ManaQuest - Beta Sign up now! (Manacraft)

Discussion in 'Upcoming iOS Games' started by Instabuy Games, Nov 21, 2010.

  1. Guywithahat

    Guywithahat Well-Known Member

    Mar 9, 2011
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    Please !!!!!!!!

    Before we go any further with these ideas how about we ask (very nicely )
    If instabuy will produce another video for us ?
    Simply because then we can see there progress and comment on what we think is good or bad and then we can use that information to expand on these awsome ideas you guys are thinking up .

    Also I would pretty much just love to see a video of there creation because I am so excited about it :D

    SO PLEASE??!??!?!????!????!???!?????????
     
  2. PunkyF00l

    PunkyF00l Member

    May 7, 2011
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    Oh yeah, and maybe you can make a poll with the best names you've already heard, so we can vote and choose the name?
     
  3. deathlock176

    deathlock176 Well-Known Member

    Jul 9, 2010
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    Yeah and maybe someone can post a page with all the names on it.
     
  4. Starish

    Starish Member

    May 9, 2011
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    well the idea of stop people from digging to deep by making the blocks hard to break would be ok if we have to make special tool to break those deep rocks. also what is this game about?? o_O what will we be doing in tha game cause I'm confused about dungeons, levels, magic etc plus I saw what the magic wand can do and I think it's an ok idea but what point would it be in digging when u can just take the wand and blow up half the blocks in the game 0.o plus if mobs r in dark places like in dungeons or caves and gold or silver is down there why make armor and swords and fight the mobs to get to the gold or silver when u can just blow Em up with the wand D:
     
  5. Starish

    Starish Member

    May 9, 2011
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    #525 Starish, May 10, 2011
    Last edited: May 10, 2011
    ok I was thinking maybe some random worlds in the game could let us start out underground and dig our way out (not to hard to dig out) and of course we collect rocks and brake or wood from the dirt blocks and for light we gather brake or wood create a stick then take two rocks scrap togather and creat fire and boom torch 8D also make it so we can make like a camp fire :D like underground if we can start out that way
     
  6. PunkyF00l

    PunkyF00l Member

    May 7, 2011
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    You have to know that the wand that blows things away isn't a basic item. I think it requires very rare stuff in-game to make/obtain that wand. You don't start with the wand, it's an advanced utility.

    So what's the point in this game? I think it's a fascinating experience, where magic is central. I hope it's kinda roleplay.
     
  7. Starish

    Starish Member

    May 9, 2011
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    thanks for info 8D
     
  8. Geta-Ve

    Geta-Ve Well-Known Member

    I actually assumed the 'wand' and its ability was simply stand in for what is to come. An example if you will of what kinds of things may be possible in the final game.

    And to show off how robust his engine is.
     
  9. Instabuy Games

    Instabuy Games Well-Known Member

    Thats pretty much it exactly. The 'dig' spell in the game currently is not what you will get in the game but a demonstration of what the engine is capable of doing. There may be a very high level dig spell that does the same thing but don't think you will be able to cast it right when you first start playing.
     
  10. Guywithahat

    Guywithahat Well-Known Member

    Mar 9, 2011
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    Just a quick question for instabuy -
    Will the world your in spawn randomly everytime you start again or will you just have to use the same world every time?

    And also how big will the map be?
     
  11. CorbinDallasH

    CorbinDallasH New Member

    May 11, 2011
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    Does anyone know how much Manacraft will cost once it comes out?
     
  12. Instabuy Games

    Instabuy Games Well-Known Member

    #532 Instabuy Games, May 11, 2011
    Last edited: May 11, 2011
    All worlds are randomly generated. You may also randomly generate a new world as often as you like. Some dungeon levels layouts may be pre-generated (non-random) but most will be random.

    A price has not been set.
     
  13. Guywithahat

    Guywithahat Well-Known Member

    Mar 9, 2011
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    Yay thanks instabuy
    You always respond straight away to questions and ideas :D
    YOURE AWSOME!!!!!!!!!

    Soooo about my other question - how big will the map be ?

    Also I hope there will be super secret places with awesome items -maybe secret doors in dungeons

    -Any thoughts on this?
     
  14. PunkyF00l

    PunkyF00l Member

    May 7, 2011
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    I think it's a great idea, but maybe those secret doors can only be opened by a magic spell/wand? Or that you have a (very advanced and hard to learn) spell that makes you see all those doors?
     
  15. Guywithahat

    Guywithahat Well-Known Member

    Mar 9, 2011
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    Yeah that would be amazing :D

    Also I really hope that there will be really rare cool Mobs :)

    Any thoughts on awesome rare mobs ?
     
  16. SK4t3rboy

    SK4t3rboy New Member

    May 11, 2011
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    #536 SK4t3rboy, May 11, 2011
    Last edited: May 11, 2011
    read!!

    i think that a upside down minimap would be good and when u go to cave or somewhere else underground then it will go black! aaa-and quests will be market to minimap with a ? or something like that!!
     
  17. PunkyF00l

    PunkyF00l Member

    May 7, 2011
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    But ofcourse, you have to be able to get a special map for that certain cave, cause otherwise it'll be too hard.
     
  18. Xoria

    Xoria Well-Known Member

    Jan 29, 2011
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    Ithink this game should have orienteering quests with a 3D compass
     
  19. SK4t3rboy

    SK4t3rboy New Member

    May 11, 2011
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    yeah that is good idea
     
  20. Shooks

    Shooks Well-Known Member

    Feb 3, 2010
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    Hi Instabuy! While in my quiet anticipation for terraria and this, I thought it'd be a good idea to tell you an idea I came up with. Terraria will have many, many "rare" equipment, which is scattered around the world in chests. I think it'd be cool if you guys took a page from that and implemented a hefty sum of equipment, both rare and common into the game. It adds that "replay", longevity value since you're running around trying to get cool stuff as well as just making your character feel more "personal". However I can tell you guys have something of the likes in mind, considering the pre-made dungeons. ;)

    Anyways, it's looking awesome. Keep up the good work.
     

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