Max Adventure - Dual Stick Goodness from Imangi! (out on 14/Dec, Gameplay trailer)

Discussion in 'Upcoming iOS Games' started by nattylux, Apr 29, 2010.

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  1. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    @nattylux
    While I appreciate how your game will be doing something new in a dual stick shooter via the environmental puzzle elements, please don't get too crazy with these aspects. Just a little puzzley elements could make for richer play but too much and the game will lose a lot of it's replayability (who wants to have to trudge through the puzzle again once they've already solved it?).

    Then again, if you are planning two modes, Story and Survival, this can all be remedied pretty easily.

    The Story Mode will be where many of the game's more clever puzzles could be thrown in as it is where the player really wants to face some clever challenges but then with endless continues and maybe not so much a score but best time through all levels combined, whereas the puzzle elements could be kept to a minimal in the Survival Mode which is all about making the best score and with a lot of randomized elements to increase its replayability.
     
  2. Obscure

    Obscure Well-Known Member

    May 2, 2010
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    Looking good, can't wait for the release.
     
  3. cubytes

    cubytes Well-Known Member

    Aug 25, 2009
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    is it going to be more arcade'ish or more laced with RPG elements?

    RPG a la character development, equipment management, shops, ect...

    arcade'ish is just pick up dropped guns, health, power ups, ect

    i wonder which would work best for Max Adventure?

    assuming its an exploration type game im willing to bet its RPGish or loosely loot based/equipment management... otherwise what incentive would the gamer have to explore?

    im just curious :)
     
  4. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Any news updates on this game?
     
  5. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    Just what I was about to say
     
  6. nattylux

    nattylux Well-Known Member

    Sep 17, 2008
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    We're still cranking away. Not really sure how long we have left yet. We want this game to be awesome, so we'll just keep working on it until it's an awesome game.

    In the meantime, we've added iPhone 4 support, and it looks amazing on the retina display. We've also been working a lot on the upgrade system and level progression, making sure it's balanced properly.



    Yup, we already have the two separate modes. Survival is the endless survival shooter that you can play over and over again, while story mode is where we're throwing in the puzzle elements.

    Thanks!

    A little of both. Survival mode is arcade-ish, and story mode is more RPG-like.

    Workin' workin' workin' :)
     
  7. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Sweeeet! :)
     
  8. Sevendust

    Sevendust Well-Known Member

    Jul 6, 2010
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    Nattylu, any news on a beta test?
     
  9. josh.hofer

    josh.hofer Well-Known Member

    Aug 5, 2009
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    Someone needs to give nattylux an award for one of the most active developers on the platform. Seriously, great job getting so many questions answered and keeping everyone updated with the games progress.

    I'm really excited for this game, can't wait! Keep us posted on beta testers! I want in :)
     
  10. Donovan1209

    Donovan1209 Well-Known Member

    Jan 28, 2010
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    I know more active ones :)
     
  11. nattylux

    nattylux Well-Known Member

    Sep 17, 2008
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    No news yet. I'll definitely post here when/if we need testers. Love that you guys are so excited :)

    Haha thanks. I'm definitely not the most active though. I try, but I do have my lazy days ;)

    LittleWhiteBear comes to mind...
     
  12. nikhsterboi

    nikhsterboi Well-Known Member

    Still looking good. I wish I cold take Max for an adventure right now!
     
  13. Sevendust

    Sevendust Well-Known Member

    Jul 6, 2010
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    Me too!
     
  14. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Me three!! :p
     
  15. nattylux

    nattylux Well-Known Member

    Sep 17, 2008
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  16. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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  17. The prez 12521

    The prez 12521 Well-Known Member

    Aug 17, 2009
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    Me five!

    Ahaha well it's somewhat small, but there's some tough competition out there! But this game already looks amazing, self published right?
     
  18. paul1998

    paul1998 Well-Known Member

    Jul 7, 2009
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  19. ImLegend

    ImLegend Well-Known Member

    Jun 26, 2010
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    that's how ppl keep this thread alive?

    OK! ME SEVEN
     

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