GameClub Mage Gauntlet (by Rocketcat Games)

Discussion in 'iPhone and iPad Games' started by Echoseven, Oct 19, 2011.

  1. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    No.3 is already present
     
  2. Squeaker

    Squeaker Well-Known Member

    May 31, 2009
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    Bookland
    You can read the full descriptions if you compare your achievements to a friend's in GC.

    By the way, great game. I just completed the first chapter and I took so long because I just had to smash everything I see. :D
     
  3. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    - I liked the music... I find that some people dislike one of the composers and like the other (two different composers for this game). Haven't run into anyone yet that dislikes ALL the music, but you never know.

    - The no diagonal dashing thing was actually something I was going to change, but it got delayed so far back that we really couldn't mess with it. Can try it out before the next update, maybe? I however stand behind no diagonal charge-attacking.

    - Yyyeaaah... I dunno. I didn't want to put another button onscreen, and tried to design the levels so you didn't need a constant map. We'll have to make one for the next game anyway, though, so I'll think about it.

    New England Gamer: Haha, that's really weird. I'm not sure if we can even fix that, to be honest.
     
  4. JTF2

    JTF2 Active Member

    May 8, 2010
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    Just bought this! Can't wait to start playing. Looks awesome, I haven't looked forward to an iOS game this much, ever.
     
  5. Porkdish

    Porkdish Active Member

    May 31, 2011
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    I hope not. I like the lack of junk on screen. For a while I was convinced of the need for the map button to be always on screen and available on one touch but now I like that its out of the way.

    I'm more inclined to try and find hidden walkways all the time than open the map and just look for the revealed, but unvisited area.
     
  6. AmpliHelix

    AmpliHelix Well-Known Member

    Jan 11, 2011
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    East Coast, USA
    Just bought based on the replies here. Will try it out in a bit.

    My one request: that song in the YouTube trailer, PLEASE! :)
    I've made it into my ringtone but it's not the clearest I can make it to be.
     
  7. New England Gamer

    New England Gamer Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 30, 2009
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    Best achievement ever: No rupees here!
     
  8. Benegesserit

    Benegesserit Well-Known Member

    Mar 9, 2009
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    do i have any incentive to break stuff like the tents and barrels? there's never anything inside...
     
  9. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    Like I said, no worries, next time through I just stayed away from that corner!
     
  10. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Talking to musicians about having them release their songs on bandcamp or something.

    No, it's just a massive, game-long joke. Unless you're really into achievements, then pretty much every object type has something associated with it.
     
  11. chickdigger802

    chickdigger802 Well-Known Member

    Apr 14, 2009
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    Atlanta GA
    Haha, ok. Still am early on, so not too deep into level design. If levels are elegantly designed to the point that progressing 'makes sense'. I'll be cool ;P
     
  12. Drexra

    Drexra Well-Known Member

    Nov 29, 2009
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    Student
    Colorado
    This! I downloaded the hook champ update right before this!

    And when I come across more money (I want my late night taco!) ill get the IAP.
     
  13. Dazarath

    Dazarath Well-Known Member

    Mar 21, 2010
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    At what point does the IAP become available to purchase? I just started and the Black Market option is grayed out.
     
  14. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Requires a connection to access, I believe.
     
  15. DahakaJR

    DahakaJR Well-Known Member

    Dec 23, 2010
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    I drive trains, Locomotive Engineer.
    Pacific Northwest.
    What is the idea behind getting stars per level? Or, rather what determines getting 1, 2 or 3 stars.
     
  16. gwet17

    gwet17 Well-Known Member

    Jan 11, 2011
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    1 star, syntheticvoid? Explain yourself...
     
  17. nicoga3000

    nicoga3000 Well-Known Member

    Dec 21, 2010
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    Structural Engineer
    Indianapolis, IN
    Just finished the first boss in the garden. Thoughts so far:

    - Music is very fun and works for the game
    - Magic is a blast and really rewarding to use
    - The combat is so Secret of Mana it's scary. I love it!
    - Graphically, this is genius. Just perfect.
    - Levels feel about the right length with nice little secrets hidden about.

    My complaints/questions:

    - I have yet to use the mini-map simply because it is in a very inconvenient place. I know it's just in the menu, but it really kills the tempo to have to pause, open map, orient myself, continue, etc. A little map icon that opens the mini-map immediately would be great.
    - Given that magic in the garden level felt a bit scarce, I feel that increasing the stats that help with magic may be trivial? I can't judge too much yet having not gotten further in, but just one level down, I am wondering this to myself...
    - Is there a level cap?
    - What do the stars mean under the level symbol when selecting a stage to play?

    That's about all I've got right now. Hands down, the best $2 purchase I've made on my iPad in a LONG time. Looking forward to enjoying more of this!
     
  18. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    Found Kepa's answer to this a bunch of pages back:

     
  19. putermcgee

    putermcgee Well-Known Member

    Jun 4, 2010
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    Seattle
    i recently renewed my interest in hook worlds, and it also got me looking forward to this game. instant buy!
     
  20. LawLessLove

    LawLessLove Well-Known Member

    Nov 18, 2010
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    I would also like to now why.
     

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