Hey guys, Im thinking about making a Bit Dungeon styled rpg/dungeon game. Instead of where the character explores a map, he clears tiles of different maps from the enemies in order to get to the final boss for each level. Im trying to make a list of of important features to add to the game, would like some of your guys input. Also, do you guys really like story-lines to be accompanied for such type games. OR do you not care and just like to go out there and destroy some monsters?
For that kind of dungeon crawling, i think just giving your character a reason to delve deep into the dungeon can be enough as a story. Better yet, like some roguelikes, at the start of each run, is a different backstory. Of course you also have the option of making a deeper story full of plot twists along the way.
Thats great, I will come up with some features I can add and maybe discuss them here to see which ones are most popular.