MARVEL Strike Force: Squad RPG Scopely, Inc. The fate of the world is in your hands playing MARVEL Strike Force! Team up with Marvel super heroes and super villains … Free Buy Now Watch Media DetailsThe fate of the world is in your hands playing MARVEL Strike Force! Team up with Marvel super heroes and super villains in this action-packed, visually stunning free-to-play game for iPhone or iPad. Defend Earth against Marvel's legendary threats by building teams of Marvel characters from every corner of the multiverse like Doctor Strange, Loki, Venom, Spider-Man, Captain America, Iron Man, and more. Inject hero blood into your veins by dominating the competition in a slew of game modes ranging from Alliance team-ups to single player rumbles. The world is watching… Answer the call in MARVEL Strike Force! ASSEMBLE YOUR SQUAD Form a RPG squad of powerful MARVEL Super Heroes and Super Villains in a fight to save the universe. Mix and match characters from all corners of the multiverse for an experience unlike other single player games. STRENGTH THROUGH EVOLUTION Outfit and upgrade your Marvel Super Heroes and Super Villains to become stronger than ever before. Strengthen characters for specific single player game modes or to dominate across every battle. STRATEGIC DOMINATION Who you bring to the fight matters in this super hero game. Pair up specific heroes and villains in squads to form synergies and take out enemies. Utilize RPG fight tactics during 5v5 battles to vanquish the greatest villains of the Marvel Universe. EPIC COMBAT Experience groundbreaking RPG gameplay cinematics in this super hero game as your squads unleash dynamic chain combos with a single tap. STUNNING VISUALS Play through a visually stunning mobile game experience leading your favorite Marvel characters in this super hero game. The world of Marvel has never looked so good in a single player game! Heroes assemble: Play MARVEL Strike Force, the best RPG today! By downloading this app, you agree to our Privacy Policy and Terms of Service, available at https://scopely.com/privacy/ and https://scopely.com/tos/. Information Seller:Scopely, Inc. Genre:Action, Adventure, Role Playing Release:Mar 28, 2018 Updated:Mar 28, 2024 Version:8.0.1 Size:310.0 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel Jerutix Well-Known Member Nov 3, 2009 1,754 65 48 Male Ministry Oklahoma https://www.discord.gg/kingrabbit #2 Jerutix, Mar 30, 2018 Im enjoying Strike Force so far. Played Avengers Alliance 1 & 2. This is similar, but more like the Star Wars and DC games of the same type. I find it to load way faster and run way smoother than either of those on my mid-low end Moto Android, which was a huge and welcome surprise (especially for a newer game). I really expected to delete this quickly because it would run poorly, but it seems to auto adjust graphics and frame rates. The story is mildly interesting. Spider-Man and Daredevil are in my top 5 favorite comic characters, so I love that I had to do nothing except pre-register to have both of them. X-Men will obviously be added later since Wolverine is already in the game. Its not straight vanilla, but its sort of more of the same in comic games. I see myself playing for a while, and then well see how quality of life goes for long term. Pagan Fox Well-Known Member Jul 20, 2012 476 32 28 #3 Pagan Fox, Mar 30, 2018 Are you able to reroll or is there any point? Certainly looks good at this stage with plenty to do, but energy timers seem to be everywhere. I pulled Luke cage for my first character and his Taunt ability helps a lot. Serenityinaz12 Well-Known Member Mar 27, 2015 56 0 0 #4 Serenityinaz12, Mar 30, 2018 Last edited: Mar 31, 2018 It's literally another almost exact clone of Star Wars Galaxy of Heroes, good lord this is just pathetic how little effort is put into some of these games. And yet it will make a ton of money and the cycle will continue. sigh sirgrail Member Mar 19, 2009 9 0 0 #5 sirgrail, Apr 10, 2018 And it being a clone of Star Wars: Galaxy of Heroes is so bad why? There are plenty of similar Match-3 games or Fire Age games or Summoners War games or Clash of Clan games or others. A good formula gets copied. It's not as if that's new to iOS games. Personally I'm really enjoying Marvel Strike Force and I've been playing Galaxy of Heroes for years. It's just like having a different flavor of ice cream. Barak Well-Known Member Mar 13, 2010 230 4 18 Portland, OR #6 Barak, Apr 10, 2018 And yet I enjoy it MUCH more than I ever liked GoH. I haven't spent a dollar and have been playing for like 6+ months (since Beta). I really missed the old Marvel turn-based battlers and so this scratches the itch perfectly... Also, the amazing graphics and speedy combo attacks don't hurt. fring Well-Known Member Patreon Bronze Jul 26, 2017 52 3 8 USA #7 fring, Apr 10, 2018 I don't have any SW:GoH experience, but I've played a variety of other party-battlers like this. It's a pretty normal formula at this point, so I don't see the point in complaining about it. My main complaint would be that there's just too much to do. With alliance raiding, blitz, arena and challenges (alongside the numerous story-driven campaigns) all using their own energy currency, everything just feels super bloated and it takes forever just to do the basic keep-up-with-jones daily things. It's particularly annoying in that all these different modes are basically the same battler game, just for earning different types of other currencies. If you're going to have all these modes, at least make them feel unique. The only one that feels even remotely unique is the raid mechanic, because your party doesn't heal between battles (which is hardly that innovative, obviously). Apple highlighted this on their front page, but the animations in this game are spectacular. I know that, from