Max Adventure - Dual Stick Goodness from Imangi! (out on 14/Dec, Gameplay trailer)

Discussion in 'Upcoming iOS Games' started by nattylux, Apr 29, 2010.

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  1. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    ^

    Not sure if there's a set release date now though...
     
  2. Godzilla[D00M]

    Godzilla[D00M] Well-Known Member

    Jan 9, 2010
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    Chocolate coins? ;3

    id love to have a little treehouse place to be able to customize. and there are lots of possibilities with the treehouse.

    -friends stay there
    -levels of you guarding the treehouse
    -cosmetic changes upgrading and customizing.
    -instead of having achievements max could get a trophy everytime he does something and that goes in his treehouse

    and the harbor master easter egg has me on the edge of my seat :D

    alien pod would be awesome!

    cool idea. make it like a jigsaw puzzle get four pieces put em together and you get a level. unlock-able level jigsaws could go on a table in maxes room

    thats sick.

    wow 6 hours to make 1 level 0.0 cant really ask for you to hurry up and make alot of level lol.

    minigores making a co op mode for online blue tooth and local wifi maybe you gouys could do something like that too. itd be fun teaming up with friends irl and fighting as maxs friends in the game. tree house fefense would be extremely fun co op. id make all co op survival though.
     
  3. Wired360

    Wired360 Well-Known Member

    Jun 12, 2010
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    I would also add the hidden mission could be to find parts of an object or blueprints to add to the treehouse?
     
  4. Godzilla[D00M]

    Godzilla[D00M] Well-Known Member

    Jan 9, 2010
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    cool level idea: theres a garden maze or a hay maze, and there are 4 kids in it that you have to save by finding your way through. aliens will com out blocking your way alot, and then at every dead end theres either an alien pod, a friend, or a twinky or power up or whatever theyre called lol. and in one occasion a secret room that when you walk into the bush it puts you inside to find a levels puzzle piece.
     
  5. kshep

    kshep Well-Known Member
    Patreon Indie

    Sep 15, 2008
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    Co-op would be awesome, but that's a bit beyond the scope of what we'll be able to include in the first release.

    We do have missions where you have to find all the pieces for something you need. That is all I will say ;-)

    I actually just finished building a hay maze for one of the farm levels :) It's pretty sweet!
     
  6. Godzilla[D00M]

    Godzilla[D00M] Well-Known Member

    Jan 9, 2010
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    yeah i figured just an idea.

    and how come it seems your always one step ahead of us xD
     
  7. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Love your icon kshep.
     
  8. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Yes, the icon is awesome.

    Any new updates or news?
     
  9. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    Is this gonna have GameCenter?
     
  10. Godzilla[D00M]

    Godzilla[D00M] Well-Known Member

    Jan 9, 2010
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    wow i just watched more vids on it and im even more excited. can we see some more gameplay for it?
     
  11. Dazzlemi

    Dazzlemi Well-Known Member

    Mar 14, 2010
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    this sure does look like a fun game - can't wait for it to come out !
     
  12. ojtitus

    ojtitus Well-Known Member

    Jul 7, 2010
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    Another great looking twin stick shooter that I just can't wait to get my hands on!!
     
  13. Godzilla[D00M]

    Godzilla[D00M] Well-Known Member

    Jan 9, 2010
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    ikr looks amazing
     
  14. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    I couldn't agree with you guys more!
     
  15. Godzilla[D00M]

    Godzilla[D00M] Well-Known Member

    Jan 9, 2010
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    i just read that theyre planning to have around 30 levels! thats alot as long as theyre large levels theyre large levels. may i suggest you put the levels in a calender format then add an extra day to it to make it like survive every day? then you can collect the toys and when you turn the page of the calender you get those, and then you do it again and you get survival levels, and again and you get arcade modes (if they make it).
     
  16. kshep

    kshep Well-Known Member
    Patreon Indie

    Sep 15, 2008
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    Thanks, guys! Glad you like the icon!

    Yes, this will have GameCenter. We are planning on fully embracing game center for all of our games going forward.

    It will have around 20 levels, not 30. Most of the them are pretty large, but we vary up the game play between the levels with different missions types so it's not all the same.

    We're still hard at work, about 14 of the 20 levels are done! Few more to go, then we'll start beta testing.

    -Keith
     
  17. dyscode

    dyscode Well-Known Member

    Apr 11, 2010
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    #237 dyscode, Sep 11, 2010
    Last edited: Sep 11, 2010
    Can someone give me a reasonable explanation WHY little boys always have to wear SALAD BOWL when they go rugged?
     
  18. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    If beta testing is soon then this won't be long!
     
  19. Wired360

    Wired360 Well-Known Member

    Jun 12, 2010
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    Still can't wait, if you need any ideas for anything I'll be glad to help! :D
     
  20. Godzilla[D00M]

    Godzilla[D00M] Well-Known Member

    Jan 9, 2010
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    how many levels are you guys usually able to get out a week?

    and oh lol. thats still a lot of levels i guess seeing thast revolts only gonna have 8...and it is good that the levels arent all the same. how many survival maps will you have, and will there be an arcade mode?
     

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