use this kind of look. I guess it's his signature design which ok I guess, but maybe try something that stands out a little more diffently for each game. All-in-All it's ok. Its just getting a little tedious playing when I'm constantly dying from falling & landing on spikes that I didn't know were there or getting zapped by a laser beam trap from above that I couldn't see.
     

Share This Page