a strategic perspective, it's better to simply focus on your primary party, but when every character has such cool, unique animations I can't help wanting to train up my new recruits and through them into battle to check out their moves for myself. As a character-collecting experience, having so many unique animations, most of which only trigger off of special events (such as critical hits or knock outs), is much more fulfilling than just providing new art and general strategic flexibility. In summary, I'm enjoying it and will probably continue playing it right up until the Harry Potter game comes out. However, there's no way I'm going to devote the amount of time this game wants me to, so I'm definitely feeling myself fall further and further behind from the main population. Saucepolicy Well-Known Member Patreon Silver Feb 18, 2009 501 4 18 Crispy ex-game developer #8 Saucepolicy, Apr 10, 2018 It is bad because the genre has corrupted turn-based combat systems into a funnel to extract as much money as possible from its players but little else. They are little more than idle clickers with the illusion of player agency. Your progress is not your own, other than how much time and money you choose to spend. Every player is pushing towards one solution, one squad that beats the meta game, until the developers artificially change it to keep you on the treadmill. There's no sense of accomplishment, no narrative, just a neverending parade of hollow victories or appeals to the baser instincts of impatience and one-upsmanship. You might as well be playing the games in an Excel spreadsheet, since it's all about gaming a bunch of numbers anyway. Look, we all know that pleasurable experiences release dopamine and that's one big reason why we engage in them. For most people, that's not the only reason they play video games. Games like this are designed to be weaponized dopamine peddlers, with the bare-minimum gameplay necessary to obscure that fact. If that's your thing, more power to you. Serenityinaz12 Well-Known Member Mar 27, 2015 56 0 0 #9 Serenityinaz12, Apr 11, 2018 Because it's absolute garbage, an entire game built around microtransactions and ways to annoy you into spending money. If that's your idea of a good game though have at it. hellscaretaker Well-Known Member May 27, 2012 1,099 6 38 Im a youtube gamer/streamer https://www.youtube.com/user/touchgameplay #10 hellscaretaker, Apr 11, 2018 and this is very subject that Eli commented aqbout when the whole thread goes into a argument over micro transcations and nothing about the game itself can see why people stay away. Asp Well-Known Member Aug 3, 2017 769 196 43 #11 Asp, Apr 11, 2018 Well said! Ive played daily since it came out but theres no point in saying anything positive here. (I ignore the micro transactions). MintCity Well-Known Member Jun 24, 2016 200 1 18 #12 MintCity, Apr 11, 2018 I have been pleasantly surprised by Marvel Strike Force. I am a strong believer in supporting fun F2P games with a few minor purchases...However, I think the amounts "whales" spend on these types of games to be absolutely disturbing. I believe in purchasing IAP's within moderation (according to each individual's means/funds) in games that you may enjoy. Marvel Strike Force is actually extremely playable as a f2p player. You can earn a large majority of characters just by playing the game without any luck or "lootboxes" involved. You just need to be patient and pace yourself. There is no rush. The team-building and strategy really ramps up towards mid-late game and it has been super fun. I haven't spent a dime and I don't feel like I need to. I have been earning premium currency at a steady pace and my progress has been steady as well. I am currently a member of one of the "alliances" within the game. If anyone wants to join and experience the social aspects of the game, join "The 1st Avengers". We are active and would love to have you! JasonLL Well-Known Member Feb 21, 2014 546 106 43 Male #13 JasonLL, Apr 11, 2018 Same here! I usually pick up the starter pack for the f2p games that I find fun. If I lose interest and uninstall after awhile I still feel I got my initial purchase worth of value. I am glad the game is holding up for you, that gives me hope that it might stay on my iPad for awhile. Would certainly join your Alliance but Im only lvl 17 at the moment . sirgrail Member Mar 19, 2009 9 0 0 #14 sirgrail, Apr 12, 2018 Hmmm. Yeah, it's apparently my thing as I'm enjoying the game. I understand and appreciate that you both have negative opinions about this game (and those like it), but I don't agree with any of your points. That's okay, though. It's possible you like other games that I don't. We like what we like. VisibleDucts Active Member Dec 26, 2014 37 0 6 #15 VisibleDucts, Apr 15, 2018 Alliance Is there any Toucharcade alliances, by chance? (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? 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Im enjoying Strike Force so far. Played Avengers Alliance 1 & 2. This is similar, but more like the Star Wars and DC games of the same type. I find it to load way faster and run way smoother than either of those on my mid-low end Moto Android, which was a huge and welcome surprise (especially for a newer game). I really expected to delete this quickly because it would run poorly, but it seems to auto adjust graphics and frame rates. The story is mildly interesting. Spider-Man and Daredevil are in my top 5 favorite comic characters, so I love that I had to do nothing except pre-register to have both of them. X-Men will obviously be added later since Wolverine is already in the game. Its not straight vanilla, but its sort of more of the same in comic games. I see myself playing for a while, and then well see how quality of life goes for long term.
