Universal Major Mayhem [adult swim]

Discussion in 'iPhone and iPad Games' started by strivemind, Nov 10, 2011.

  1. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    that's pretty much what I just asked. In iTunes it just says

    "Optimizations; Bug Fixes"


    Thankfully, for the first time in a while, Optimizations; Bug Fixes does NOT mean the addition of ADS.
     
  2. caanerud

    caanerud Well-Known Member

    Mar 28, 2011
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    Optimized and fixed usually means 'added ads and IAP.' Beware!

    EDIT: You beat me to it.
     
  3. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
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    Musician & factory worker.
    a[V-O-I-D]
    haha... yeah, I kept a backup of the previous version on my PC before updating on my idevice - but no - no ads or added IAPs.
     
  4. TotallyImba

    TotallyImba Well-Known Member

    Jan 14, 2010
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    Does this game have achievements?
     
  5. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    No... but does have GC leaderboards for each of the 3 worlds, and a board for 'Hero Ranking'
     
  6. TotallyImba

    TotallyImba Well-Known Member

    Jan 14, 2010
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  7. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
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    Musician & factory worker.
    a[V-O-I-D]
    yes, there are bosses. - at the end of each world, and a couple of mini-boss type of enemies throughout the game.
     
  8. SwimCeej

    SwimCeej Well-Known Member

    Dec 10, 2008
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    I help make iOS games!
    Atlanta, GA
    What?! Wow. You people need to put more faith in me/us. If we added IAPs, I would have said that in the "What's new in this version." No, this update really was just some little fixes, optimizations and getting down under the 20MB cell download limit. That is it. You can update without worry.

    As long as I'm working at Adult Swim and have a say in it we would not do that to you.
     
  9. Antony Blackett

    Antony Blackett Well-Known Member

    Nov 10, 2011
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    #69 Antony Blackett, Dec 7, 2011
    Last edited: Dec 7, 2011
    Here's what we changed in the update in more detail:

    Bug fixes and Optimisations:
    - Major Mayhem is under 20MBs
    - Jumpy framerate at the start of the game reduced somewhat but not totally gone.
    - Level select menu performance increased.
    - The Major can no longer get stuck when jumping at specific places like the water tower on the first city level and the presidents office door.

    Do note though that we did have to remove the special music track on the 11th Desert level to help get the game under 20MBs. I was very sad removing this :(

    We've learned our lesson, we'll be more specific with update notes in future ;)

    *Edit*
    Oh I see SwimCeej already commented :)
     
  10. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
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    Musician & factory worker.
    a[V-O-I-D]
    It's really nothing against you - we've just been screwed over WAY too many times with updates saying it's "bug fixes" "optimizations" or "computability issues" and in fact, it's really just the addition of iAds.

    But it's great to hear that you have every intention of being honest with us. =o)
     
  11. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
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    Musician & factory worker.
    a[V-O-I-D]

    Thank you very much for listing everything that was fixed/tweaked. Sucks you had to remove a track... maybe you could add it back in by lowering the bitrate of all the music just a tad?
     
  12. Antony Blackett

    Antony Blackett Well-Known Member

    Nov 10, 2011
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    Sadly they are as low as they can go without getting warped. We still have a couple things we can do to reduce the size and possibly squeeze it back in but they involve a lot of work.

    Also we'd rather, and I'm sure you'd rather us use that space to add achievements ;)
     
  13. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
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    Musician & factory worker.
    a[V-O-I-D]
    damn...

    maybe throw the soundtrack up online? Even into iTunes for 99 cents a track or whatever?

    But yes, I (and I'm sure others) would love to have some achievements! =oD
     
  14. Antony Blackett

    Antony Blackett Well-Known Member

    Nov 10, 2011
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    No can do, we licensed all our music for specifically game use only.
     
  15. SwimCeej

    SwimCeej Well-Known Member

    Dec 10, 2008
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    I help make iOS games!
    Atlanta, GA
    That's terrible; I had no idea that was a widespread thing. We won't be doing that. And for clarity I have updated the What's New In This Version to what Antony posted here (it'll take awhile for that change to propagate through the iTunes servers).
     
  16. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
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    Musician & factory worker.
    a[V-O-I-D]
    aww... =o(

    and the game's done in Unity, so we can't unzip it and snag the mp3s before updating... =oP

    Oh well... gotta give n take I guess...
     
  17. Qurao

    Qurao Well-Known Member

    Oct 29, 2010
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    Denmark
    If there were more modes; e.g. an endless mode that gets progressively harder, where you're scored by how long you can stay alive, or a time-based mode where you have to rack up points within a set amount of time, I'd be interested in purchasing this title.

    What I personally look for in iOS games is variety and longevity, and I feel that having only a "story mode" would not keep me interested for too long.

    Don't take this comment the wrong way, I just thought you might like some feedback from someone seeing your title for the first time ;)
     
  18. Antony Blackett

    Antony Blackett Well-Known Member

    Nov 10, 2011
    141
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    Male
    Game Developer
    Wellington, New Zealand
    You'll have plenty to do getting 3 medals on every level as well as competing on the leaderboards.

    We have thought about adding another mode and we might in future. But what that mode is, is totally up in the air at the moment and still a while away in terms of any release date.

    Thanks for the feedback. Your $1 will help us add new things in future. ;)
     
  19. TotallyImba

    TotallyImba Well-Known Member

    Jan 14, 2010
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    Amazing game but why does the game freeze for a split second after each level when you are on the helicopter before you land?
     
  20. Antony Blackett

    Antony Blackett Well-Known Member

    Nov 10, 2011
    141
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    Male
    Game Developer
    Wellington, New Zealand
    That's the game loading and initialising the next level. I couldn't get rid of the pause completely. In hindsight we probably shouldn't have attempted a seamless transition between levels, it's really hard!
     

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