I think you need to look no further than the title for confirmation. It's the 2013 edition. The annual model shouldn't come as a surprise once you realize there has been Magic: DotP, Magic: DotP 2012, and Magic: DotP 2013 so far already. I never knew about those previous ones until 2013, since it hit the iPad and TA posted about it. The TA article even mentioned it was a series. I hate to dash your hopes, but it's pretty straightforward. It will most certainly be a new game altogether, not a DLC update. Even the last IAP decks added to 2013 were announced as the "final decks" to be added, so there ya go.
Yeah I knew the deal when I bought them just thought I'd play it more, but I didn't so wont do that again lol. Not bummed though, like I said I knew the deal, just didnt realize I wouldn't play it.
As an iPad 1 user, I had completely ignored the planechase section of the campaign, since all the fancy effects ended up pushing the limits of the iPad's memory and crashed the game. I was able to complete one match a while back in airplane mode, but it took a few attempts before I finished one without crashing so I just ignored that mode. I decided to give it another shot last night. I must have totally missed the news on this, but they seem to have removed all the fancy effects (maybe only for the iPad 1?). This makes the game run perfectly fine in the plainschase campaign, and airplane mode isn't even necessary! I was pretty happy to discover this, as it not only opens up that mode of game play for me to enjoy, but it also shows that the developers actually put forth the effort to support the owners of the iPad 1, even though they only officially supported the iPad 2 and up. That's a big A+ in my book. I'm going to buy the three deck packs today, just because of that. I never really wanted them that much, but that kind of support deserves support in kind!
Is this game still beeing played online? Is it hard to find opponents? Trying to decide to buy this on ipad or on the PC. I know that Magic 2014 release is likely within the next month.
Multiplayer is still active, but based on what I've read (and experienced on iPad version), there are more bad players with iOS. You may want to just wait for 2014, which should come out june-july based on the trend of releases. Can't wait for sealed deck!
Yes i know, but i need something now to play while waiting for the hex tcg mmo beta . Glad to hear that the multiplayer is still active.
Steam is showing a release date of June 26 for the PC version of Magic 2014 - DotP. While not officially iOS related, that date does happen to be a Wednesday and falls nicely inside their expected release window (Late June, Early July - before the release of the M14 paper core set).
I'll be jumping right on it. Fingers crossed for a deck as interesting to play as Crosswinds. Basically ever game online with Crosswinds my opponents go through the same thought process: Turn 1: Oh god you played an Island, it's the f***ing millstone deck. Turn 2: A Fog Bank? Thank god it's not the f***ing millstone deck. Turns 3-5: I'm going to CRUSH YOU! Turn 6-7: Why won't you just lie down and die? Turn 8-10: I don't get it. How do you even win? Turn 11: Ragequit.
I just made a crosswinds control build. It's worked surprisingly well against the AI, but my multiplayer doesn't work so I can't test it against real opponents. For some reason whenever I select a multiplayer mode (FFA or planechase) it comes up instantly and says "No games found. Do you want to search again?" I'm still running iOS 5 on an iPad 3. Does anyone else have this issue? Do I finally need to update to iOS 6?
My only whine so far concerns the Sealed Deck feature. This is SUPER COOL, the niftiest thing ever added to the series to be sure, but there might be a little nickel and diming here. You'll start off with two Sealed Deck campaign save slots for free with the purchase of the game. As an old roguelike fan who doesn't believe in restores or backups, I initially thought this sounded more than reasonable until I realized what these "save slots" really mean. You can only have two instances of the Sealed Deck tournament draw unless you're willing to pay $1.99 for a new slot with a new draw of 6 boosters. You can't simply delete or write over those initial 2 free slots if you didn't like your draws. While on one hand I like how this means players must really commit to whatever they draw, it feels like they're asking me to PAY AGAIN if I decide at some point to start a new session of the Sealed Deck Tournament in this game I've already paid for.
^ agree. They should let you delete your offline sealed decks. Then change more for another online slot. $1.99 per seems like a cash cow for them. It's already a $10 game.
I understand that way of thinking, but it's also about game balance. If deleting and regenerating a sealed deck for free then people would just do it endlessly until they got the best cards, like three black rares or something. It's not just a cashfarming scam, Sealed Deck play wouldn't make sense if it was free.
True. Maybe if they implement something like being able to reset a slot over time or if the player actually completes the campaign in a slot they then can start a new run from it. I don't want creepy scumming possible but would like to be able to replay the campaign multiple times.
Official release date confirmation from Wizards! June 25! http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1259