No. Never. Since players can interrupt each others turn to play cards at almost any moment, an async implementation would have to pause to pass your turn to allow this after each and every single action taken. It would be excruciatingly horrible and ridiculously time consuming.
I'm pretty new to this and it's pretty easy to get into. My only card game experience is with Ascension that i bought a few weeks ago and dab with it a few times a week.. Magic's basic rules isn't hard to grasp. Its learning the cards that's the depth from what I can see. Pretty fun for me so far and I recommend if your going to try it..dedicate ~15 minutes to really take the time to go through the tutorial, then trying a few campaign missions. If you rush through the tutorial and forget the rules, then the game probably won't be as fun.
Does anyone know how to remove lands from your deck? I try to cutomize but it only shows you every other card in the deck.
Never really played Magic but I'm sure I'm going to enjoy this as it looks like my type of game (endless strategy). Just to confirm...if I get the $10iap, I wont have to worry about getting the other iap's as they will be unlocked through gameplay correct?
Yeah, there's no way to remove lands from your deck. It automatically adds them if you add more cards, but at 60 cards you'll have 24 (and unless something has seriously changed in the way this game is played since I was in high school, you pretty much never want your deck to have more than 60 cards) Yes, the $10 is the full-game unlock, other IAPs are cosmetic (foil versions of cards???) or early access to decks that you can otherwise unlock through gameplay.
Thanks. I'll be getting the $10iap then. I could care less about the cosmetic iaps. Looking forward to getting lost in this as I did with Ascension.
Here is an interesting story over on PC Gamer. 8 justifications for Magic: The Gathering Duels of the Planeswalkers 2013′s existence
Has anyone else experienced this? Loaded the app this morning, and it's like my save game disappeared from last night. In campaign mode, I'm back to the first duel, zero cards unlocked.
I'm really not a fan of the way Lands are handled, if it's done automatically. Particularly with a multi-colour deck -- part of the fun is tweaking your deck's card-land balance through trial-error. I definitely used to run low-land decks in highschool, relying on alternate mana sources, or running decks with low mana requirements .. bah.
hi, if you buy the $10 IAP, you still HAVE to unlock the deck.. suppose i have unlocked some (/all) of them, do i have them unlocked automatically on my other device? if any of you are familiar with "kard combat" you can buy and unlock more cards through gameplay, but there was no cloud sync, so you still have to unlock them again on other device.. any words on this?
They touted that you'll be able to tap your own lands with this, at least in the PC version. I'll bet it's a preference option as auto-tapping is the best way to go for the noobs to the game franchise.
Too bad there is no land customization. I noticed that when i click the continue button, i often have one of my hand cards pop up full size. Bit irritating when it happens all the time. Why does this happen? They are not even cards that i could cast. So you can never attack someone's creature directly with your own creature unless you have a card that lets you?
I think you might be in luck here! I say this because I found out this morning it is CLEARLY tied to your GC login. I started up the app this morning and at first appeared like all of my progress was lost UNTIL my GC login kicked in and, wallah, there it all was right where I left off. While nice in some respects, since logging into GC seems to take ages these days (trying to just pop in to play a few turns of Ascension means some 2-4 minutes of waiting just to login), it will likely mean annoying start times every time you start up the app or even bring it back up from the quicklaunch toolbar.
I was more concerned with the auto-add of lands to your deck. You can't customize how many lands you want to have added -- that was what the previous poster was saying. That's annoying. I suppose when you can't really build brand new decks, it's not that much of an issue.
That has always been how Magic works. Unless otherwise stated the defender can choose which of his creature blocks your attacking creatures if he decides to even block them at all.