Mage Gauntlet - from Rocketcat Games

Discussion in 'Upcoming iOS Games' started by Kepa, Jul 9, 2011.

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  1. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    We were going to do hints, but ran out of time. To help out, nightmare enemies in Master Mode have a much higher chance to drop, and tend to drop multiple hat types. That combined with the sheer number of master mode enemies means it shouldn't be too grindy even if you're a total completionist.

    Game Center achievement support should make it in.

    Yes.
     
  2. Joshnsuch

    Joshnsuch Well-Known Member

    Sep 29, 2009
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    So is the game gonna be submitted *hopefully* this coming week? Perhaps with a release being next Thursday (25th)?
     
  3. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    It'll be pushed to the online beta group pretty soon (we mostly do local testing now), submitted if they don't run into any major problems. Then there's the wait time for Apple's approval process, so a release on the 25th seems doubtful. First week of September seems more likely, really.
     
  4. Deity X

    Deity X Well-Known Member

    Dec 7, 2009
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    Yay! The end is nigh!
     
  5. Arashi541

    Arashi541 Well-Known Member

  6. Deity X

    Deity X Well-Known Member

    Dec 7, 2009
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    Nice interview.
     
  7. gwet17

    gwet17 Well-Known Member

    Jan 11, 2011
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    Good read, thanks for sharing.
     
  8. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Since the interview, I asked the RPG thread for decent (not KRPG) classic-style action RPGs. It turns out there's Across Age, which doesn't have "kill 10 things" quests, that I know of. However, our combat is a lot better, so there's still that.
     
  9. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    Is it similar to Ash?

    Looking forward to this immensely.
     
  10. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Ash is a turn-based RPG, as opposed to a real-time action RPG. I'd love to take a stab at making a turn-based RPG later, though. Mage Gauntlet combat is all real-time, except for spellcasting, which pauses the game so you can select and aim the spells.
     
  11. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    Both parts of that answer are awesome!

    Love real time action AND would love to see you make a Turn Based as well! Nice to see you guys in this genre.

    No ETA yet?
     
  12. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    We'll be submitting very soon, but I don't want to give a specific release date until after we submit the game. Never know when we'll get stuck on some bug that pops up or something.

    Should be on the App Store some time early September, though.
     
  13. adamphetamine

    adamphetamine Well-Known Member

    Jan 4, 2011
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    Bethlehem, Pa
    Looks great. Will buy day one.
     
  14. Joshnsuch

    Joshnsuch Well-Known Member

    Sep 29, 2009
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    Any news Kepa?
     
  15. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Nope.

    Still pretty much in the doldrums. Tutorial bugfixing and tweaking. It's boring and completely necessary work.
     
  16. SirDarkened

    SirDarkened Well-Known Member

    Dec 20, 2009
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    Ha srsly?
    Where do I live?
    You ever plan on adding multiplayer or creating a multiplayer game?
     
  17. jumpman475

    jumpman475 Well-Known Member

    Aug 31, 2009
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    Just looked at this thread for the first time and I'm glad I did. Stupid Humie! :D
     
  18. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Not for this game. Maybe in a future game. Multiplayer would have to both fit the game, and justify the large amount of extra effort/server power/costs it would take to put in.
     
  19. polarsolstice

    polarsolstice Well-Known Member

    Apr 4, 2010
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    GAAAAAH! Kepa, submit this already, i'm holding on to my last 2 bucks from my latest gift card and Contre Jour looks freaking tempting! please oh please? any update on release date?
     
  20. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    We should submit before August is over with. Approval time should take either one or two weeks. Will have more news soon, the current part of development is just really unexciting, unless you're really into UI design.
     

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