ManaQuest - Beta Sign up now! (Manacraft)

Discussion in 'Upcoming iOS Games' started by Instabuy Games, Nov 21, 2010.

  1. Link6746

    Link6746 Well-Known Member

    Aug 8, 2009
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    Berserker (RAAAAARRRGH!)
    Saint Joseph's Hospital, Mental Ward (Long Term Gu
    Here's how I think a town would work in a survival sandbox game....

    You build it yourself and NPCs move in. You are responsible for defending it and fortifying it. You are responsible for deciding who moves in. You decide what you want to do to allow the moving in of NPCs.

    This would work very well, I think. Craftable towns are of course an extension of my favorite feature of Terraria, the craftable home base and moving in NPCs.

    After you get your town built, you could do quests for those NPCs to gain more XP faster and get items and crafting recipes (which of course would be completely unnecessary to build the item if you already knew how OOC)
     
  2. Guywithahat

    Guywithahat Well-Known Member

    Mar 9, 2011
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    I don't want leveling !!!!!!!!!!!! ................ Well maybe?

    I think your giving out some good ideas bit I just really don't want a game were you have to level up to proceed because it gets boring after a while . And what would be the point of leveling up anyway ,would there be stronger mobs that you had to level up to defeat ?
    And I think if there was a leveling system there would have to be a campaign aswell because other wise it would get really boring really fast and I don't think anyone would want the game to turn out like that .
    Anyway this is just my opinion :)
    Any thoughts on this?
     
  3. Scarecrow219

    Scarecrow219 Member

    May 25, 2011
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    I agree.
     
  4. deathlock176

    deathlock176 Well-Known Member

    Jul 9, 2010
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    Yeah, I also agree.
     
  5. Instabuy Games

    Instabuy Games Well-Known Member

    Ok. So the big question is how dungeons will work and will it be an rpg. The game will have elements of an rpg but I am not making this a grind (I hate grinding for levels too).

    First of all I want to make it clear again that going into the dungeons is optional and that almost everything can be made without questing.

    I do want to make mobs harder the deeper you go in the dungeon or cave. There has to be a leveling system of some sort for this to work. Either resource based or xp based. By resource based I mean you would need to craft better and better quality items in order to survive the depths.

    If I go the xp route it will not be hours of killing things to get a level. I want to make a fun game, not a chore.
     
  6. mastery51

    mastery51 Well-Known Member

    Oct 21, 2009
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    It sounds like the resource based idea is a better route to take in my opinion. I also like your idea of mobs become harder the deeper you go in dungeons and caves. Anyway, everything sounds great so far. Best of luck!
     
  7. deathlock176

    deathlock176 Well-Known Member

    Jul 9, 2010
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    Any more news on this?
     
  8. Instabuy Games

    Instabuy Games Well-Known Member

    So I said I'd improve the lighting so that blocks don't blend together.

    Before
    [​IMG]

    After
    [​IMG]

    Comments? And don't worry there should be a video soon. :D
     
  9. Scarecrow219

    Scarecrow219 Member

    May 25, 2011
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    Holy 'f I love it :D
     
  10. kcur

    kcur Well-Known Member

    Feb 19, 2010
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    That looks MUCH better. Great job Instabuy.
     
  11. Archerx

    Archerx Well-Known Member

    May 16, 2011
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    I must say this is a very impressive project!
     
  12. Scarecrow219

    Scarecrow219 Member

    May 25, 2011
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    Also you should do commentary (SP?) in the videos.
     
  13. CHUBBZ:D

    CHUBBZ:D Active Member

    May 8, 2011
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    after you guys have completed manacraft would you guys do tutorials on how to build a game like this. the game looks epic at the moment and would there be a beta release anytime soon
     
  14. CHUBBZ:D

    CHUBBZ:D Active Member

    May 8, 2011
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    i want to know is there me than one of you or is this an individual project
     
  15. Guywithahat

    Guywithahat Well-Known Member

    Mar 9, 2011
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    Awsome!!!!!

    WOW THAT LOOKS WAY BETTER
    in fact I believe it is amazing :)
    I can't tell why it is about it that makes me think this but I think it looks like a much better game now and the dungeon looks a lot more mysterious and dungeon-like :)
     
  16. Scarecrow219

    Scarecrow219 Member

    May 25, 2011
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    There are two of them I believe.
     
  17. blockslovr

    blockslovr New Member

    Jun 8, 2011
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    This is awesome, I love the light block, any eta release date ?
     
  18. Shooks

    Shooks Well-Known Member

    Feb 3, 2010
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    That looks much more smooth and crisp with the lighting changes. Keep up the great work!
     
  19. Ollarin

    Ollarin Well-Known Member

    Apr 11, 2011
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    Character TD/Animator
    That looks a lot better, it has so much more depth now!

    Keep up the good work sir! :)
     
  20. mastery51

    mastery51 Well-Known Member

    Oct 21, 2009
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    Wow what a difference! It's perfect.
     

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