Are you able to reroll or is there any point? Certainly looks good at this stage with plenty to do, but energy timers seem to be everywhere. I pulled Luke cage for my first character and his Taunt ability helps a lot.
It's literally another almost exact clone of Star Wars Galaxy of Heroes, good lord this is just pathetic how little effort is put into some of these games. And yet it will make a ton of money and the cycle will continue. sigh
And it being a clone of Star Wars: Galaxy of Heroes is so bad why? There are plenty of similar Match-3 games or Fire Age games or Summoners War games or Clash of Clan games or others. A good formula gets copied. It's not as if that's new to iOS games. Personally I'm really enjoying Marvel Strike Force and I've been playing Galaxy of Heroes for years. It's just like having a different flavor of ice cream.
And yet I enjoy it MUCH more than I ever liked GoH. I haven't spent a dollar and have been playing for like 6+ months (since Beta). I really missed the old Marvel turn-based battlers and so this scratches the itch perfectly... Also, the amazing graphics and speedy combo attacks don't hurt.
I don't have any SW:GoH experience, but I've played a variety of other party-battlers like this. It's a pretty normal formula at this point, so I don't see the point in complaining about it. My main complaint would be that there's just too much to do. With alliance raiding, blitz, arena and challenges (alongside the numerous story-driven campaigns) all using their own energy currency, everything just feels super bloated and it takes forever just to do the basic keep-up-with-jones daily things. It's particularly annoying in that all these different modes are basically the same battler game, just for earning different types of other currencies. If you're going to have all these modes, at least make them feel unique. The only one that feels even remotely unique is the raid mechanic, because your party doesn't heal between battles (which is hardly that innovative, obviously). Apple highlighted this on their front page, but the animations in this game are spectacular. I know that, from a strategic perspective, it's better to simply focus on your primary party, but when every character has such cool, unique animations I can't help wanting to train up my new recruits and through them into battle to check out their moves for myself. As a character-collecting experience, having so many unique animations, most of which only trigger off of special events (such as critical hits or knock outs), is much more fulfilling than just providing new art and general strategic flexibility. In summary, I'm enjoying it and will probably continue playing it right up until the Harry Potter game comes out. However, there's no way I'm going to devote the amount of time this game wants me to, so I'm definitely feeling myself fall further and further behind from the main population.
It is bad because the genre has corrupted turn-based combat systems into a funnel to extract as much money as possible from its players but little else. They are little more than idle clickers with the illusion of player agency. Your progress is not your own, other than how much time and money you choose to spend. Every player is pushing towards one solution, one squad that beats the meta game, until the developers artificially change it to keep you on the treadmill. There's no sense of accomplishment, no narrative, just a neverending parade of hollow victories or appeals to the baser instincts of impatience and one-upsmanship. You might as well be playing the games in an Excel spreadsheet, since it's all about gaming a bunch of numbers anyway. Look, we all know that pleasurable experiences release dopamine and that's one big reason why we engage in them. For most people, that's not the only reason they play video games. Games like this are designed to be weaponized dopamine peddlers, with the bare-minimum gameplay necessary to obscure that fact. If that's your thing, more power to you.
Because it's absolute garbage, an entire game built around microtransactions and ways to annoy you into spending money. If that's your idea of a good game though have at it.
and this is very subject that Eli commented aqbout when the whole thread goes into a argument over micro transcations and nothing about the game itself can see why people stay away.
Well said! Ive played daily since it came out but theres no point in saying anything positive here. (I ignore the micro transactions).
I have been pleasantly surprised by Marvel Strike Force. I am a strong believer in supporting fun F2P games with a few minor purchases...However, I think the amounts "whales" spend on these types of games to be absolutely disturbing. I believe in purchasing IAP's within moderation (according to each individual's means/funds) in games that you may enjoy. Marvel Strike Force is actually extremely playable as a f2p player. You can earn a large majority of characters just by playing the game without any luck or "lootboxes" involved. You just need to be patient and pace yourself. There is no rush. The team-building and strategy really ramps up towards mid-late game and it has been super fun. I haven't spent a dime and I don't feel like I need to. I have been earning premium currency at a steady pace and my progress has been steady as well. I am currently a member of one of the "alliances" within the game. If anyone wants to join and experience the social aspects of the game, join "The 1st Avengers". We are active and would love to have you!
Same here! I usually pick up the starter pack for the f2p games that I find fun. If I lose interest and uninstall after awhile I still feel I got my initial purchase worth of value. I am glad the game is holding up for you, that gives me hope that it might stay on my iPad for awhile. Would certainly join your Alliance but Im only lvl 17 at the moment .
Hmmm. Yeah, it's apparently my thing as I'm enjoying the game. I understand and appreciate that you both have negative opinions about this game (and those like it), but I don't agree with any of your points. That's okay, though. It's possible you like other games that I don't. We like what we like.